| 1 | I think the ideal is something like 70% your air player countering the enemy air player 20% your token ground AA pieces making it hard for the enemy air player to come into your area and not lose the air fight badly, 10% eventual completion of long-range ground AA making it possible for your air player to relax later in the game | 1 | I think the ideal is something like 70% your air player countering the enemy air player 20% your token ground AA pieces making it hard for the enemy air player to come into your area and not lose the air fight badly, 10% eventual completion of long-range ground AA making it possible for your air player to relax later in the game |