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So, I will try to make this as understandable as possible.
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So, I will try to make this as understandable as possible.
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This is the freq-spectrum of a typical clusterfuck:
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This is the freq-spectrum of a typical clusterfuck:
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https://i.imgur.com/OE5EPL0.png
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https://i.imgur.com/OE5EPL0.png
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The stuff below ~ 200 Hz is the area we call "Bass". Below 20 Hz is what we call "Subbass" Subbass is the sonic equivalent to infrared - you cannot hear it, you only percieve it as vibrations. Now, our hearing i not linear, meaning that lower freq need to be a lot louder compared to the higher ones in terms of amplitude to be percieved as equally loud. You can see that in the spectrum: The bass is a lot louder than the rest.
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The stuff below ~ 200 Hz is the area we call "Bass". Below 20 Hz is what we call "Subbass" Subbass is the sonic equivalent to infrared - you cannot hear it, you only percieve it as vibrations. Now, our hearing i not linear, meaning that lower freq need to be a lot louder compared to the higher ones in terms of amplitude to be percieved as equally loud. You can see that in the spectrum: The bass is a lot louder than the rest.
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Now, where is the problem?
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Now, where is the problem?
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As said, freq below 20 Hz are not even audible, but even the stuff below ~80 Hz is not being accurately reproduced by est. 95% of speakers. Even super-high-class subwoofers rarely can produce freq lower than 40 Hz. But that does not mean your speakers are not going to TRY to reproduce it. This results in extreme movement of the speaker from one maximum excursion to the other. While it is at or close to its extreme positions, it cannot vibrate any further in that direction. So in effect, the subbass clogs up your speakers and you get a negative effect on the rest of the signal from something you do not even hear.
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As said, freq below 20 Hz are not even audible, but even the stuff below ~80 Hz is not being accurately reproduced by est. 95% of speakers. Even super-high-class subwoofers rarely can produce freq lower than 40 Hz. But that does not mean your speakers are not going to TRY to reproduce it. This results in extreme movement of the speaker from one maximum excursion to the other. While it is at or close to its extreme positions, it cannot vibrate any further in that direction. So in effect, the subbass clogs up your speakers and you get a negative effect on the rest of the signal from something you do not even hear.
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This means that when mixing music for example, you are generally trying to keep that area clean and have the space between 20-100 Hz only occupied by one or two sounds at a time. In ZK on the other hand, it seems that almost every sound has components that reach below 100 Hz. The result is the indistinguishable rumble you get as soon as many units begin to fight.
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This means that when mixing music for example, you are generally trying to keep that area clean and have the space between 20-100 Hz only occupied by one or two sounds at a time. In ZK on the other hand, it seems that almost every sound has components that reach below 100 Hz. The result is the indistinguishable rumble you get as soon as many units begin to fight.
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On the other hand, bass is what makes sounds feel wheighty and fat, and the rumble is actually quite realistic for big-cannon-warfare. Just removing anything low is not going to work, because then you don`t get that feeling of intensity and firepower.
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On the other hand, bass is what makes sounds feel wheighty and fat, and the rumble is actually quite realistic for big-cannon-warfare. Just removing anything low is not going to work, because then you don`t get that feeling of intensity and firepower.
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(
sound-examples
being
uploaded
-
coming
soon)
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Example:
Clusterfuck
without
bass
at
all
-
not
too
bad,
but
not
amazing
either
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https://drive.google.com/file/d/1FR51cOvd40pOKQzMLo3cXpZ-dKfj6mO7/view?usp=sharing
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So, this needs a bit more differentiated solutions:
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So, this needs a bit more differentiated solutions:
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- Cut everything below ~ 40 Hz down (if you know how filters work, cutting down does not mean getting completely rid of most of it.
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- Cut everything below ~ 40 Hz down (if you know how filters work, cutting down does not mean getting completely rid of most of it.
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- Clear sounds that are not heavy (glaive-fire, raptor-laser etc) of everything below ~100 Hz.
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- Clear sounds that are not heavy (glaive-fire, raptor-laser etc) of everything below ~100 Hz.
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If I ever find the time for this, I can do this. Its not hard to do in any way, but going through all the sounds takes a lot of time and organization.
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If I ever find the time for this, I can do this. Its not hard to do in any way, but going through all the sounds takes a lot of time and organization.
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There is another thing I would like to alter, but this can come later.
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There is another thing I would like to alter, but this can come later.
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