1 |
Commander is morphed to level 3 for little reward. Almost five minutes in, 90% of the way to comm level 4, it's lost in an entirely avoidable situation. Losing that comm eco costs an additional ~3000 metal over the course of the match.
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1 |
Commander is morphed to level 3 for little reward. Almost five minutes in, 90% of the way to comm level 4, it's lost in an entirely avoidable situation. Losing that comm eco costs an additional ~3000 metal over the course of the match.
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2 |
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2 |
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3 |
[img]https://i.imgur.com/Sg5LNbL.jpeg[/img]
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3 |
[img]https://i.imgur.com/Sg5LNbL.jpeg[/img]
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4 |
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4 |
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5 |
At that point, the game is being played from a serious disadvantage. I think there needed to be more knight/ronin/slings much earlier. The lack of raiding phase is more of a symptom of the map than the matchup.
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5 |
At that point, the game is being played from a serious disadvantage. I think there needed to be more knight/ronin/slings much earlier. The lack of raiding phase is more of a symptom of the map than the matchup.
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6 |
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6 |
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7 |
The
reaver
spam
early
in
the
game
doesn't
make
much
sense
when
they
don't
have
nearly
enough
HP
to
tank
felon
+
thugs
before
they
get
in
range
to
DPS.
Not
only
that:
against
shields,
Knight
has
pretty
comparable
DPS
to
Reaver
thanks
to
EMP.
A
combination
of
both
would
be
nice.
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7 |
The
reaver
spam
early
in
the
game
doesn't
make
much
sense
when
they
don't
have
nearly
enough
HP
to
tank
felon
+
thugs
before
they
manage
to
get
in
range
to
DPS.
Not
only
that:
against
shields,
Knight
has
pretty
comparable
DPS
to
Reaver
thanks
to
EMP.
A
combination
of
both
would
be
nice.
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