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attack move could be given an assault move alternative..
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attack move could be given an assault move alternative..
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3 |
oops thats allot of work to implement and new icons and bugs.. yes
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but the thinking was it could maybe give attack priority closer to destination over closest enemy when given the order..
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6 |
ordered troops would move into the enemy ignoring skirmish until they are close enough to skirmish the units closest the target assault move order
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this would allow units that like to rush in a order that can priority attack a localised target / area at the push of a button.. without them getting stuck in skirmishes
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10 |
im probably bad at explaining myself.. but the hope was that units can skirmish enemies not centred closest to themselves but closest to the mouse
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im probably bad at explaining myself.. but the hope was that units can skirmish enemies not centred closest to themselves but closest to the mouse
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