1 |
Ultimately this 32 player lobby was decided by 2 players in under 8 minutes, with more than half of the players sitting in base to rush a unit for most of that timespan. That might be arguably "good teamplay" but I wouldn't describe it as good gameplay.
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1 |
Ultimately this 32 player lobby was decided by 2 players in under 8 minutes, with more than half of the players sitting in base to rush a unit for most of that timespan. That might be arguably "good teamplay" but I wouldn't describe it as good gameplay.
|
2 |
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2 |
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3 |
There isn't even enough space to plop factories within the startboxes. My factory plate got blocked by someone else's fusion.
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3 |
There isn't even enough space to plop factories within the startboxes. My factory plate got blocked by someone else's fusion.
|
4 |
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4 |
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5 |
If
a
yellow
medal
player
sends
a
paladin
through
without
screen
then
that's
on
them,
not
on
their
teammates.
In
this
case
this
mistake
in
the
face
of
@mojjj's
lobster
decides
the
game.
|
5 |
If
a
yellow
medal
player
sends
a
paladin
through
without
screen
then
that's
on
them,
not
on
their
teammates.
In
this
case,
this
mistake
in
the
face
of
@mojjj's
lobster
decides
the
game.
|