1 |
Why do you think these? I tend to have a quite different viewpoint on this, though that may be due to usage differences.
|
1 |
Why do you think these? I tend to have a quite different viewpoint on this, though that may be due to usage differences.
|
2 |
\n
|
2 |
\n
|
3 |
[color=DarkRed]S-Tier
|
3 |
[color=DarkRed]S-Tier
|
4 |
Knight
|
4 |
Knight
|
5 |
Halberd
|
5 |
Halberd
|
6 |
[/color]
|
6 |
[/color]
|
7 |
Stun basically makes Knight a strong riotassault, and with an insta-hit it also does well versus things assaults tend to do poorly versus. It's slow, but sits on 6.85 HPpC, has extra damage versus shields, has quite respectable range, and is pretty simple to use but shockingly effective. Very good unit. Halberd is much more nuanced, and has an armored mode requiring some micro for good usage, but is quite cheap(riot-cheap, in fact), with some of the best DPS per cost of all assaults. 96 speed(above ravager, which is insane), and ~4500 EHP means it can absolutely perform as an exceptional assault, without the all-around usecase of something like the Knight.
|
7 |
Stun basically makes Knight a strong riotassault, and with an insta-hit it also does well versus things assaults tend to do poorly versus. It's slow, but sits on 6.85 HPpC, has extra damage versus shields, has quite respectable range, and is pretty simple to use but shockingly effective. Very good unit. Halberd is much more nuanced, and has an armored mode requiring some micro for good usage, but is quite cheap(riot-cheap, in fact), with some of the best DPS per cost of all assaults. 96 speed(above ravager, which is insane), and ~4500 EHP means it can absolutely perform as an exceptional assault, without the all-around usecase of something like the Knight.
|
8 |
\n
|
8 |
\n
|
9 |
[color=DarkSlateBlue]A-Tier
|
9 |
[color=DarkSlateBlue]A-Tier
|
10 |
Ravager
|
10 |
Ravager
|
11 |
Hermit
|
11 |
Hermit
|
12 |
Tiamat
|
12 |
Tiamat
|
13 |
Revenant[/color]
|
13 |
Revenant[/color]
|
14 |
\n
|
14 |
\n
|
15 |
Ravager
is
pretty
fast,
but
lacks
great
projectile
speed.
Does
not
clear
the
threshold
of
"Likho
cannot
1-shot
a
ravager
ball",
can
get
Thunderbirded,
and
has
lower
DPS
than
the
Halberd,
despite
a
similar
ability
to
hug
it's
targets.
However,
it
does
tend
to
scale
well.
Hermit,
I
personally
don't
get,
but
it's
good
and
people
seem
to
love
it.
Tiamat
is
the
supreme
non-boss
chicken
assault,
and
with
a
heavy
flamer
for
breath,
the
jaws
of
hell
itself,
and
spores
colored
by
the
blood
of
it's
victims,
not
to
mention
a
shield
fueled
by
it's
undying
hatred
for
the
robotic
species
of
Zero-K,
the
Tiamat
is
quite
a
nasty
customer.
It
outranges
many
a
riot,
and
even
some
skirmishers,
and
walks
right
up
to
many
turrets
without
a
care.
Revenant
flies,
giving
it
a
unique
status
of
being
able
to
go
places
no
other
can,
and
has
amazing
burst
DPS,
a
plethora
of
tankiness,
and
even
strong
AoE.
It
is
limited
by
it's
cost(
which
is
typical
for
air
units)
,
and
only
secondly
by
the
fact
that
AA
can
target
it,
unlike
the
many
ground
riots.
|
15 |
Ravager
is
pretty
fast,
but
lacks
great
projectile
speed.
Does
not
clear
the
threshold
of
"Likho
cannot
1-shot
a
ravager
ball",
can
get
Thunderbirded,
and
has
lower
DPS
than
the
Halberd,
despite
a
similar
ability
to
hug
it's
targets.
However,
it
does
tend
to
scale
well.
Hermit,
I
personally
don't
get,
but
it's
good
and
people
seem
to
love
it.
Tiamat
is
the
supreme
non-boss
chicken
assault,
and
with
a
heavy
flamer
for
breath,
the
jaws
of
hell
itself,
and
spores
colored
by
the
blood
of
it's
victims,
not
to
mention
a
shield
fueled
by
it's
undying
hatred
for
the
robotic
species
of
Zero-K,
the
Tiamat
is
quite
a
nasty
customer.
It
outranges
many
a
riot,
and
even
some
skirmishers,
and
walks
right
up
to
many
turrets
without
a
care.
Revenant
flies,
giving
it
a
unique
status
of
being
able
to
go
places
no
other
can,
and
has
amazing
burst
DPS,
a
plethora
of
tankiness,
and
even
strong
AoE.
It
is
limited
by
it's
cost(
which
is
typical
for
air
units)
,
and
only
secondly
by
the
fact
that
AA
can
target
it,
unlike
the
many
ground
assaults.
|
16 |
\n
|
16 |
\n
|
17 |
[color=DarkOliveGreen]B-Tier
|
17 |
[color=DarkOliveGreen]B-Tier
|
18 |
Grizzly
|
18 |
Grizzly
|
19 |
Jack
|
19 |
Jack
|
20 |
Thug
|
20 |
Thug
|
21 |
Siren[/color]
|
21 |
Siren[/color]
|
22 |
\n
|
22 |
\n
|
23 |
Grizzly is a skirmassault, leaving it rather ill-suited to perform as a true assault should. As well, it's an absolutely massive unit, making it easy to hit despite it's strong range. Jack has an opposite issue- it is the very epitome of an assault. It jumps right in, and wreaks massive havoc with it's incredible 10:1 HPpC, and high DPS, only suffering from the issue of being slow and extremely low-ranged. Unfortunately, those issues are glaring and very exploitable. Thug is a workable assault, but it has the dubious honor of being food for the Felon's shield. Despite this, Thuglaw balls can function quite well, and be quite vicious as they walk straight into your base, shrugging off your few skirms and many raiders with the shields they use to perform their duties. It, however, cannot work alone, and is quite weak when caught with it's shield down. Siren is... in theory, quite good, and as overtuned as many of the ships. Unfortunaly, outsped by Hunter, skirmed by Corsair, attritioned by Mistral and Envoy, and even suffering in Siren v Siren due to the sonic turrets placement, it has few uses, the main one being one of the thickest meatshields ever seen.
|
23 |
Grizzly is a skirmassault, leaving it rather ill-suited to perform as a true assault should. As well, it's an absolutely massive unit, making it easy to hit despite it's strong range. Jack has an opposite issue- it is the very epitome of an assault. It jumps right in, and wreaks massive havoc with it's incredible 10:1 HPpC, and high DPS, only suffering from the issue of being slow and extremely low-ranged. Unfortunately, those issues are glaring and very exploitable. Thug is a workable assault, but it has the dubious honor of being food for the Felon's shield. Despite this, Thuglaw balls can function quite well, and be quite vicious as they walk straight into your base, shrugging off your few skirms and many raiders with the shields they use to perform their duties. It, however, cannot work alone, and is quite weak when caught with it's shield down. Siren is... in theory, quite good, and as overtuned as many of the ships. Unfortunaly, outsped by Hunter, skirmed by Corsair, attritioned by Mistral and Envoy, and even suffering in Siren v Siren due to the sonic turrets placement, it has few uses, the main one being one of the thickest meatshields ever seen.
|
24 |
\n
|
24 |
\n
|
25 |
C-Tier
|
25 |
C-Tier
|
26 |
Detriment
|
26 |
Detriment
|
27 |
Cockatrice
|
27 |
Cockatrice
|
28 |
Minotaur
|
28 |
Minotaur
|
29 |
\n
|
29 |
\n
|
30 |
These do not deserve comment.
|
30 |
These do not deserve comment.
|
31 |
\n
|
31 |
\n
|