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Giving all Jumpbots jump

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Date Editor Before After
5/18/2023 11:45:34 PMEErankAdminAnarchid before revert after revert
5/18/2023 11:44:31 PMEErankAdminAnarchid before revert after revert
Before After
1 There is a precedent for bad combat jump: Detriment. Imagine something trying to jump with a 10 second channeling while not exactly having detriment hp. 1 There is a precedent for bad combat jump: Detriment. Imagine something trying to jump with a 10 second channeling while not exactly having detriment hp.
2 \n 2 \n
3 There's also precedent for putting jumpers into difficult places: Terraform can make those places right where the unit already is - often used with eg Emissary. 3 There's also precedent for putting jumpers into difficult places: Terraform can make those places right where the unit already is - often used with eg Emissary.
4 \n 4 \n
5 ZK also already has something that gives all jumpfac unit jump. Except for some reason it's in Amphib factory. 5 ZK also already has something that gives all jumpfac unit jump. Except for some reason it's in Amphib factory.
6 \n
7 Overall i'm not a great fan of jumping firewalker.