1 |
I think I'm inclined to agree with Chaplol. Maybe there should be a single thread for this kind of thing. But also, if the players don't actually improve their behavior, there is no point, it could be interpreted as an ego thing. And so far, from my experience, Logix hasn't (pinging is still excessive), but I'll wait a bit more.
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1 |
I think I'm inclined to agree with Chaplol. Maybe there should be a single thread for this kind of thing. But also, if the players don't actually improve their behavior, there is no point, it could be interpreted as an ego thing. And so far, from my experience, Logix hasn't (pinging is still excessive), but I'll wait a bit more.
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2 |
As
for
Fortress,
I've
had
a
bad
game
with
him,
where
he
had
0
army
value,
yet
complained
the
most
and
resigned
early.
It
really
baffles
me
when
people
who
have
nothing
but
their
com
and
maybe
a
strider
or
a
super
to
control
or
"just
build
eco"
for
40
minutes*
act
in
such
disruptive
ways,
as
if
they
are
actually
under
pressure
of
fighting
a
frontline,
controlling
many
units,
thinking
of
how
to
advance
or
fighting
a
greater
amount
of
higher
skilled
players.
There
is
0
pressure
on
you
and
you
put
more
on
your
teammates.
And
then
you
say
"if
no
one
will
scout
I
will
waste
a
nuke".
Why?
What
is
the
point
of
wasting
a
nuke?
Just
to
spite
your
team?
|
2 |
As
for
Fortress,
I've
had
a
bad
game
with
him,
where
he
had
0
army
value,
yet
complained
the
most
and
resigned
early.
It
really
baffles
me
when
people
who
have
nothing
but
their
com
and
maybe
a
strider
or
a
super
to
control
or
"just
build
eco"
for
40
minutes*
act
in
such
disruptive
ways,
as
if
they
are
actually
under
pressure
of
fighting
a
frontline,
controlling
many
units,
thinking
of
how
to
advance
or
fighting
a
greater
amount
of
higher
skilled
players.
There
is
0
pressure
on
you
and
you
put
more
on
your
teammates.
And
then
you
say
"if
no
one
will
scout
I
will
waste
a
nuke".
Why?
What
is
the
point
of
wasting
a
nuke?
Just
to
spite
your
team?
From
this,
I
can
only
assume
you
let
your
emotions
take
over
you.
|
3 |
\n
|
3 |
\n
|
4 |
*[spoiler]Effects of such unit-less gameplay can be argued to be positive or negative, zero-k is a very complex game and it is hard to evaluate the correctness of this type of play. Of course, it is a widely accepted type of play that sometimes wins games too. Sometimes it may contribute to concentration of metal in the hands of higher skilled players and allows them to focus on making units exclusively, other times it hurts the team by stretching their micro skills and attention thin. I have nothing against people who play this way, as long as their communications and actions are not severely disruptive.[/spoiler]
|
4 |
*[spoiler]Effects of such unit-less gameplay can be argued to be positive or negative, zero-k is a very complex game and it is hard to evaluate the correctness of this type of play. Of course, it is a widely accepted type of play that sometimes wins games too. Sometimes it may contribute to concentration of metal in the hands of higher skilled players and allows them to focus on making units exclusively, other times it hurts the team by stretching their micro skills and attention thin. I have nothing against people who play this way, as long as their communications and actions are not severely disruptive.[/spoiler]
|