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Multiple cores

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Date Editor Before After
3/4/2023 5:32:47 AMAUrankAveragePlan before revert after revert
Before After
1 Been reading a bit more on this, and it occurred to my admittedly uninformed brain - is there any plans to look at Coil as an option for ZK? Would that come with their multithreaded pathing? 1 @GoogleFrog
2 Been reading a bit more on this, and it occurred to my admittedly very uninformed perspective - is there any plans to look at Coil as an option for ZK? Would that come with their multithreaded pathing? Is that even a reasonable goal or is it too complex?
2 \n 3 \n
3 @fiendicus_prime 4 @fiendicus_prime
4 It's not usually a problem but in some Coop or in lobpots things like dirtbag/flea spam can make things chug a little. I'm also partly curious if improvements could open up mods or more frequent maps with larger maps/armies. 5 It's not usually a problem but in some Coop or in lobpots things like dirtbag/flea spam can make things chug a little. I'm also partly curious if improvements could open up mods or more frequent maps with larger maps/armies.