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On game-enders

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Date Editor Before After
12/16/2023 2:15:00 PMAUrankSmokeDragon before revert after revert
Before After
1 @ Kapy .. these are my thought on your suggestions =) 1 @ Kapy .. these are my thought on your suggestions =)
2 \n 2 \n
3 exploding like a singu.. would be a large nerf to the recovery and or rez of the super-weapon site.. i have felt in the hearts of players the joy of a team when they clutch rezz a lost super for a comeback victory. this may potentially be lost via this change if the wreck is destroyed. 3 exploding like a singu.. would be a large nerf to the recovery and or rez of the super-weapon site.. i have felt in the hearts of players the joy of a team when they clutch rezz a lost super for a comeback victory. this may potentially be lost via this change if the wreck is destroyed.
4 \n 4 \n
5 extra cost.. would push back the appearance of supers but not deter them i think.. and cost dependent it may it may make zeniths far more common then starlight / disco 5 extra cost.. would push back the appearance of supers but not deter them i think.. and cost dependent it may it may make zeniths far more common then starlight / disco
6 \n 6 \n
7 unlimited range all singu and anti would die and the game would more consistently end but it will also mean that supers are placed in a hole at the back and may become impossible to kill on some maps 7 unlimited range all singu and anti would die and the game would more consistently end but it will also mean that supers are placed in a hole at the back and may become impossible to kill on some maps
8 \n
9 @ SmokeDragon .. another game thats allot like this called tech annihilation has a super that shoots zues into the back of enemy base.. its one of the most annoying things to fight.. maybe teleporting into the back of an enemy base might just create those same feelings.