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[q] Blowing up a lot of Snitches at exactly the same time sounds a lot louder than a slightly staggered explosion. [/q]
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[q] Blowing up a lot of Snitches at exactly the same time sounds a lot louder than a slightly staggered explosion. [/q]
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This could be a simple matter of physics. Just remember that we are essentialy talking about wave-functions. If you play the exact same sound twice at the exact same time, the result of that addition is spimply more amplitude. If the second signal is delayed against the first, you get phase cancellation.*
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This could be a simple matter of physics. Just remember that we are essentialy talking about wave-functions. If you play the exact same sound twice at the exact same time, the result of that addition is spimply more amplitude. If the second signal is delayed against the first, you get phase cancellation.*
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You
could
try
to
increase
the
value
og
"float
pitchmod"
for
this
case
and
see
if
you
get
a
good
result
without
weird
side-effects.
If
the
problem
is
caused
by
something
else,
I
have
no
idea.
|
4 |
You
could
try
to
increase
the
value
of
"float
pitchmod"
for
this
case
and
see
if
you
get
a
good
result
without
weird
side-effects.
If
the
problem
is
caused
by
something
else,
I
have
no
idea.
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* [spoiler]
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* [spoiler]
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[q]
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[q]
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The basic description of phase cancellation is when you’ve got the waves of two or more signals out of phase with each other. Where the wave on one signal is in it’s peak, another is simultaneously in a trough. Because the peaks and valleys are out of sync, they work against each other rather than supporting each other. The frequencies are cancelled out and, acoustically, it causes a weak sound. [/q]
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The basic description of phase cancellation is when you’ve got the waves of two or more signals out of phase with each other. Where the wave on one signal is in it’s peak, another is simultaneously in a trough. Because the peaks and valleys are out of sync, they work against each other rather than supporting each other. The frequencies are cancelled out and, acoustically, it causes a weak sound. [/q]
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From: https://www.sageaudio.com/blog/pre-mastering/phase-cancellation.php
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From: https://www.sageaudio.com/blog/pre-mastering/phase-cancellation.php
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[/spoiler]
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[/spoiler]
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