1 |
Tbh
I
don't
think
they
are
such
a
problem.
They
are
good
for
sniping
lone
turrets,
but
against
units
they
are
useless
(
except
for
when
the
unit
is
not
moving
-
but
it
requires
a
good
micro,
some
widow
nearby
for
spotting,
and
an
inattention
from
the
target
player
-
it
takes
a
few
hits
until
a
commander
is
dead,
which
gives
the
target
player
time
to
react)
.
Later
in
the
game,
they
get
simply
outclassed
by
cerbs,
tremors,
porc
is
protected
by
shields
(
which
impalers
are
not
effective
against)
and
cloakers
(
so
sniping
units
is
completely
impossible)
.
Yeah,
it
is
a
good
anti-porc
artillery,
but
once
the
enemy
makes
a
pala
and
units
to
support
it,
and
pushes,
suddenly
impalers
are
utterly
obsolete.
A
lot
of
time
when
new
players
make
loads
and
loads
of
impalers,
I
see
them
making
little
to
no
cost.
Impalers
are
countered
by
units
(
and
some
artillery
of
your
own
to
weaken
enemy
porc
protecting
the
impalers)
.
|
1 |
Tbh
I
don't
think
they
are
such
a
problem.
They
are
good
for
sniping
lone
turrets,
but
against
units
they
are
useless
(
except
for
when
the
unit
is
not
moving
-
but
it
requires
a
good
micro,
some
widow
nearby
for
spotting,
and
an
inattention
from
the
target
player
-
it
takes
a
few
hits
until
a
commander
is
dead,
which
gives
the
target
player
time
to
react)
.
Later
in
the
game,
they
get
simply
outclassed
by
cerbs,
merlins,
porc
is
protected
by
shields
(
which
impalers
are
not
effective
against)
and
cloakers
(
so
sniping
units
is
completely
impossible)
.
Yeah,
it
is
a
good
anti-porc
artillery,
but
once
the
enemy
makes
a
pala
and
units
to
support
it,
and
pushes,
suddenly
impalers
are
utterly
obsolete.
A
lot
of
time
when
new
players
make
loads
and
loads
of
impalers,
I
see
them
making
little
to
no
cost.
Impalers
are
countered
by
units
(
and
some
artillery
of
your
own
to
weaken
enemy
porc
protecting
the
impalers)
.
|