1 |
In this game, shockleys basically single-handedly defeated:
|
1 |
In this game, shockleys basically single-handedly defeated:
|
2 |
* 4 Palas
|
2 |
* 4 Palas
|
3 |
* A detri, which was then domi'd
|
3 |
* A detri, which was then domi'd
|
4 |
* A giant shieldball
|
4 |
* A giant shieldball
|
5 |
* Various funnels and merlins
|
5 |
* Various funnels and merlins
|
6 |
Shockley is a generic hard counter to virtually all units and heavily discourages using armies late game. It also introduces game-deciding randomness (sure it's partly prediction skill, but there remains a large element of chance). The entire mid-to-late game in large teams revolves around Shockley IMO.
|
6 |
Shockley is a generic hard counter to virtually all units and heavily discourages using armies late game. It also introduces game-deciding randomness (sure it's partly prediction skill, but there remains a large element of chance). The entire mid-to-late game in large teams revolves around Shockley IMO.
|
7 |
\n
|
7 |
\n
|
8 |
Lobster
is
not
enough;
Shockley
is
cheap
and
they'll
just
spam
more
until
you
eventually
slip
up.
Funnel
is
too
expensive
since
a
single
one
easily
falls
victim
to
this
general
purpose
counter
too.
|
8 |
Lobster
is
not
enough;
Shockley
is
cheap
and
they'll
just
spam
more
until
you
eventually
slip
up.
Funnel
is
too
expensive
since
a
single
one
easily
falls
victim
to
this
general
purpose
counter
too.
Running
away
on
every
silo
launch
isn't
a
very
fun
minigame,
and
it
neuters
your
army
offensively
(
and
sometimes
the
launch
sound
gets
lost
when
there's
too
much
going
on,
I
think)
.
|
9 |
\n
|
9 |
\n
|
10 |
I like the idea of making it disarm instead of EMP, or [i]much[/i] shorter stun time (15s?), and/or cost increase. Shields might need a concurrent nerf.
|
10 |
I like the idea of making it disarm instead of EMP, or [i]much[/i] shorter stun time (15s?), and/or cost increase. Shields might need a concurrent nerf.
|
11 |
\n
|
11 |
\n
|
12 |
@raaar: I suggest felon vs ramped snitch. Sometimes picket works too (if they're not too fast), or wall.
|
12 |
@raaar: I suggest felon vs ramped snitch. Sometimes picket works too (if they're not too fast), or wall.
|