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Reha redback has a couple key features that make it more available/scalable than other riots, as well as some good unit matchups.
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1 |
Reha redback has a couple key features that make it more available/scalable than other riots, as well as some good unit matchups.
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2 |
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2 |
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3 |
-low
profile,
spherical
hitvolume,
canon
weapon
on
top,
high
turn
and
turret
turn
rate.
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3 |
-low
profile,
spherical
hitvolume,
weapon
shoots
from
above
top,
high
turn
and
turret
turn
rate.
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4 |
These physical characteristics make it really easy for redback to avoid blocking allied redbacks line of fire, allowing multiple redbacks in a mass losing less damage output than other units.
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4 |
These physical characteristics make it really easy for redback to avoid blocking allied redbacks line of fire, allowing multiple redbacks in a mass losing less damage output than other units.
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5 |
-hitscan laser weapon
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5 |
-hitscan laser weapon
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6 |
While redback has no AOE, this sort of riot has strong single target damage instead of crowd control, like mace instead of reaver/ripper, and careful micro can allow this unit to deal full damage while staying out of range of units it only slightly outranges.
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6 |
While redback has no AOE, this sort of riot has strong single target damage instead of crowd control, like mace instead of reaver/ripper, and careful micro can allow this unit to deal full damage while staying out of range of units it only slightly outranges.
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7 |
-spider pathing
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7 |
-spider pathing
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8 |
High level players especially can abuse terrain to get more favorable engagements, like using terrain to close the distance with a defensive turret that has been placed properly for a ramp but not the sheer cliffface.
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High level players especially can abuse terrain to get more favorable engagements, like using terrain to close the distance with a defensive turret that has been placed properly for a ramp but not the sheer cliffface.
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9 |
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9 |
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10 |
There's other features that promote the building of redback, like:
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10 |
There's other features that promote the building of redback, like:
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11 |
-good cheep dps in a factory missing it. Other riot has low dps, raider is scout that dies too quick to be general combat.
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11 |
-good cheep dps in a factory missing it. Other riot has low dps, raider is scout that dies too quick to be general combat.
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12 |
-expensive shirmisher
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12 |
-expensive shirmisher
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13 |
-fragile assault
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13 |
-fragile assault
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14 |
So spider players are more likely to spam the riot than other units, which makes people more familiar with the unit in the game.
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14 |
So spider players are more likely to spam the riot than other units, which makes people more familiar with the unit in the game.
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15 |
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15 |
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16 |
Which brings attention to redback versus other units.
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Which brings attention to redback versus other units.
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17 |
-just enough HP to survive a stinger shot
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17 |
-just enough HP to survive a stinger shot
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-almost no overkill damage against glaive
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-almost no overkill damage against glaive
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19 |
-outranges reaver and some other riots, can gain ground/terrain against skirmishers with on-a-dime turning
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-outranges reaver and some other riots, can gain ground/terrain against skirmishers with on-a-dime turning
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20 |
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20 |
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21 |
And a potent spam unit. I've done this strategy before: mass riot. Fake out enemy skirmishers with good movement or peeling off a couple, and run all your riots into enemy main/factory. Turrets and factory production do not have enough stopping power against 9 riots like redback, but redback has the ability to ambush poorly paced turrets or bypass them all together with spider legs, which can make this strategy even more potent.
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21 |
And a potent spam unit. I've done this strategy before: mass riot. Fake out enemy skirmishers with good movement or peeling off a couple, and run all your riots into enemy main/factory. Turrets and factory production do not have enough stopping power against 9 riots like redback, but redback has the ability to ambush poorly paced turrets or bypass them all together with spider legs, which can make this strategy even more potent.
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22 |
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23 |
This is essentially my case for why redback is a good to spam unit under spider factory.
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23 |
This is essentially my case for why redback is a good to spam unit under spider factory.
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