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Map Vroom RTS v0.1.7

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Date Editor Before After
3/11/2024 1:12:55 AMUSrankDarkBlueDiamond before revert after revert
3/11/2024 12:30:44 AMUSrankDarkBlueDiamond before revert after revert
Before After
1 [color=red]WARNING THIS VERSION IS BROKEN, use 0.1.7.1 instead https://zero-k.info/Maps/Detail/64236 [/color]
2 \n
3 \n
1 0.1.7.0 3/10/24 4 0.1.7.0 3/10/24
2 \n 5 \n
3 Added alot of new units! 6 Added alot of new units!
4 Added Riptude. 7 Added Riptude.
5 Added Naval Constructor. 8 Added Naval Constructor.
6 Added Catapult. 9 Added Catapult.
7 Added Vanguard. 10 Added Vanguard.
8 Added Barrager. 11 Added Barrager.
9 Added Archer 12 Added Archer
10 Added Stingray. 13 Added Stingray.
11 \n 14 \n
12 Added Owl. 15 Added Owl.
13 Added Crane. 16 Added Crane.
14 \n 17 \n
15 Added Clam. 18 Added Clam.
16 \n 19 \n
17 Added Tidalgenerator. 20 Added Tidalgenerator.
18 Added Torpedo Platform. 21 Added Torpedo Platform.
19 Added Naval Factory. 22 Added Naval Factory.
20 \n 23 \n
21 Did some ui and visual things. 24 Did some ui and visual things.
22 Added icons for every unit! 25 Added icons for every unit!
23 Replaced the buildmenu with a better one that will properly work with the area mex command. 26 Replaced the buildmenu with a better one that will properly work with the area mex command.
24 Actually added a prospector widget [color=yellow](Was probably in an earlier version bit it accidentally removed or forgot to add it.)[/color] 27 Actually added a prospector widget [color=yellow](Was probably in an earlier version bit it accidentally removed or forgot to add it.)[/color]
25 Added a take reminder [color=green](should also hopefully help with making take work in zk!)[/color] 28 Added a take reminder [color=green](should also hopefully help with making take work in zk!)[/color]
26 Builders now have a flare texture. 29 Builders now have a flare texture.
27 \n 30 \n
28 Did Alot balance too! 31 Did Alot balance too!
29 Buffed Mangonels aoe for 20 -> 35 32 Buffed Mangonels aoe for 20 -> 35
30 Buffed StormClouds aoe for 102 -> 140 33 Buffed StormClouds aoe for 102 -> 140
31 Nerfed StormClouds damage fro 120 -> 105 34 Nerfed StormClouds damage fro 120 -> 105
32 Decreased Skeeters inaccuracy from 3000 -> 1500 35 Decreased Skeeters inaccuracy from 3000 -> 1500
33 Increased Skeeters cost from 65 -> 75 36 Increased Skeeters cost from 65 -> 75
34 Solar panels now defend themselves when attacked. 37 Solar panels now defend themselves when attacked.
35 Decreased CareTakers cost from 175 -> 160 38 Decreased CareTakers cost from 175 -> 160
36 Buffed Caretakers build range from 300 -> 450 39 Buffed Caretakers build range from 300 -> 450
37 buffed Doves range from 475 -> 530 40 buffed Doves range from 475 -> 530
38 Buffed Doves attack angle from 25 -> 30 41 Buffed Doves attack angle from 25 -> 30
39 Buffed Doves max elevator from 0.023 -> 0.0265 [color=green(This is pretty big despite the low number.)[/color] 42 Buffed Doves max elevator from 0.023 -> 0.0265 [color=green(This is pretty big despite the low number.)[/color]
40 Dove can attack underwater units. 43 Dove can attack underwater units.
41 Ground Units can now go slightly deeper in water. 44 Ground Units can now go slightly deeper in water.
42 Commander and sea based units (hovers, ships, and some antisubs) now has sonar. 45 Commander and sea based units (hovers, ships, and some antisubs) now has sonar.
43 small hitbox changes for picket. 46 small hitbox changes for picket.
44 Buffed Harpys Weaponvelocity from 500 -> 600 47 Buffed Harpys Weaponvelocity from 500 -> 600
45 Harpys weapon now looks more like a laser as originally intended. 48 Harpys weapon now looks more like a laser as originally intended.
46 Buffed Tidal Generators cost from 40 -> 60 49 Buffed Tidal Generators cost from 40 -> 60
47 Tidal Generators are now actual tidals. 50 Tidal Generators are now actual tidals.
48 Buffed Gazers speed from 37.5 -> 41. 51 Buffed Gazers speed from 37.5 -> 41.
49 \n 52 \n
50 \n 53 \n