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Turn Reef drones into real units?

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Date Editor Before After
1/22/2024 9:41:20 PMUSrankchaplol before revert after revert
1/22/2024 9:13:35 PMUSrankchaplol before revert after revert
Before After
1 Controllability is definitely drones' main problem IMO. It's actually pretty easy to control reef drones with a force-attack. Its specific problems are more apparent with commanders, where force-firing. . . shoots the commander's weapon AND sends the drones off. When you don't have line of sight the drones will happy go that direction. . . . but the commander will walk through hellfire to catch up with those drones. Drone-attack distance is also dictated by weapon range. . . which is a strange touch. 1 Controllability is definitely drones' main problem IMO. It's actually pretty easy to control reef drones with a force-attack. Its specific problems are more apparent with commanders, where force-firing. . . shoots the commander's weapon AND sends the drones off. When you don't have line of sight the drones will happy go that direction. . . . but the commander will walk through hellfire to catch up with those drones. Drone-attack distance is also dictated by weapon range. . . which is a strange touch. So the easiest way I found to control those drones is to dig the commander then give it all of its range upgrades.
2 \n 2 \n
3 Point being that this weird middle-state of it-works-but-only-if-you-shoot-ur-pewpew feels like a pretty strong reflection that drones could use a touchup. 3 Point being that this weird middle-state of it-works-but-only-if-you-shoot-ur-pewpew feels like a pretty strong reflection that drones could use a touchup.