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Long ranged commanders

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Date Editor Before After
12/15/2022 11:43:32 PMUSrankAdminBakuhatsu before revert after revert
12/15/2022 11:36:42 PMUSrankAdminBakuhatsu before revert after revert
Before After
1 Guardian commander does have some nice break points with damage booster, for example single riot cannon plus 1x DB kills glaives in one shot. Add a second riot cannon to kill scorchers in one shot. 3 or 4 targeting boosters with the rocket launcher outrange all midrange skirmishers. 1 Guardian commander does have some nice break points with damage booster, for example single riot cannon plus 1x DB kills glaives in one shot. Add a second riot cannon to kill scorchers in one shot. 3 or 4 targeting boosters with the rocket launcher outrange all midrange skirmishers.
2 \n 2 \n
3 Riot cannon+dbooster plus SLAM rocket can kill a stinger in 30 seconds from outside its range while being able to defend itself reasonably well from raiders and only costs as much as a lance. 3 Riot cannon+dbooster plus SLAM rocket can kill a stinger in 30 seconds from outside its range while being able to defend itself reasonably well from raiders and only costs as much as a lance.
4 \n 4 \n
5 If you have more metal than sense you can trivially outrange fencers and even stingers with a rocket launcher commander. 5 If you have more metal than sense you can trivially outrange fencers and even stingers with a rocket launcher commander.
6 \n 6 \n
7 It's a pretty good commander for bad factories like Amph in case you run into cloaks, because that's one of the few ways you can survive ronin spam for example. 7 It's a pretty good commander for bad factories like Amph in case you run into cloaks, because that's one of the few ways you can attempt to survive ronin spam for example.