1 |
I think @dyth68 touched the point here.
|
1 |
I think @dyth68 touched the point here.
|
2 |
\n
|
2 |
\n
|
3 |
@Logix likely means the minotaur pulks... they can be dangerous and kind of roll a paladin off.
|
3 |
@Logix likely means the minotaur pulks... they can be dangerous and kind of roll a paladin off.
|
4 |
I think in larger games... sometimes you do not have the possibilty to just "do not let it happen"
|
4 |
I think in larger games... sometimes you do not have the possibilty to just "do not let it happen"
|
5 |
\n
|
5 |
\n
|
6 |
... "do not let it happen that someone builds a zenith... then you did something wrong..." I think that is the wrong approach.
|
6 |
... "do not let it happen that someone builds a zenith... then you did something wrong..." I think that is the wrong approach.
|
7 |
But
still
there
are
many
counters
so
those
minotaur
pulks.
|
7 |
But
still
there
are
many
counters
to
those
minotaur
pulks.
|
8 |
\n
|
8 |
\n
|
9 |
Usually the players who play those mino-pulks cluster them too much because you cannot spread 20 minotaurs over a good distance and alone they are pretty weak.
|
9 |
Usually the players who play those mino-pulks cluster them too much because you cannot spread 20 minotaurs over a good distance and alone they are pretty weak.
|