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Long ranged commanders

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Date Editor Before After
12/14/2022 10:30:14 AMNOrankskuggmodzer0 before revert after revert
Before After
1 [quote]As somebody who opposes morphed commanders much more often than I use them, I don't find the way this typically plays out with commanders very fun. Of course this is a matter of taste.[/quote] 1 [quote]As somebody who opposes morphed commanders much more often than I use them, I don't find the way this typically plays out with commanders very fun. Of course this is a matter of taste.[/quote]
2 A certain degree of unpleasantness is par for the course, the things that usually get me swearing are lances, spammed impalers and the sudden arrival of a crab. ( Also snipers, but I like that nerf that made them slow after firing, I have swept up so many after that. ) 2 A certain degree of unpleasantness is par for the course, the things that usually get me swearing are lances, spammed impalers and the sudden arrival of a crab. ( Also snipers, but I like that nerf that made them slow after firing, I have swept up so many after that. ) ( Edit: Actually maybe I sort of replied to something you didn't say, oh well. )
3 \n 3 \n
4 I support nerfs if certain builds are too powerful, but also I would like to see something given back in return, to some other build. In my particular world, I would like a guardian to be a bit more survivable at higher levels, but thats just me. 4 I support nerfs if certain builds are too powerful, but also I would like to see something given back in return, to some other build. In my particular world, I would like a guardian to be a bit more survivable at higher levels, but thats just me.