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Paladin rush is boring and has turned lobpot into drollfests

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Date Editor Before After
1/11/2023 1:26:24 AMchaplol before revert after revert
1/11/2023 1:24:40 AMchaplol before revert after revert
1/11/2023 1:24:13 AMchaplol before revert after revert
Before After
1 Would it be possible for there to be an explicit additional power cost to a unit that would only apply to ( some?) strider units? That way it couldn't be built immediately, but wouldn't exactly impair mid/late game. Could also prevent it from being a lob trap. 1 Would it be possible for there to be an explicit additional power cost to a unit that would only apply to ( some?) strider units? That way it couldn't be built immediately, but wouldn't exactly impair mid/late game. Could also prevent it from being a lob trap as it kinda is now.
2 \n 2 \n
3 Right now power is in a "just make sure it's full" state, so this could be an interesting way to change that up a bit. 3 Right now power is in a "just make sure it's full" state, so this could be an interesting way to change that up a bit.