1 |
I
sort
of
prefer
nerfed
superweapons.
I
think
they
are
supposed
to
be
stalemate
breakers,
but
it's
more
interesting
when
they
arent
just
an
autowin
button.
Currently,
they
are
not,
except
starlight.
Unless
the
lobs
are
building
3
at
the
same
time
instead
of
just
one.
.
.
or
a
lob
is
controlling
it.
DRP
does
seem
to
be
the
weakest
at
the
moment.
Last
game
I
played
was
86
minutes,
each
side
built
a
DRP
and
the
game
went
on
for
over
half
an
hour
after
that
with
neither
being
destroyed.
I'd
probably
make
starlight
beam
slower
and
DRP
spin
faster.
|
1 |
I
sort
of
prefer
nerfed
superweapons.
I
think
they
are
supposed
to
be
stalemate
breakers,
but
it's
more
interesting
when
they
arent
just
an
autowin
button.
Currently,
they
are
not,
except
starlight.
Unless
the
lobs
are
building
3
at
the
same
time
instead
of
just
one.
.
.
or
a
lob
is
controlling
it.
DRP
does
seem
to
be
the
weakest
at
the
moment.
Last
game
I
played
was
86
minutes,
each
side
built
a
DRP
and
the
game
went
on
for
over
half
an
hour
after
that
with
neither
being
destroyed.
I'd
probably
make
starlight
beam
slower
and
DRP
spin
faster
and
zenith
more
expensive.
|
2 |
Conceptually, it might be beneficial for superweapons to evolve into something more interesting. They all have their quirks (terraforming, reclaimable asteroids, projectile effects), but they rarely come into play. Maybe I dont understand superweapons well enough, but I dont see that many practical differences between them. All of them are artillery that does a lot of damage. There are slight differences like aoe vs single target, burst, range, etc, but they are not very interesting. There isn't much consideration as to which super to build, especially now that it's either zenith because it's cheap or starlight because you can afford it.
|
2 |
Conceptually, it might be beneficial for superweapons to evolve into something more interesting. They all have their quirks (terraforming, reclaimable asteroids, projectile effects), but they rarely come into play. Maybe I dont understand superweapons well enough, but I dont see that many practical differences between them. All of them are artillery that does a lot of damage. There are slight differences like aoe vs single target, burst, range, etc, but they are not very interesting. There isn't much consideration as to which super to build, especially now that it's either zenith because it's cheap or starlight because you can afford it.
|