1 |
I agree with the general idea of simplifying the game to only a few units, practice them until you get good and then you practice on other units and situations.
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1 |
I agree with the general idea of simplifying the game to only a few units, practice them until you get good and then you practice on other units and situations.
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2 |
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2 |
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3 |
Personally I'd work on units that doesn't have too much AI and whose micro is simple, and also help understanding basic unit interactions.
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3 |
Personally I'd work on units that doesn't have too much AI and whose micro is simple, and also help understanding basic unit interactions.
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4 |
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4 |
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5 |
I'd start with:
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5 |
I'd start with:
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6 |
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6 |
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7 |
Fencer vs Assaults
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7 |
Fencer vs Assaults
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8 |
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8 |
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9 |
Scorcher vs Lotus
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9 |
Scorcher vs Lotus
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10 |
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10 |
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11 |
Than
you
move
to
unit
groups,
line
move,
unit
hotkeys
and
3
unit
counters.
Glaive
Reaver
Ronin
mirror
is
pretty
good
to
start
with.
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11 |
Than
you
move
to
unit
groups,
line
move,
unit
hotkeys
and
3
unit
counters.
Glaive
Reaver
Ronin
mirror,
if
you
play
against
them,
is
pretty
good
to
start
with.
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12 |
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12 |
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13 |
After that you can add in econ, unit queues, building queues and build hotkeys. At this level they can probably start playing pot. If they want to work on 1v1 than can work on minimap awareness, multigroup management, working to speed up command after seeing game state and likes.
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13 |
After that you can add in econ, unit queues, building queues and build hotkeys. At this level they can probably start playing pot. If they want to work on 1v1 than can work on minimap awareness, multigroup management, working to speed up command after seeing game state and likes.
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