1 |
I think the reason you have gotten such a hostile response is that the word "sneaky" in the title makes these "hidden changes" sound deliberate, and presumably sinister - and if you are going to accuse somebody else of deliberate sinister actions some kind of evidence is called for.
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1 |
I think the reason you have gotten such a hostile response is that the word "sneaky" in the title makes these "hidden changes" sound deliberate, and presumably sinister - and if you are going to accuse somebody else of deliberate sinister actions some kind of evidence is called for.
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2 |
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2 |
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3 |
[quote]Spidermonkey targeting/affecting non air units. Infernos afterbrun changeing from 15 to 3 sec.[/quote]
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3 |
[quote]Spidermonkey targeting/affecting non air units. Infernos afterbrun changeing from 15 to 3 sec.[/quote]
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4 |
I don't know anything about these. I know almost nothing about chickens though.
|
4 |
I don't know anything about these. I know almost nothing about chickens though.
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5 |
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5 |
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6 |
[quote]AI escalateing less.[/quote]
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6 |
[quote]AI escalateing less.[/quote]
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7 |
This, like engine changes, probably falls under the category of "when changes made by external devs are applied, anything can happen".
|
7 |
This, like engine changes, probably falls under the category of "when changes made by external devs are applied, anything can happen".
|
8 |
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8 |
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9 |
[quote]Alphabet siege SL has like x3 terrain cutting power than Dworld SL[/quote]
|
9 |
[quote]Alphabet siege SL has like x3 terrain cutting power than Dworld SL[/quote]
|
10 |
This
sounds
like
a
consequence
of
the
hardness
settings
of
those
two
maps,
not
a
change
to
the
game.
|
10 |
This
sounds
like
a
consequence
of
the
hardness
settings
of
those
two
maps,
not
a
change
to
the
game.
As
per
http://zero-k.
info/Maps/Detail/61459#256182
Alphabet
Siege
is
known
to
be
unusually
soft.
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11 |
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11 |
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12 |
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12 |
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