1 |
I would agree that Lance isn't too bad right now. I like the idea of making its death explosion bigger. Also I have some random ideas that could work:
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1 |
I would agree that Lance isn't too bad right now. I like the idea of making its death explosion bigger. Also I have some random ideas that could work:
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2 |
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2 |
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3 |
-When Lance fires, it could decloak nearby units
|
3 |
-When Lance fires, it could decloak nearby units
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4 |
-Or
even,
Lance
could
have
a
slight
charge
up
time
for
the
shot,
and
while
it
is
charging
it
decloaks
nearby
units
(
since
decloaking
takes
a
second)
|
4 |
-Or
even,
Lance
could
have
a
slight
charge
up
time
for
the
shot
(
like
half
a
second
or
so)
,
and
while
it
is
charging
it
decloaks
nearby
units
(
since
decloaking
takes
a
second)
|
5 |
-When Lance fires, it could damage (or maybe slow) itself or/and nearby units a little bit
|
5 |
-When Lance fires, it could damage (or maybe slow) itself or/and nearby units a little bit
|
6 |
-Lance's laser beam's damage could start out small and then get big, so it punishes staying in the beam and maybe doesn't kill something that's only in the beam for the first half a second (like a glaive)
|
6 |
-Lance's laser beam's damage could start out small and then get big, so it punishes staying in the beam and maybe doesn't kill something that's only in the beam for the first half a second (like a glaive)
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