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Reef is several things:
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Reef is several things:
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1) The archetype of the "aircraft carrier".
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1) The archetype of the "aircraft carrier".
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This provides it with the look and the aesthetic but ultimately falls short of providing it anything to do except "look cool". The job of a real-life aircraft carrier is to be a mobile landing strip because planes have finite, and rather short flight distances in global terms, and because it is expensive to keep them always flying. In ZK, none of this is true. Planes are comfortable at flying any distance, and are equally comfortable never landing; one of them is even named the Swift, after the bird that can even sleep airborne.
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This provides it with the look and the aesthetic but ultimately falls short of providing it anything to do except "look cool". The job of a real-life aircraft carrier is to be a mobile landing strip because planes have finite, and rather short flight distances in global terms, and because it is expensive to keep them always flying. In ZK, none of this is true. Planes are comfortable at flying any distance, and are equally comfortable never landing; one of them is even named the Swift, after the bird that can even sleep airborne.
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The reload pads that the current implementation has are an insult to injury: they reload and repair slowly. But if they were faster, would it really be any good?
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The reload pads that the current implementation has are an insult to injury: they reload and repair slowly. But if they were faster, would it really be any good?
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2) The drone carrier unit.
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2) The drone carrier unit.
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This is unfun because drones as they exist are unfun. Free cheap mooks that cannot be reasonably controlled to make any kinds of cool plays, and that are also aircraft, so they just evaporate when met with any AA. Every time ZK had a strong drone unit it was universally hated and ultra-generalist.
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This is unfun because drones as they exist are unfun. Free cheap mooks that cannot be reasonably controlled to make any kinds of cool plays, and that are also aircraft, so they just evaporate when met with any AA. Every time ZK had a strong drone unit it was universally hated and ultra-generalist.
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It does however play into the carrier archetype.
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It does however play into the carrier archetype.
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3) The disarm missile launcher unit.
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3) The disarm missile launcher unit.
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This has a role and a place to be. But it seems rather a sad place for something that wants to be "a mothership".
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This has a role and a place to be. But it seems rather a sad place for something that wants to be "a mothership".
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---
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---
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TL:DR
this
is
an
ancient
topic.
Reef
can
be
good
and
fun
if
drones
are
good
and
fun.
They
could
be
a
stockpile
weapon
instead
of
constant
generation
so
that
operator
could
deploy
them
with
intent.
They
could
have
some
cost
(
the
missile
has
cost!)
and
be
more
interesting.
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21 |
TL:DR
this
is
an
ancient
topic.
Reef
can
be
good
and
fun
if
drones
are
good
and
fun.
They
could
be
a
stockpile
weapon
instead
of
constant
generation
so
that
operator
could
deploy
them
with
intent.
They
could
have
some
cost
(
the
missile
has
cost!)
and
be
more
interesting.
They
should
have
juice
and
soul
and
they
should
be
kiki.
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