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Best Raider v1.11.6.5

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Date Editor Before After
8/25/2023 2:02:28 PMAUrankAdminAquanim before revert after revert
8/25/2023 1:56:04 PMAUrankAdminAquanim before revert after revert
8/25/2023 1:55:36 PMAUrankAdminAquanim before revert after revert
8/25/2023 1:54:45 PMAUrankAdminAquanim before revert after revert
8/25/2023 1:54:06 PMAUrankAdminAquanim before revert after revert
Before After
1 I guess I could write another tier list. Assume a team game on a land map, and this is a "how good do I think this unit is" rating rather than "how well does this match the raider ideal". 1 I guess I could write another tier list. Assume a team game on a land map, and this is a "how good do I think this unit is" rating rather than "how well does this match the raider ideal".
2 \n 2 \n
3 I feel less confident about most ratings on this list than I did for the assault list. I think claiming Scorcher, Glaive, Kodachi or mayyyybe Bandit/Pyro as the "best raider" in teams are all defensible positions - I would not call any of them S tier teams units though. Obviously 1v1 meta will be different. 3 I feel less confident about most ratings on this list than I did for the assault list. I think claiming Scorcher, Glaive, Kodachi or mayyyybe Bandit/Pyro as the "best raider" in teams are all defensible positions - I would not call any of them S tier teams units though. Obviously 1v1 meta will be different.
4 \n 4 \n
5 [color=lightblue]A tier:[/color] 5 [color=lightblue]A tier:[/color]
6 [b]Scorcher[/b] 6 [b]Scorcher[/b]
7 When you need sheer DPS, accept no substitutes. Veh movement makes it a little clumsier than the bot raiders, though. 7 When you need sheer DPS, accept no substitutes. Veh movement makes it a little clumsier than the bot raiders, though.
8 \n 8 \n
9 [color=orange]B tier:[/color] 9 [color=orange]B tier:[/color]
10 [b]Glaive[/b] and [b]Bandit[/b] 10 [b]Glaive[/b] and [b]Bandit[/b]
11 B-plus, some days feels A-tier. Solid units, but not as explosive as Scorcher. 11 B-plus, some days feels A-tier. Glaive is a bit less explosive than Scorcher but more nimble. Bandit less explosive again, but it can cosplay as an antiraider if it needs to.
12 \n 12 \n
13 [b]Kodachi[/b] and [b]Pyro[/b] 13 [b]Kodachi[/b] and [b]Pyro[/b]
14 A tier early, but impact falls off a cliff after that, especially Kodachi. I suck with both of these. 14 A tier early, but impact falls off a cliff after that, especially Kodachi. I suck with both of these.
15 \n 15 \n
16 [color=green]C tier:[/color] 16 [color=green]C tier:[/color]
17 [b]Dagger[/b] 17 [b]Dagger[/b]
18 This unit absolutely *can* be good. Very strong in some raider matchups, and trashes air. But in my experience there are an awful lot of jobs I want my raiders to do that Dagger does not have the DPS to get done. 18 This unit absolutely *can* be good. Very strong in some raider matchups, and trashes air. But in my experience there are an awful lot of jobs I want my raiders to do that Dagger does not have the DPS to get done.
19 \n 19 \n
20 [b]Duck[/b] 20 [b]Duck[/b]
21 I've been underwhelmed with Duck lately. On land, anyway. Obviously still good as a water unit. 21 I've been underwhelmed with Duck lately. On land, anyway. Obviously still good as a water unit.
22 \n 22 \n
23 [color=darkred]D tier:[/color] 23 [color=darkred]D tier:[/color]
24 [b]Blitz[/b] 24 [b]Blitz[/b]
25 Not worthless by any means, but I am typically not happy to be building it. This is metal that could be going into a Minotaur or Cyclops. 25 Not worthless by any means, but I am typically not happy to be building it. This is metal that could be going into a Minotaur or Cyclops.
26 \n 26 \n
27 [b]Locust[/b] 27 [b]Locust[/b]
28 There are probably maps where this is good in small teams. Most games this doesn't seem very good though. 28 There are probably maps where this is good in small teams. Most games this doesn't seem very good though.
29 \n 29 \n
30 Scout ratings: 30 Scout ratings:
31 [b]Flea[/b]: S-tier. Has no competition at what it does well. 31 [b]Flea[/b]: S-tier. Has no competition at what it does well.
32 [b]Dart[/b]: B to B-plus. Big fan of this unit. Good scout, good at slowing things for Scorcher to kill, good for snaring striders and as chaff late. 32 [b]Dart[/b]: B to B-plus. Big fan of this unit. Good scout, good at slowing things for Scorcher to kill, good for snaring striders and as chaff late.
33 [b]Dirtbag[/b]: B-minus. Mostly useful for inflicting Emotional Damage. Against a good player who is not tilting, Dirtbag is occasionally good but most often not. 33 [b]Dirtbag[/b]: B-minus. Mostly useful for inflicting Emotional Damage. Against a good player who is not tilting, Dirtbag is occasionally good but most often not.
34 \n 34 \n
35 Antiraider ratings: 35 Antiraider ratings:
36 [b]Bolas[/b]: A-tier. Strongest and most versatile unit in this category. Like Dart the slow can be a nasty surprise for anything up to strider weight. 36 [b]Bolas[/b]: A-tier. Strongest and most versatile unit in this category. Like Dart the slow can be a nasty surprise for anything up to strider weight.
37 [b]Venom[/b]: B to B-plus. Not as versatile as Bolas in terms of what it can fight, but being all-terrain is nice. 37 [b]Venom[/b]: B to B-plus. Not as versatile as Bolas in terms of what it can fight, but being all-terrain is nice.
38 [b]Archer[/b]: B-tier. This is fine. Not really exciting. It gets the job done. 38 [b]Archer[/b]: B-tier. This is fine. Not really exciting. It gets the job done.
39 [b]Redback[/b]: Really more of a riot, but somebody mentioned it above so... B-plus to A-minus. 39 [b]Redback[/b]: Really more of a riot, but somebody mentioned it above so... B-plus to A-minus.
40 \n 40 \n
41 I don't know how to rate Scythe. I suck with it and nobody has wowed me with it recently, but I don't think it has been nerfed much since the last time it felt good. Somewhere in the B to A range I guess. 41 I don't know how to rate Scythe. I suck with it and nobody has wowed me with it recently, but I don't think it has been nerfed much since the last time it felt good. Somewhere in the B to A range I guess.
42 \n 42 \n