Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B1618951 30 on Rustcrown Canyon 1.1 (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/27/2023 10:28:06 PMDErankfxrs before revert after revert
4/27/2023 10:19:00 PMDErankfxrs before revert after revert
Before After
1 what the actual fuck. 1 what the actual fuck.
2 \n 2 \n
3 45k shield value only in south stack. thats 280k shield points. that was only 50 minutes into the game. 3 45k shield value only in south stack. thats 280k shield points. that was only 50 minutes into the game.
4 \n 4 \n
5 edit: at 61min silent_ai laggs out. im pretty sure that is what lost us the game. 5 edit: at 61min silent_ai laggs out. im pretty sure that is what lost us the game.
6 sl was given to a player that didnt notice. killing detri was fortunate autoattack. chasing small units, bouncing back and forth rest of the game was huge disadvantage. no backline pressure since silent_ai lagged out. 6 sl was given to a player that didnt notice. killing detri was fortunate autoattack. chasing small units, bouncing back and forth rest of the game was huge disadvantage. no backline pressure since silent_ai lagged out.
7 \n 7 \n
8 west wins with zenith, drp and sl while having ~260k metal disadvantage. 8 west wins with zenith, drp and sl while having ~260k metal disadvantage.
9 \n 9 \n
10 was anyone wondering why east sl didnt kill new west sl although in range? east sl was still on auto, killing glaives, idling south ground, while west sl is inching in to finish. not sure why west sl took such a big detour as well. also on auto? 10 was anyone wondering why east sl didnt kill new west sl although in range? east sl was still on auto, killing glaives, idling south ground, while west sl is inching in to finish. not sure why west sl took such a big detour as well. also on auto?
11 \n 11 \n
12 in addition i had disconnect 5-10min before the end and zenit wasnt given to new player. no idea how it actually ended. my replay shows east zenith charing to 300/300 and then, at which point it teamkilled east base slowly. 12 in addition i had disconnect 5-10min before the end and zenit wasnt given to new player. no idea how it actually ended. my replay shows east zenith charing to 300/300 and then teamkilling east base slowly.
13 was everyone lagged out at that point? i dont see more chatting. everything on auto? or is my replay broken due to disconnect? 13 was everyone lagged out at that point? i dont see more chatting. everything on auto? or is my replay broken due to disconnect?
14 \n 14 \n
15 wp team. 15 wp team.
16 exit would have been more appropriate. 16 exit would have been more appropriate.
17 \n 17 \n
18 \n 18 \n
19 again, what the actual random laggy fuck. 19 again, what the actual random laggy fuck.
20 \n 20 \n