1 |
I can confirm that it's possible to host a game on LAN by running some of the projects in Zero-K-Infrastructure since I did so for testing a while ago. That git repository alone is sufficient to host a game of modern Zero-K using Chobby.
|
1 |
I can confirm that it's possible to host a game on LAN by running some of the projects in Zero-K-Infrastructure since I did so for testing a while ago. That git repository alone is sufficient to host a game of modern Zero-K using Chobby.
|
2 |
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2 |
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3 |
My only source was https://zero-k.info/mediawiki/Zero-K:Developing#Modifying_infrastructure.2Ftools,
|
3 |
My only source was https://zero-k.info/mediawiki/Zero-K:Developing#Modifying_infrastructure.2Ftools,
|
4 |
unfortunately
I
didn't
write
down
the
exact
projects
needed
(
I
have
a
memory
of
needing
to
run
both
ZkLobbyServer
and
ZeroKLobby
but
that
could
have
been
an
artifact
of
what
I
was
testing
at
the
time)
.
|
4 |
unfortunately
I
didn't
write
down
the
exact
projects
needed
though
it
should
be
fairly
straightforward
if
you've
successfully
compiled
everything
(
I
have
a
memory
of
needing
to
run
both
ZkLobbyServer
and
ZeroKLobby
but
that
could
have
been
an
artifact
of
what
I
was
testing
at
the
time)
.
|