1 |
@Brackman
I'm
primarily
going
off
of
personal
experience
that
the
team
balance
is
heavily
shifted
in
the
case
of
small,
uneven
teams
with
multiple
high-elo
players.
I
suggest
you
look
at
the
team
composition
in
the
battle
I
linked
and
some
that
Kosynthary
shared.
The
more
statistically
valid
sample
malric
shared
seems
to
indicate
this
is
a
consistent
issue.
If
you
can
point
me
at
the
exact
balancing
logic
we
use
I
would
be
happy
to
take
a
look
-
I'll
probably
go
find
it
myself
at
some
point.
|
1 |
@Brackman
I'm
primarily
going
off
of
personal
experience
that
the
team
balance
is
heavily
shifted
from
typical
in
the
case
of
small,
uneven
teams
with
multiple
high-elo
players.
I
suggest
you
look
at
the
team
composition
in
the
battle
I
linked
and
some
that
Kosynthary
shared.
The
more
statistically
valid
sample
malric
shared
seems
to
indicate
this
is
a
consistent
issue.
If
you
can
point
me
at
the
exact
balancing
logic
we
use
I
would
be
happy
to
take
a
look
-
I'll
probably
go
find
it
myself
at
some
point.
|
3 |
I generally agree with you that we are likely better off not modifying the actual elo system given its desirable properties. I'm just perceiving that the way we are using that elo balancing seems questionable in this fairly common scenario. Hence the suggestions towards balancing in-game resources and restricting team sizes to those that seem to function more reasonably.
|
3 |
I generally agree with you that we are likely better off not modifying the actual elo system given its desirable properties. I'm just perceiving that the way we are using that elo balancing seems questionable in this fairly common scenario. Hence the suggestions towards balancing in-game resources and restricting team sizes to those that seem to function more reasonably.
|