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Zero-K Original Game Soundtrack (Update May 10, 2023)

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Date Editor Before After
11/22/2022 6:09:24 AMUSrankSuperintendent before revert after revert
11/22/2022 6:08:16 AMUSrankSuperintendent before revert after revert
11/22/2022 6:05:26 AMUSrankSuperintendent before revert after revert
11/22/2022 5:52:41 AMUSrankSuperintendent before revert after revert
11/22/2022 5:52:08 AMUSrankSuperintendent before revert after revert
11/22/2022 5:45:18 AMUSrankSuperintendent before revert after revert
11/22/2022 5:45:05 AMUSrankSuperintendent before revert after revert
Before After
1 @GoogleFrog - Sounds reasonable. The main thing I'm trying to accomplish is be more justified when changing to war tracks. Right now the engine is a bit sensitive and triggering on glaives dying to llt or swift getting shot down during early scouting. 1 @GoogleFrog - Sounds reasonable. The main thing I'm trying to accomplish is be more justified when changing to war tracks. Right now the engine is a bit sensitive and triggering on glaives dying to llt or swift getting shot down during early scouting.
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3 This results in 2 minutes of peace tracks and 18-38 minutes of war tracks for the average game. Given that the new music accounts for raids, I paced the ratio to be about ~4-5 minutes peace and remainder be war tracks as determined by the engine. 3 This results in 2 minutes of peace tracks and 18-38 minutes of war tracks for the average game. Given that the new music accounts for raids, I paced the ratio to be about ~4-5 minutes peace and remainder be war tracks as determined by the engine.
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5 Would the simplest solution be raising threshold for war tracks? How would you approach this? 5 Would the simplest solution be raising threshold for war tracks? How would you approach this?
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7 Lastly, what would it take to add a crossfade function to the music player? That adds a surprising amount of polish to the transition when I experimented with it via my music software. 7 Lastly, what would it take to add a crossfade function to the music player? That adds a surprising amount of polish to the transition when I tried it via my music software.
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