Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Can someone explain the Bulkhead to me?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
3/20/2024 3:11:32 AMAUrankAdminAquanim before revert after revert
3/20/2024 3:09:42 AMAUrankAdminAquanim before revert after revert
3/20/2024 3:09:26 AMAUrankAdminAquanim before revert after revert
Before After
1 > A Fencer that beats Fencer in the direct matchup (though it tends to be worse against other stuff) 1 > A Fencer that beats Fencer in the direct matchup (though it tends to be worse against other stuff)
2 \n 2 \n
3 > A cheap Grizzly that kind of sucks... but it is cheap 3 > A cheap Grizzly that kind of sucks... but it is cheap
4 \n 4 \n
5 > A durable Sling that [i]can[/i] outrange a Stinger with the help of a modest amount of terraform 5 > A durable Sling that [i]can[/i] outrange a Stinger with the help of a modest amount of terraform
6 \n 6 \n
7 Bulkhead is definitely a niche unit. I would almost never build one if I can afford a Grizzly, but the idea is that it fills some holes in Amph factory in the pre-Grizzly stage of the game. 7 Bulkhead is definitely a niche unit. I would almost never build one if I can afford a Grizzly, but the idea is that it fills some holes in Amph factory in the pre-Grizzly stage of the game.
8 \n
9 It would be difficult to find a game where Bulkhead was gamechanging, it is more of a "build a few of these to get past an early game issue, then diversify" option.