1 |
Raiding only stalls when someone has a good position on the map.
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1 |
Raiding only stalls when someone has a good position on the map.
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2 |
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2 |
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3 |
There is no chance I could have used the fencer breakout to win, while you could just porc all the way into my base, supported by Bulkhead.
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3 |
There is no chance I could have used the fencer breakout to win, while you could just porc all the way into my base, supported by Bulkhead.
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4 |
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4 |
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5 |
You keep reclaim in the centre, I cannot because the workers will get killled
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5 |
You keep reclaim in the centre, I cannot because the workers will get killled
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6 |
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6 |
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7 |
I permanently lose ground if I lose units; you can retreat back to your porc, which I could not deal with.
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7 |
I permanently lose ground if I lose units; you can retreat back to your porc, which I could not deal with.
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8 |
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8 |
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9 |
Holding positions presents another problem since the porc keeps me from rapidly reinforcing them, as I need to take a longer route.
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9 |
Holding positions presents another problem since the porc keeps me from rapidly reinforcing them, as I need to take a longer route.
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10 |
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10 |
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11 |
Raiding gives an advantage or at least, helps equalize. But at the end of the day this advantage needs to be enough that I seize initiative and take control of the map. Thus, whatever way you cut it, this porc has to go down.
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11 |
Raiding gives an advantage or at least, helps equalize. But at the end of the day this advantage needs to be enough that I seize initiative and take control of the map. Thus, whatever way you cut it, this porc has to go down.
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12 |
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12 |
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13 |
Seeing that Impaler two-shots a Bulkhead, and takes four to kill a Stinger, making 2 Impaler theoretically means I kill both Stingers within a minute, at minimum 40s as both need to fire twice, while killing at maximum 6 bulkheads at minute if the shots connect.
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13 |
Seeing that Impaler two-shots a Bulkhead, and takes four to kill a Stinger, making 2 Impaler theoretically means I kill both Stingers within a minute, at minimum 40s as both need to fire twice, while killing at maximum 6 bulkheads at minute if the shots connect.
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14 |
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14 |
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15 |
Alternatively just one impaler would stop the porc buildup in the first place so I could send Fencers and Scorcher through.
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15 |
Alternatively just one impaler would stop the porc buildup in the first place so I could send Fencers and Scorcher through.
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16 |
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17 |
Considering that this is only 700M and a facswitch alone is 800M, along with being immediately buildable, maybe Impaler would have been a good choice here
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