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Smokes mode hub

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2/10/2025 10:24:45 PMAUrankSmokeDragon before revert after revert
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Page of 5 (130 records)
Before After
1 some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color] 1 some people keep asking how to find my modes you can access them via [color=Slateblue]PLAY . MODES . NOT FEATURED[/color]
2 \n 2 \n
3 ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here.. 3 ill also post links from here as-well as keep a list of example code and other stuff its WIP but i plan to add allot here..
4 \n 4 \n
5 special shout out to these great mod developers: 5 special shout out to these great mod developers:
6 \n 6 \n
7 [color=gold]THE GOOGLE FROG[/color] 7 [color=Blueviolet]THE GOOGLE FROG[/color]
8 [color=gold]SHAMAN[/color] 8 [color=gold]SHAMAN[/color]
9 [color=gold]XNTWSAD[/color] 9 [color=gold]XNTWSAD[/color]
10 [color=gold]BrutaTralb[/color] 10 [color=gold]BrutaTralb[/color]
11 \n 11 \n
12 [color=Deepskyblue]MODES:[/color] 12 [color=Deepskyblue]MODES:[/color]
13 \n 13 \n
14 OTHER DEVS: 14 OTHER DEVS:
15 \n 15 \n
16 [spoiler] 16 [spoiler]
17 \n 17 \n
18 [color=Blueviolet]Redirts[/color] 18 [color=Blueviolet]Redirts[/color]
19 "flip units' metal cost and their values." by: XNTWSAD 19 "flip units' metal cost and their values." by: XNTWSAD
20 "newMetalCost=1200^2 / oldMetalCost" 20 "newMetalCost=1200^2 / oldMetalCost"
21 https://zero-k.info/Mods/Detail/87 21 https://zero-k.info/Mods/Detail/87
22 \n 22 \n
23 [color=Blueviolet]units are grey goo[/color] 23 [color=Blueviolet]units are grey goo[/color]
24 "everything except terraform, chickens and their roosts replicate" by: BrutaTralb 24 "everything except terraform, chickens and their roosts replicate" by: BrutaTralb
25 http://zero-k.info/Mods/Detail/94 25 http://zero-k.info/Mods/Detail/94
26 \n 26 \n
27 [color=Blueviolet]silly update units[/color] 27 [color=Blueviolet]silly update units[/color]
28 Expand change list: 28 Expand change list:
29 [spoiler] 29 [spoiler]
30 Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356 30 Outlaw flat land, morth https://zero-k.info/Forum/Post/268356#268356
31 equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352 31 equip lance on flea, Silly Con https://zero-k.info/Forum/Post/268352#268352
32 impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689 32 impulse cyclop, morth https://zero-k.info/Forum/Post/266689#266689
33 Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358 33 Jug like meteor, Bigger Silly Con https://zero-k.info/Forum/Post/265358#265358
34 Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537 34 Impulse Likho, morth https://zero-k.info/Forum/Post/266537#266537
35 Buildable Comm, Bigger Silly Con 35 Buildable Comm, Bigger Silly Con
36 Buildable Chix, Silly Con and Bigger Silly Con 36 Buildable Chix, Silly Con and Bigger Silly Con
37 [/spoiler] 37 [/spoiler]
38 http://zero-k.info/Mods/Detail/100 38 http://zero-k.info/Mods/Detail/100
39 \n 39 \n
40 [color=Blueviolet]Exponentially Stronger [/color] 40 [color=Blueviolet]Exponentially Stronger [/color]
41 "what i paid for 2" by: Superyard 41 "what i paid for 2" by: Superyard
42 http://zero-k.info/Mods/Detail/70 42 http://zero-k.info/Mods/Detail/70
43 \n 43 \n
44 [/spoiler] 44 [/spoiler]
45 \n 45 \n
46 OLD ABANDONED: 46 OLD ABANDONED:
47 \n 47 \n
48 [spoiler] 48 [spoiler]
49 \n 49 \n
50 [color=Aquamarine]odd[/color] 50 [color=Aquamarine]odd[/color]
51 spam factories.. they cannot be asisted but give eco 51 spam factories.. they cannot be asisted but give eco
52 http://zero-k.info/Mods/Detail/112 52 http://zero-k.info/Mods/Detail/112
53 \n 53 \n
54 [color=Aquamarine]limited tech[/color] 54 [color=Aquamarine]limited tech[/color]
55 random morphs + random build options 55 random morphs + random build options
56 http://zero-k.info/Mods/Detail/75 56 http://zero-k.info/Mods/Detail/75
57 \n 57 \n
58 [color=Aquamarine]random gun[/color] 58 [color=Aquamarine]random gun[/color]
59 random weapons 75-175% original values 59 random weapons 75-175% original values
60 http://zero-k.info/Mods/Detail/73 60 http://zero-k.info/Mods/Detail/73
61 \n 61 \n
62 [color=Aquamarine]protect the singu[/color] 62 [color=Aquamarine]protect the singu[/color]
63 start with a free cloaked very strong energy generator that explodes massive 63 start with a free cloaked very strong energy generator that explodes massive
64 http://zero-k.info/Mods/Detail/45 64 http://zero-k.info/Mods/Detail/45
65 \n 65 \n
66 [color=Aquamarine]greed[/color] 66 [color=Aquamarine]greed[/color]
67 a complex mod with many changes to: 67 a complex mod with many changes to:
68 economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler] 68 economy[spoiler]10x income / cost for metal extractors and wind generators.. 100 x cost / income for all other energy[/spoiler]
69 pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler] 69 pacing[spoiler]you start with strong +80 M/E income and your commander can build 10X as fast as normal[/spoiler]
70 tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler] 70 tech progression[spoiler]tech advance by building an Athena using the commander or a constructor. the Athena can then build a funnelweb. the funnelweb can then build a strider hub [/spoiler]
71 http://zero-k.info/Mods/Detail/44 71 http://zero-k.info/Mods/Detail/44
72 \n 72 \n
73 [color=Aquamarine]be free[/color] 73 [color=Aquamarine]be free[/color]
74 any land unit or building apart from economy and factories can move around the map like spiders can 74 any land unit or building apart from economy and factories can move around the map like spiders can
75 http://zero-k.info/Mods/Detail/43 75 http://zero-k.info/Mods/Detail/43
76 \n 76 \n
77 [color=Aquamarine]infection[/color] 77 [color=Aquamarine]infection[/color]
78 mobile units goo close to there own cost 78 mobile units goo close to there own cost
79 http://zero-k.info/Mods/Detail/42 79 http://zero-k.info/Mods/Detail/42
80 \n 80 \n
81 [color=Aquamarine]to the moon[/color] 81 [color=Aquamarine]to the moon[/color]
82 any land unit or building apart from economy and factories can jump around the map 82 any land unit or building apart from economy and factories can jump around the map
83 http://zero-k.info/Mods/Detail/41 83 http://zero-k.info/Mods/Detail/41
84 \n 84 \n
85 [color=Aquamarine]invisible war[/color] 85 [color=Aquamarine]invisible war[/color]
86 everything is cloaked 86 everything is cloaked
87 http://zero-k.info/Mods/Detail/40 87 http://zero-k.info/Mods/Detail/40
88 \n 88 \n
89 [color=Aquamarine]flying ships[/color] 89 [color=Aquamarine]flying ships[/color]
90 ships can fly like slow planes 90 ships can fly like slow planes
91 http://zero-k.info/Mods/Detail/39 91 http://zero-k.info/Mods/Detail/39
92 \n 92 \n
93 [color=Aquamarine]no reclaim[/color] 93 [color=Aquamarine]no reclaim[/color]
94 remove reclaim to reduce lag 94 remove reclaim to reduce lag
95 http://zero-k.info/Mods/Detail/38 95 http://zero-k.info/Mods/Detail/38
96 \n 96 \n
97 [color=Aquamarine]popcorn[/color] 97 [color=Aquamarine]popcorn[/color]
98 metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves 98 metal extractors eat nearby dead units and spawn cheap singularity reactors around themselves
99 http://zero-k.info/Mods/Detail/37 99 http://zero-k.info/Mods/Detail/37
100 \n 100 \n
101 [color=Aquamarine]shield health[/color] 101 [color=Aquamarine]shield health[/color]
102 units use shields for health 102 units use shields for health
103 http://zero-k.info/Mods/Detail/65 103 http://zero-k.info/Mods/Detail/65
104 \n 104 \n
105 [color=Aquamarine]lol[/color] 105 [color=Aquamarine]lol[/color]
106 drunk mode + implosion mode = lol mode 106 drunk mode + implosion mode = lol mode
107 http://zero-k.info/Mods/Detail/58 107 http://zero-k.info/Mods/Detail/58
108 \n 108 \n
109 [color=Aquamarine]deep holes[/color] 109 [color=Aquamarine]deep holes[/color]
110 blow up the planet + alterraign troops / turrets 110 blow up the planet + alterraign troops / turrets
111 http://zero-k.info/Mods/Detail/72 111 http://zero-k.info/Mods/Detail/72
112 \n 112 \n
113 [color=Aquamarine]flying fort[/color] 113 [color=Aquamarine]flying fort[/color]
114 popcorn mode + lol mode + be free mode 114 popcorn mode + lol mode + be free mode
115 http://zero-k.info/Mods/Detail/69 115 http://zero-k.info/Mods/Detail/69
116 \n 116 \n
117 [color=Aquamarine]random units[/color] 117 [color=Aquamarine]random units[/color]
118 random build options 118 random build options
119 http://zero-k.info/Mods/Detail/57 119 http://zero-k.info/Mods/Detail/57
120 \n 120 \n
121 [color=Aquamarine]king greed[/color] 121 [color=Aquamarine]king greed[/color]
122 king builder + greed + base mode merge 122 king builder + greed + base mode merge
123 http://zero-k.info/Mods/Detail/76 123 http://zero-k.info/Mods/Detail/76
124 \n 124 \n
125 [color=Aquamarine]random morph[/color] 125 [color=Aquamarine]random morph[/color]
126 units can randomly morph 126 units can randomly morph
127 http://zero-k.info/Mods/Detail/77 127 http://zero-k.info/Mods/Detail/77
128 \n 128 \n
129 [color=Aquamarine]superjump[/color] 129 [color=Aquamarine]superjump[/color]
130 jump very far 130 jump very far
131 http://zero-k.info/Mods/Detail/74 131 http://zero-k.info/Mods/Detail/74
132 \n 132 \n
133 [color=Aquamarine]glass and metal[/color] 133 [color=Aquamarine]glass and metal[/color]
134 health and metal costs are linked resulting in cheaper weaker units 134 health and metal costs are linked resulting in cheaper weaker units
135 http://zero-k.info/Mods/Detail/81 135 http://zero-k.info/Mods/Detail/81
136 \n 136 \n
137 [color=Aquamarine]decay[/color] 137 [color=Aquamarine]decay[/color]
138 any mobile units are 50% cheaper but cannot heal and slowly decay 138 any mobile units are 50% cheaper but cannot heal and slowly decay
139 http://zero-k.info/Mods/Detail/82 139 http://zero-k.info/Mods/Detail/82
140 \n 140 \n
141 [color=Aquamarine]super popcorn[/color] 141 [color=Aquamarine]super popcorn[/color]
142 mex eat the dead and spawn singularities .. now with even more singu 142 mex eat the dead and spawn singularities .. now with even more singu
143 http://zero-k.info/Mods/Detail/80 143 http://zero-k.info/Mods/Detail/80
144 \n 144 \n
145 [color=Aquamarine]single unit[/color] 145 [color=Aquamarine]single unit[/color]
146 single random unit 146 single random unit
147 http://zero-k.info/Mods/Detail/79 147 http://zero-k.info/Mods/Detail/79
148 \n 148 \n
149 [color=Aquamarine]skill[/color] 149 [color=Aquamarine]skill[/color]
150 factory type is restricted to a random type forcing an even matchup 150 factory type is restricted to a random type forcing an even matchup
151 the random factory is marked by metalcost with 777 151 the random factory is marked by metalcost with 777
152 http://zero-k.info/Mods/Detail/85 152 http://zero-k.info/Mods/Detail/85
153 \n 153 \n
154 [color=Aquamarine]cost implode[/color] 154 [color=Aquamarine]cost implode[/color]
155 cost based aoe implode on death 155 cost based aoe implode on death
156 http://zero-k.info/Mods/Detail/84 156 http://zero-k.info/Mods/Detail/84
157 \n 157 \n
158 [color=Aquamarine]batch mode[/color] 158 [color=Aquamarine]batch mode[/color]
159 units spawn every 100 seconds from tiny amounts of metal 159 units spawn every 100 seconds from tiny amounts of metal
160 http://zero-k.info/Mods/Detail/91 160 http://zero-k.info/Mods/Detail/91
161 \n 161 \n
162 [color=Aquamarine]train factory[/color] 162 [color=Aquamarine]train factory[/color]
163 units are trains 163 units are trains
164 https://zero-k.info/Mods/Detail/90 164 https://zero-k.info/Mods/Detail/90
165 \n 165 \n
166 [color=Aquamarine]mega feunnel[/color] 166 [color=Aquamarine]mega feunnel[/color]
167 coms die and spawn a super funnelweb 167 coms die and spawn a super funnelweb
168 https://zero-k.info/Mods/Detail/89 168 https://zero-k.info/Mods/Detail/89
169 \n 169 \n
170 [color=Aquamarine]strider goo[/color] 170 [color=Aquamarine]strider goo[/color]
171 metal spawns from coms random striders 171 metal spawns from coms random striders
172 https://zero-k.info/Mods/Detail/88 172 https://zero-k.info/Mods/Detail/88
173 \n 173 \n
174 [color=Blueviolet]free and kaboom[/color] 174 [color=Blueviolet]free and kaboom[/color]
175 "units are free and explode like fusion" by: BrutaTralb 175 "units are free and explode like fusion" by: BrutaTralb
176 http://zero-k.info/Mods/Detail/78 176 http://zero-k.info/Mods/Detail/78
177 \n 177 \n
178 [color=Aquamarine]no ai super[/color] 178 [color=Aquamarine]no ai super[/color]
179 no ai super weapons 179 no ai super weapons
180 http://zero-k.info/Mods/Detail/99 180 http://zero-k.info/Mods/Detail/99
181 \n 181 \n
182 [color=Aquamarine]Bruta Bang[/color] 182 [color=Aquamarine]Bruta Bang[/color]
183 you build just skuttles 183 you build just skuttles
184 http://zero-k.info/Mods/Detail/98 184 http://zero-k.info/Mods/Detail/98
185 \n 185 \n
186 [color=Aquamarine]dont explode[/color] 186 [color=Aquamarine]dont explode[/color]
187 comanders have area cloak and replicate crawling bombs 187 comanders have area cloak and replicate crawling bombs
188 http://zero-k.info/Mods/Detail/95 188 http://zero-k.info/Mods/Detail/95
189 \n 189 \n
190 [color=Aquamarine] ducks [/color] 190 [color=Aquamarine] ducks [/color]
191 ducks spam 191 ducks spam
192 http://zero-k.info/Mods/Detail/106 192 http://zero-k.info/Mods/Detail/106
193 \n 193 \n
194 [color=Aquamarine] upkeep [/color] 194 [color=Aquamarine] upkeep [/color]
195 units have upkeep 195 units have upkeep
196 http://zero-k.info/Mods/Detail/107 196 http://zero-k.info/Mods/Detail/107
197 \n 197 \n
198 [color=Aquamarine]big explode[/color] 198 [color=Aquamarine]big explode[/color]
199 AOE + 1000 199 AOE + 1000
200 http://zero-k.info/Mods/Detail/54 200 http://zero-k.info/Mods/Detail/54
201 \n 201 \n
202 [color=Aquamarine]bouncy lasers[/color] 202 [color=Aquamarine]bouncy lasers[/color]
203 everything shoots long range bouncy lasers 203 everything shoots long range bouncy lasers
204 http://zero-k.info/Mods/Detail/64 204 http://zero-k.info/Mods/Detail/64
205 \n 205 \n
206 [color=Aquamarine]hover ships[/color] 206 [color=Aquamarine]hover ships[/color]
207 ships can hover.. like hovers can hover 207 ships can hover.. like hovers can hover
208 http://zero-k.info/Mods/Detail/61 208 http://zero-k.info/Mods/Detail/61
209 \n 209 \n
210 [color=Aquamarine]simple rts[/color] 210 [color=Aquamarine]simple rts[/color]
211 a re-balance of units to fit minimalist direct roles for scissors paper rock battles 211 a re-balance of units to fit minimalist direct roles for scissors paper rock battles
212 http://zero-k.info/Mods/Detail/68 212 http://zero-k.info/Mods/Detail/68
213 \n 213 \n
214 [color=Aquamarine]nothing can see[/color] 214 [color=Aquamarine]nothing can see[/color]
215 you cant see what kind of unit enemy units are everything just looks like a dot 215 you cant see what kind of unit enemy units are everything just looks like a dot
216 http://zero-k.info/Mods/Detail/57 216 http://zero-k.info/Mods/Detail/57
217 \n 217 \n
218 [color=Aquamarine]everything can fly[/color] 218 [color=Aquamarine]everything can fly[/color]
219 all units act like planes 219 all units act like planes
220 http://zero-k.info/Mods/Detail/60 220 http://zero-k.info/Mods/Detail/60
221 \n 221 \n
222 [color=Aquamarine]missiles[/color] 222 [color=Aquamarine]missiles[/color]
223 everything is a missile and tracks targets 223 everything is a missile and tracks targets
224 http://zero-k.info/Mods/Detail/63 224 http://zero-k.info/Mods/Detail/63
225 \n 225 \n
226 [color=Aquamarine]cannon all[/color] 226 [color=Aquamarine]cannon all[/color]
227 everything's a cannon 227 everything's a cannon
228 http://zero-k.info/Mods/Detail/62 228 http://zero-k.info/Mods/Detail/62
229 \n 229 \n
230 [color=Aquamarine]cost explode[/color] 230 [color=Aquamarine]cost explode[/color]
231 cost based aoe on death 231 cost based aoe on death
232 http://zero-k.info/Mods/Detail/66 232 http://zero-k.info/Mods/Detail/66
233 [color=Blueviolet]thanks for the help XNTWSAD[/color] 233 [color=Blueviolet]thanks for the help XNTWSAD[/color]
234 \n 234 \n
235 [color=Aquamarine]explode[/color] 235 [color=Aquamarine]explode[/color]
236 massive impulse on weapon impacts 236 massive impulse on weapon impacts
237 http://zero-k.info/Mods/Detail/56 237 http://zero-k.info/Mods/Detail/56
238 \n 238 \n
239 [color=Aquamarine]implode[/color] 239 [color=Aquamarine]implode[/color]
240 large aoe weapon impacts with ridiculous implosions 240 large aoe weapon impacts with ridiculous implosions
241 http://zero-k.info/Mods/Detail/53 241 http://zero-k.info/Mods/Detail/53
242 \n 242 \n
243 [color=Aquamarine]K-OREZ[/color] 243 [color=Aquamarine]K-OREZ[/color]
244 reversed unit stats; range, reload, damage, health, cost 244 reversed unit stats; range, reload, damage, health, cost
245 http://zero-k.info/Mods/Detail/52 245 http://zero-k.info/Mods/Detail/52
246 \n 246 \n
247 [color=Aquamarine]drunk shoot[/color] 247 [color=Aquamarine]drunk shoot[/color]
248 units shoot huge bursts but they cant aim and fire all over the place 248 units shoot huge bursts but they cant aim and fire all over the place
249 http://zero-k.info/Mods/Detail/51 249 http://zero-k.info/Mods/Detail/51
250 \n 250 \n
251 [color=Aquamarine]close ranged combat[/color] 251 [color=Aquamarine]close ranged combat[/color]
252 units fire very fast but they cant shoot very far 252 units fire very fast but they cant shoot very far
253 http://zero-k.info/Mods/Detail/50 253 http://zero-k.info/Mods/Detail/50
254 \n 254 \n
255 [color=Aquamarine]greed light[/color] 255 [color=Aquamarine]greed light[/color]
256 4x mex extractor cost and income 256 4x mex extractor cost and income
257 http://zero-k.info/Mods/Detail/49 257 http://zero-k.info/Mods/Detail/49
258 \n 258 \n
259 [/spoiler] 259 [/spoiler]
260 \n 260 \n
261 NEW SUPPORTED: 261 NEW SUPPORTED:
262 \n 262 \n
263 [spoiler] 263 [spoiler]
264 \n 264 \n
265 \n 265 \n
266 [color=Aquamarine] balanced [/color][color=yellow]X[/color] 266 [color=Aquamarine] balanced [/color][color=yellow]X[/color]
267 factories decay but provide cost 267 factories decay but provide cost
268 http://zero-k.info/Mods/Detail/111 268 http://zero-k.info/Mods/Detail/111
269 \n 269 \n
270 Random[color=yellow]X[/color] 270 Random[color=yellow]X[/color]
271 random stats 25-400% original values 271 random stats 25-400% original values
272 cons get random unit build options 272 cons get random unit build options
273 units have random morph options 273 units have random morph options
274 http://zero-k.info/Mods/Detail/109 274 http://zero-k.info/Mods/Detail/109
275 \n 275 \n
276 [color=Aquamarine] geo mex [/color][color=yellow]X[/color] 276 [color=Aquamarine] geo mex [/color][color=yellow]X[/color]
277 morph mex into super geo 277 morph mex into super geo
278 http://zero-k.info/Mods/Detail/103 278 http://zero-k.info/Mods/Detail/103
279 \n 279 \n
280 [color=Aquamarine] feed [/color][color=yellow]X[/color] 280 [color=Aquamarine] feed [/color][color=yellow]X[/color]
281 greed mode but 500% less eco 281 greed mode but 500% less eco
282 http://zero-k.info/Mods/Detail/93 282 http://zero-k.info/Mods/Detail/93
283 \n 283 \n
284 [color=Aquamarine]WW1[/color][color=yellow]X[/color] 284 [color=Aquamarine]WW1[/color][color=yellow]X[/color]
285 vey small selection of units 285 vey small selection of units
286 http://zero-k.info/Mods/Detail/83 286 http://zero-k.info/Mods/Detail/83
287 \n 287 \n
288 [color=Aquamarine]Homebase[/color][color=yellow]X[/color] 288 [color=Aquamarine]Homebase[/color][color=yellow]X[/color]
289 start with a single strong factory 289 start with a single strong factory
290 http://zero-k.info/Mods/Detail/71 290 http://zero-k.info/Mods/Detail/71
291 \n 291 \n
292 [color=Aquamarine]what i paid for[/color][color=yellow]X[/color] 292 [color=Aquamarine]what i paid for[/color][color=yellow]X[/color]
293 rate of fire + range + aoe + health + damage increased for all units == to the units cost 293 rate of fire + range + aoe + health + damage increased for all units == to the units cost
294 http://zero-k.info/Mods/Detail/67 294 http://zero-k.info/Mods/Detail/67
295 \n 295 \n
296 [color=Aquamarine]everything can hover[/color][color=yellow]X[/color] 296 [color=Aquamarine]everything can hover[/color][color=yellow]X[/color]
297 all units can hover on water 297 all units can hover on water
298 http://zero-k.info/Mods/Detail/59 298 http://zero-k.info/Mods/Detail/59
299 \n 299 \n
300 [color=Aquamarine]chess[/color][color=yellow]X[/color] 300 [color=Aquamarine]chess[/color][color=yellow]X[/color]
301 start with a super com that cant heal and a free detriment 301 start with a super com that cant heal and a free detriment
302 http://zero-k.info/Mods/Detail/46 302 http://zero-k.info/Mods/Detail/46
303 \n 303 \n
304 [color=Aquamarine]king builder[/color][color=yellow]X[/color] 304 [color=Aquamarine]king builder[/color][color=yellow]X[/color]
305 a complex mod with many changes to: 305 a complex mod with many changes to:
306 economy[spoiler]only commander can build economy and grid is free[/spoiler] 306 economy[spoiler]only commander can build economy and grid is free[/spoiler]
307 pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler] 307 pacing[spoiler]both your commander and factories build very fast and you have huge innate energy income[/spoiler]
308 http://zero-k.info/Mods/Detail/36 308 http://zero-k.info/Mods/Detail/36
309 \n 309 \n
310 [color=Aquamarine]quad mode[/color][color=yellow]X[/color] 310 [color=Aquamarine]quad mode[/color][color=yellow]X[/color]
311 8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons 311 8x reload, 1/4 cost and health, 4x -> range, aoe, jump, cloak radius, shield radius. nerf: limpet, tac missile silo. buff: thunderbird, raven, pheonix, superweapons
312 http://zero-k.info/Mods/Detail/35 312 http://zero-k.info/Mods/Detail/35
313 [/spoiler] 313 [/spoiler]
314 \n 314 \n
315 [color=Deepskyblue]USEFUL:[/color] 315 [color=Deepskyblue]USEFUL:[/color]
316 \n 316 \n
317 [spoiler] 317 [spoiler]
318 [color=Aquamarine]zerok information[/color] 318 [color=Aquamarine]zerok information[/color]
319 [spoiler] 319 [spoiler]
320 Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall. 320 Anti-nuke cover prevents nukes passing over. ie. not just in the zone but also acting as a wall.
321 [/spoiler] 321 [/spoiler]
322 [color=Aquamarine]links[/color] 322 [color=Aquamarine]links[/color]
323 [spoiler] 323 [spoiler]
324 notepad ++ 324 notepad ++
325 (supports line header footer removal / blank opperations / blank space reduction / 325 (supports line header footer removal / blank opperations / blank space reduction /
326 decapitalisation / multiline edit / scripts / compare / and code languages ) 326 decapitalisation / multiline edit / scripts / compare / and code languages )
327 https://notepad-plus-plus.org/downloads/ 327 https://notepad-plus-plus.org/downloads/
328 chat gpt 328 chat gpt
329 https://chatgpt.com/ 329 https://chatgpt.com/
330 zero-k forum formatting 330 zero-k forum formatting
331 http://zero-k.info/Wiki/formatting 331 http://zero-k.info/Wiki/formatting
332 zero-k units github 332 zero-k units github
333 https://github.com/ZeroK-RTS/Zero-K/tree/master/units 333 https://github.com/ZeroK-RTS/Zero-K/tree/master/units
334 code converter 334 code converter
335 https://www.base64encode.org/ 335 https://www.base64encode.org/
336 modoptions 336 modoptions
337 https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua 337 https://github.com/ZeroK-RTS/Zero-K/blob/master/ModOptions.lua
338 spring unit defs 338 spring unit defs
339 https://springrts.com/wiki/Gamedev:UnitDefs 339 https://springrts.com/wiki/Gamedev:UnitDefs
340 custom modes 340 custom modes
341 https://zero-k.info/mediawiki/Custom_Modes 341 https://zero-k.info/mediawiki/Custom_Modes
342 quick stat tweaks 342 quick stat tweaks
343 https://zero-k.info/mediawiki/Quick_Stat_Tweaks 343 https://zero-k.info/mediawiki/Quick_Stat_Tweaks
344 disable units google doc 344 disable units google doc
345 https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0 345 https://docs.google.com/spreadsheets/d/1EaXf7aOit9uEZEsmsgvFiVEtfR67KvA0Lo5JRY25aRY/edit#gid=0
346 [/spoiler] 346 [/spoiler]
347 [color=Aquamarine]colors[/color] 347 [color=Aquamarine]colors[/color]
348 [spoiler] 348 [spoiler]
349 [color=Pink]Pink[/color] 349 [color=Pink]Pink[/color]
350 [color=Lightpink]Lightpink[/color] 350 [color=Lightpink]Lightpink[/color]
351 [color=Hotpink]Hotpink[/color] 351 [color=Hotpink]Hotpink[/color]
352 [color=Deeppink]Deeppink[/color] 352 [color=Deeppink]Deeppink[/color]
353 [color=Palevioletred]Palevioletred[/color] 353 [color=Palevioletred]Palevioletred[/color]
354 [color=Mediumvioletred]Mediumvioletred[/color] 354 [color=Mediumvioletred]Mediumvioletred[/color]
355 [color=Lavender]Lavender[/color] 355 [color=Lavender]Lavender[/color]
356 [color=Thistle]Thistle[/color] 356 [color=Thistle]Thistle[/color]
357 [color=Plum]Plum[/color] 357 [color=Plum]Plum[/color]
358 [color=Orchid]Orchid[/color] 358 [color=Orchid]Orchid[/color]
359 [color=Violet]Violet[/color] 359 [color=Violet]Violet[/color]
360 [color=Fuchsia]Fuchsia[/color] 360 [color=Fuchsia]Fuchsia[/color]
361 [color=Magenta]Magenta[/color] 361 [color=Magenta]Magenta[/color]
362 [color=Mediumorchid]Mediumorchid[/color] 362 [color=Mediumorchid]Mediumorchid[/color]
363 [color=Darkorchid]Darkorchid[/color] 363 [color=Darkorchid]Darkorchid[/color]
364 [color=Darkviolet]Darkviolet[/color] 364 [color=Darkviolet]Darkviolet[/color]
365 [color=Blueviolet]Blueviolet[/color] 365 [color=Blueviolet]Blueviolet[/color]
366 [color=Darkmagenta]Darkmagenta[/color] 366 [color=Darkmagenta]Darkmagenta[/color]
367 [color=Purple]Purple[/color] 367 [color=Purple]Purple[/color]
368 [color=Mediumpurple]Mediumpurple[/color] 368 [color=Mediumpurple]Mediumpurple[/color]
369 [color=Mediumslateblue]Mediumslateblue[/color] 369 [color=Mediumslateblue]Mediumslateblue[/color]
370 [color=Slateblue]Slateblue[/color] 370 [color=Slateblue]Slateblue[/color]
371 [color=Darkslateblue]Darkslateblue[/color] 371 [color=Darkslateblue]Darkslateblue[/color]
372 [color=663399]663399[/color] 372 [color=663399]663399[/color]
373 [color=Indigo]Indigo[/color] 373 [color=Indigo]Indigo[/color]
374 [color=Lightsalmon]Lightsalmon[/color] 374 [color=Lightsalmon]Lightsalmon[/color]
375 [color=Salmon]Salmon[/color] 375 [color=Salmon]Salmon[/color]
376 [color=Darksalmon]Darksalmon[/color] 376 [color=Darksalmon]Darksalmon[/color]
377 [color=Lightcoral]Lightcoral[/color] 377 [color=Lightcoral]Lightcoral[/color]
378 [color=Indianred]Indianred[/color] 378 [color=Indianred]Indianred[/color]
379 [color=Crimson]Crimson[/color] 379 [color=Crimson]Crimson[/color]
380 [color=Red]Red[/color] 380 [color=Red]Red[/color]
381 [color=Firebrick]Firebrick[/color] 381 [color=Firebrick]Firebrick[/color]
382 [color=Darkred]Darkred[/color] 382 [color=Darkred]Darkred[/color]
383 [color=Maroon]Maroon[/color] 383 [color=Maroon]Maroon[/color]
384 [color=Orange]Orange[/color] 384 [color=Orange]Orange[/color]
385 [color=Darkorange]Darkorange[/color] 385 [color=Darkorange]Darkorange[/color]
386 [color=Coral]Coral[/color] 386 [color=Coral]Coral[/color]
387 [color=Tomato]Tomato[/color] 387 [color=Tomato]Tomato[/color]
388 [color=Orangered]Orangered[/color] 388 [color=Orangered]Orangered[/color]
389 [color=Gold]Gold[/color] 389 [color=Gold]Gold[/color]
390 [color=Yellow]Yellow[/color] 390 [color=Yellow]Yellow[/color]
391 [color=Lightyellow]Lightyellow[/color] 391 [color=Lightyellow]Lightyellow[/color]
392 [color=Lemonchiffon]Lemonchiffon[/color] 392 [color=Lemonchiffon]Lemonchiffon[/color]
393 [color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color] 393 [color=Lightgoldenrodyellow]Lightgoldenrodyellow[/color]
394 [color=Papayawhip]Papayawhip[/color] 394 [color=Papayawhip]Papayawhip[/color]
395 [color=Moccasin]Moccasin[/color] 395 [color=Moccasin]Moccasin[/color]
396 [color=Peachpuff]Peachpuff[/color] 396 [color=Peachpuff]Peachpuff[/color]
397 [color=Palegoldenrod]Palegoldenrod[/color] 397 [color=Palegoldenrod]Palegoldenrod[/color]
398 [color=Khaki]Khaki[/color] 398 [color=Khaki]Khaki[/color]
399 [color=Darkkhaki]Darkkhaki[/color] 399 [color=Darkkhaki]Darkkhaki[/color]
400 [color=Goldenrod]Goldenrod[/color] 400 [color=Goldenrod]Goldenrod[/color]
401 [color=Darkgoldenrod]Darkgoldenrod[/color] 401 [color=Darkgoldenrod]Darkgoldenrod[/color]
402 [color=Greenyellow]Greenyellow[/color] 402 [color=Greenyellow]Greenyellow[/color]
403 [color=Chartreuse]Chartreuse[/color] 403 [color=Chartreuse]Chartreuse[/color]
404 [color=Lawngreen]Lawngreen[/color] 404 [color=Lawngreen]Lawngreen[/color]
405 [color=Lime]Lime[/color] 405 [color=Lime]Lime[/color]
406 [color=Limegreen]Limegreen[/color] 406 [color=Limegreen]Limegreen[/color]
407 [color=Palegreen]Palegreen[/color] 407 [color=Palegreen]Palegreen[/color]
408 [color=Lightgreen]Lightgreen[/color] 408 [color=Lightgreen]Lightgreen[/color]
409 [color=Mediumspringgreen]Mediumspringgreen[/color] 409 [color=Mediumspringgreen]Mediumspringgreen[/color]
410 [color=Springgreen]Springgreen[/color] 410 [color=Springgreen]Springgreen[/color]
411 [color=Mediumseagreen]Mediumseagreen[/color] 411 [color=Mediumseagreen]Mediumseagreen[/color]
412 [color=Seagreen]Seagreen[/color] 412 [color=Seagreen]Seagreen[/color]
413 [color=Forestgreen]Forestgreen[/color] 413 [color=Forestgreen]Forestgreen[/color]
414 [color=Green]Green[/color] 414 [color=Green]Green[/color]
415 [color=Darkgreen]Darkgreen[/color] 415 [color=Darkgreen]Darkgreen[/color]
416 [color=Yellowgreen]Yellowgreen[/color] 416 [color=Yellowgreen]Yellowgreen[/color]
417 [color=Olivedrab]Olivedrab[/color] 417 [color=Olivedrab]Olivedrab[/color]
418 [color=Olive]Olive[/color] 418 [color=Olive]Olive[/color]
419 [color=Darkolivegreen]Darkolivegreen[/color] 419 [color=Darkolivegreen]Darkolivegreen[/color]
420 [color=Mediumaquamarine]Mediumaquamarine[/color] 420 [color=Mediumaquamarine]Mediumaquamarine[/color]
421 [color=Darkseagreen]Darkseagreen[/color] 421 [color=Darkseagreen]Darkseagreen[/color]
422 [color=Lightseagreen]Lightseagreen[/color] 422 [color=Lightseagreen]Lightseagreen[/color]
423 [color=Darkcyan]Darkcyan[/color] 423 [color=Darkcyan]Darkcyan[/color]
424 [color=Teal]Teal[/color] 424 [color=Teal]Teal[/color]
425 [color=#00FFFF]00FFFF[/color] 425 [color=#00FFFF]00FFFF[/color]
426 [color=Cyan]Cyan[/color] 426 [color=Cyan]Cyan[/color]
427 [color=Lightcyan]Lightcyan[/color] 427 [color=Lightcyan]Lightcyan[/color]
428 [color=Paleturquoise]Paleturquoise[/color] 428 [color=Paleturquoise]Paleturquoise[/color]
429 [color=Aquamarine]Aquamarine[/color] 429 [color=Aquamarine]Aquamarine[/color]
430 [color=Turquoise]Turquoise[/color] 430 [color=Turquoise]Turquoise[/color]
431 [color=Mediumturquoise]Mediumturquoise[/color] 431 [color=Mediumturquoise]Mediumturquoise[/color]
432 [color=Darkturquoise]Darkturquoise[/color] 432 [color=Darkturquoise]Darkturquoise[/color]
433 [color=Cadetblue]Cadetblue[/color] 433 [color=Cadetblue]Cadetblue[/color]
434 [color=Steelblue]Steelblue[/color] 434 [color=Steelblue]Steelblue[/color]
435 [color=Lightsteelblue]Lightsteelblue[/color] 435 [color=Lightsteelblue]Lightsteelblue[/color]
436 [color=Lightblue]Lightblue[/color] 436 [color=Lightblue]Lightblue[/color]
437 [color=Powderblue]Powderblue[/color] 437 [color=Powderblue]Powderblue[/color]
438 [color=Lightskyblue]Lightskyblue[/color] 438 [color=Lightskyblue]Lightskyblue[/color]
439 [color=Skyblue]Skyblue[/color] 439 [color=Skyblue]Skyblue[/color]
440 [color=Cornflowerblue]Cornflowerblue[/color] 440 [color=Cornflowerblue]Cornflowerblue[/color]
441 [color=Deepskyblue]Deepskyblue[/color] 441 [color=Deepskyblue]Deepskyblue[/color]
442 [color=Dodgerblue]Dodgerblue[/color] 442 [color=Dodgerblue]Dodgerblue[/color]
443 [color=Royalblue]Royalblue[/color] 443 [color=Royalblue]Royalblue[/color]
444 [color=Blue]Blue[/color] 444 [color=Blue]Blue[/color]
445 [color=Mediumblue]Mediumblue[/color] 445 [color=Mediumblue]Mediumblue[/color]
446 [color=Darkblue]Darkblue[/color] 446 [color=Darkblue]Darkblue[/color]
447 [color=Navy]Navy[/color] 447 [color=Navy]Navy[/color]
448 [color=Midnightblue]Midnightblue[/color] 448 [color=Midnightblue]Midnightblue[/color]
449 [color=Cornsilk]Cornsilk[/color] 449 [color=Cornsilk]Cornsilk[/color]
450 [color=Blanchedalmond]Blanchedalmond[/color] 450 [color=Blanchedalmond]Blanchedalmond[/color]
451 [color=Bisque]Bisque[/color] 451 [color=Bisque]Bisque[/color]
452 [color=Navajowhite]Navajowhite[/color] 452 [color=Navajowhite]Navajowhite[/color]
453 [color=Wheat]Wheat[/color] 453 [color=Wheat]Wheat[/color]
454 [color=Burlywood]Burlywood[/color] 454 [color=Burlywood]Burlywood[/color]
455 [color=Tan]Tan[/color] 455 [color=Tan]Tan[/color]
456 [color=Rosybrown]Rosybrown[/color] 456 [color=Rosybrown]Rosybrown[/color]
457 [color=Sandybrown]Sandybrown[/color] 457 [color=Sandybrown]Sandybrown[/color]
458 [color=Peru]Peru[/color] 458 [color=Peru]Peru[/color]
459 [color=Chocolate]Chocolate[/color] 459 [color=Chocolate]Chocolate[/color]
460 [color=Saddlebrown]Saddlebrown[/color] 460 [color=Saddlebrown]Saddlebrown[/color]
461 [color=Sienna]Sienna[/color] 461 [color=Sienna]Sienna[/color]
462 [color=Brown]Brown[/color] 462 [color=Brown]Brown[/color]
463 [color=White]White[/color] 463 [color=White]White[/color]
464 [color=Snow]Snow[/color] 464 [color=Snow]Snow[/color]
465 [color=Honeydew]Honeydew[/color] 465 [color=Honeydew]Honeydew[/color]
466 [color=Mintcream]Mintcream[/color] 466 [color=Mintcream]Mintcream[/color]
467 [color=Azure]Azure[/color] 467 [color=Azure]Azure[/color]
468 [color=Aliceblue]Aliceblue[/color] 468 [color=Aliceblue]Aliceblue[/color]
469 [color=Ghostwhite]Ghostwhite[/color] 469 [color=Ghostwhite]Ghostwhite[/color]
470 [color=Whitesmoke]Whitesmoke[/color] 470 [color=Whitesmoke]Whitesmoke[/color]
471 [color=Seashell]Seashell[/color] 471 [color=Seashell]Seashell[/color]
472 [color=Beige]Beige[/color] 472 [color=Beige]Beige[/color]
473 [color=Oldlace]Oldlace[/color] 473 [color=Oldlace]Oldlace[/color]
474 [color=Floralwhite]Floralwhite[/color] 474 [color=Floralwhite]Floralwhite[/color]
475 [color=Ivory]Ivory[/color] 475 [color=Ivory]Ivory[/color]
476 [color=Antiquewhite]Antiquewhite[/color] 476 [color=Antiquewhite]Antiquewhite[/color]
477 [color=Linen]Linen[/color] 477 [color=Linen]Linen[/color]
478 [color=Lavenderblush]Lavenderblush[/color] 478 [color=Lavenderblush]Lavenderblush[/color]
479 [color=Mistyrose]Mistyrose[/color] 479 [color=Mistyrose]Mistyrose[/color]
480 [color=Gainsboro]Gainsboro[/color] 480 [color=Gainsboro]Gainsboro[/color]
481 [color=Lightgray]Lightgray[/color] 481 [color=Lightgray]Lightgray[/color]
482 [color=Silver]Silver[/color] 482 [color=Silver]Silver[/color]
483 [color=Darkgray]Darkgray[/color] 483 [color=Darkgray]Darkgray[/color]
484 [color=Dimgray]Dimgray[/color] 484 [color=Dimgray]Dimgray[/color]
485 [color=Gray]Gray[/color] 485 [color=Gray]Gray[/color]
486 [color=Lightslategray]Lightslategray[/color] 486 [color=Lightslategray]Lightslategray[/color]
487 [color=Slategray]Slategray[/color] 487 [color=Slategray]Slategray[/color]
488 [color=Darkslategray]Darkslategray[/color] 488 [color=Darkslategray]Darkslategray[/color]
489 [color=Black]Black[/color] 489 [color=Black]Black[/color]
490 [/spoiler] 490 [/spoiler]
491 [/spoiler] 491 [/spoiler]
492 \n 492 \n
493 [color=Deepskyblue]CODE:[/color] 493 [color=Deepskyblue]CODE:[/color]
494 \n 494 \n
495 [spoiler] 495 [spoiler]
496 edit unit defs customparams 496 edit unit defs customparams
497 [spoiler] 497 [spoiler]
498 [q]{{{ 498 [q]{{{
499 for name, example in pairs(UnitDefs) do 499 for name, example in pairs(UnitDefs) do
500 if example.customparams and example.customparams.pylonrange then 500 if example.customparams and example.customparams.pylonrange then
501 example.customparams.pylonrange = example.customparams.pylonrange * 0.5 501 example.customparams.pylonrange = example.customparams.pylonrange * 0.5
502 end 502 end
503 end 503 end
504 }}}[/q] 504 }}}[/q]
505 [/spoiler] 505 [/spoiler]
506 edit weapon defs 506 edit weapon defs
507 [spoiler] 507 [spoiler]
508 [q]{{{ 508 [q]{{{
509 for name, example in pairs(UnitDefs) do 509 for name, example in pairs(UnitDefs) do
510 if example.weapondefs then 510 if example.weapondefs then
511 for _, example2 in pairs(example.weapondefs) do 511 for _, example2 in pairs(example.weapondefs) do
512 if example2.flighttime then 512 if example2.flighttime then
513 example2.flighttime = example2.flighttime * 4 513 example2.flighttime = example2.flighttime * 4
514 end 514 end
515 end 515 end
516 end 516 end
517 end 517 end
518 }}}[/q] 518 }}}[/q]
519 [/spoiler] 519 [/spoiler]
520 edit unit defs 520 edit unit defs
521 [spoiler] 521 [spoiler]
522 [q]{{{ 522 [q]{{{
523 for name, example in pairs(UnitDefs) do 523 for name, example in pairs(UnitDefs) do
524 if example.metalcost then 524 if example.metalcost then
525 example.metalcost = example.metalcost * 0.25 525 example.metalcost = example.metalcost * 0.25
526 end 526 end
527 end 527 end
528 }}}[/q] 528 }}}[/q]
529 [/spoiler] 529 [/spoiler]
530 reverse unit stat uning range map 530 reverse unit stat uning range map
531 [spoiler] 531 [spoiler]
532 [q]{{{ 532 [q]{{{
533 local unit_metalcost_ranges = { 533 local unit_metalcost_ranges = {
534 ["Duck"] = {80, 1900}, 534 ["Duck"] = {80, 1900},
535 ["Archer"] = {80, 1900}, 535 ["Archer"] = {80, 1900},
536 ["Bulkhead"] = {80, 1900}, 536 ["Bulkhead"] = {80, 1900},
537 ["Buoy"] = {80, 1900}, 537 ["Buoy"] = {80, 1900},
538 ["Scallop"] = {80, 1900}, 538 ["Scallop"] = {80, 1900},
539 ["Grizzly"] = {80, 1900}, 539 ["Grizzly"] = {80, 1900},
540 ["Angler"] = {80, 1900}, 540 ["Angler"] = {80, 1900},
541 ["Limpet"] = {80, 1900}, 541 ["Limpet"] = {80, 1900},
542 ["Djinn"] = {80, 1900}, 542 ["Djinn"] = {80, 1900},
543 ["Lobster"] = {80, 1900}, 543 ["Lobster"] = {80, 1900},
544 ["Dagger"] = {80, 1100}, 544 ["Dagger"] = {80, 1100},
545 ["Scalpel"] = {80, 1100}, 545 ["Scalpel"] = {80, 1100},
546 ["Halberd"] = {80, 1100}, 546 ["Halberd"] = {80, 1100},
547 ["Claymore"] = {80, 1100}, 547 ["Claymore"] = {80, 1100},
548 ["Mace"] = {80, 1100}, 548 ["Mace"] = {80, 1100},
549 ["Lance"] = {80, 1100}, 549 ["Lance"] = {80, 1100},
550 ["Flail"] = {80, 1100}, 550 ["Flail"] = {80, 1100},
551 ["Bolas"] = {80, 1100}, 551 ["Bolas"] = {80, 1100},
552 ["Glaive"] = {65, 750}, 552 ["Glaive"] = {65, 750},
553 ["Scythe"] = {65, 750}, 553 ["Scythe"] = {65, 750},
554 ["Ronin"] = {65, 750}, 554 ["Ronin"] = {65, 750},
555 ["Reaver"] = {65, 750}, 555 ["Reaver"] = {65, 750},
556 ["Knight"] = {65, 750}, 556 ["Knight"] = {65, 750},
557 ["Sling"] = {65, 750}, 557 ["Sling"] = {65, 750},
558 ["Phantom"] = {65, 750}, 558 ["Phantom"] = {65, 750},
559 ["Gremlin"] = {65, 750}, 559 ["Gremlin"] = {65, 750},
560 ["Imp"] = {65, 750}, 560 ["Imp"] = {65, 750},
561 ["Iris"] = {65, 750}, 561 ["Iris"] = {65, 750},
562 ["Flea"] = {25, 1600}, 562 ["Flea"] = {25, 1600},
563 ["Hermit"] = {25, 1600}, 563 ["Hermit"] = {25, 1600},
564 ["Venom"] = {25, 1600}, 564 ["Venom"] = {25, 1600},
565 ["Redback"] = {25, 1600}, 565 ["Redback"] = {25, 1600},
566 ["Recluse"] = {25, 1600}, 566 ["Recluse"] = {25, 1600},
567 ["Crab"] = {25, 1600}, 567 ["Crab"] = {25, 1600},
568 ["Tarantula"] = {25, 1600}, 568 ["Tarantula"] = {25, 1600},
569 ["Widow"] = {25, 1600}, 569 ["Widow"] = {25, 1600},
570 ["Dirtbag"] = {30, 620}, 570 ["Dirtbag"] = {30, 620},
571 ["Bandit"] = {30, 620}, 571 ["Bandit"] = {30, 620},
572 ["Rogue"] = {30, 620}, 572 ["Rogue"] = {30, 620},
573 ["Thug"] = {30, 620}, 573 ["Thug"] = {30, 620},
574 ["Outlaw"] = {30, 620}, 574 ["Outlaw"] = {30, 620},
575 ["Felon"] = {30, 620}, 575 ["Felon"] = {30, 620},
576 ["Racketeer"] = {30, 620}, 576 ["Racketeer"] = {30, 620},
577 ["Vandal"] = {30, 620}, 577 ["Vandal"] = {30, 620},
578 ["Snitch"] = {30, 620}, 578 ["Snitch"] = {30, 620},
579 ["Aspis"] = {30, 620}, 579 ["Aspis"] = {30, 620},
580 ["Puppy"] = {45, 1700}, 580 ["Puppy"] = {45, 1700},
581 ["Pyro"] = {45, 1700}, 581 ["Pyro"] = {45, 1700},
582 ["Placeholder"] = {45, 1700}, 582 ["Placeholder"] = {45, 1700},
583 ["Moderator"] = {45, 1700}, 583 ["Moderator"] = {45, 1700},
584 ["Jack"] = {45, 1700}, 584 ["Jack"] = {45, 1700},
585 ["Jugglenaut"] = {45, 1700}, 585 ["Jugglenaut"] = {45, 1700},
586 ["Firewalker"] = {45, 1700}, 586 ["Firewalker"] = {45, 1700},
587 ["Toad"] = {45, 1700}, 587 ["Toad"] = {45, 1700},
588 ["Kodachi"] = {170, 2200}, 588 ["Kodachi"] = {170, 2200},
589 ["Blitz"] = {170, 2200}, 589 ["Blitz"] = {170, 2200},
590 ["Ogre"] = {170, 2200}, 590 ["Ogre"] = {170, 2200},
591 ["Minotaur"] = {170, 2200}, 591 ["Minotaur"] = {170, 2200},
592 ["Cyclops"] = {170, 2200}, 592 ["Cyclops"] = {170, 2200},
593 ["Emissary"] = {170, 2200}, 593 ["Emissary"] = {170, 2200},
594 ["Tremor"] = {170, 2200}, 594 ["Tremor"] = {170, 2200},
595 ["Ettin"] = {170, 2200}, 595 ["Ettin"] = {170, 2200},
596 ["Cutter"] = {65, 1200}, 596 ["Cutter"] = {65, 1200},
597 ["Hunter"] = {65, 1200}, 597 ["Hunter"] = {65, 1200},
598 ["Seawolf"] = {65, 1200}, 598 ["Seawolf"] = {65, 1200},
599 ["Corsair"] = {65, 1200}, 599 ["Corsair"] = {65, 1200},
600 ["Mistral"] = {65, 1200}, 600 ["Mistral"] = {65, 1200},
601 ["Siren"] = {65, 1200}, 601 ["Siren"] = {65, 1200},
602 ["Envoy"] = {65, 1200}, 602 ["Envoy"] = {65, 1200},
603 ["Zephyr"] = {65, 1200}, 603 ["Zephyr"] = {65, 1200},
604 ["Blastwing"] = {45, 4200}, 604 ["Blastwing"] = {45, 4200},
605 ["Gnat"] = {45, 4200}, 605 ["Gnat"] = {45, 4200},
606 ["Locust"] = {45, 4200}, 606 ["Locust"] = {45, 4200},
607 ["Harpy"] = {45, 4200}, 607 ["Harpy"] = {45, 4200},
608 ["Nimbus"] = {45, 4200}, 608 ["Nimbus"] = {45, 4200},
609 ["Revenant"] = {45, 4200}, 609 ["Revenant"] = {45, 4200},
610 ["Krow"] = {45, 4200}, 610 ["Krow"] = {45, 4200},
611 ["Trident"] = {45, 4200}, 611 ["Trident"] = {45, 4200},
612 ["Charon"] = {45, 4200}, 612 ["Charon"] = {45, 4200},
613 ["Hercules"] = {45, 4200}, 613 ["Hercules"] = {45, 4200},
614 ["Ultimatum"] = {2500, 24000}, 614 ["Ultimatum"] = {2500, 24000},
615 ["Scorpion"] = {2500, 24000}, 615 ["Scorpion"] = {2500, 24000},
616 ["Dante"] = {2500, 24000}, 616 ["Dante"] = {2500, 24000},
617 ["Merlin"] = {2500, 24000}, 617 ["Merlin"] = {2500, 24000},
618 ["Funnelweb"] = {2500, 24000}, 618 ["Funnelweb"] = {2500, 24000},
619 ["Paladin"] = {2500, 24000}, 619 ["Paladin"] = {2500, 24000},
620 ["Detriment"] = {2500, 24000}, 620 ["Detriment"] = {2500, 24000},
621 ["Shogun"] = {2500, 24000}, 621 ["Shogun"] = {2500, 24000},
622 ["Reef"] = {2500, 24000}, 622 ["Reef"] = {2500, 24000},
623 ["Scylla"] = {2500, 24000}, 623 ["Scylla"] = {2500, 24000},
624 ["Swift"] = {150, 2000}, 624 ["Swift"] = {150, 2000},
625 ["Raptor"] = {150, 2000}, 625 ["Raptor"] = {150, 2000},
626 ["Raven"] = {150, 2000}, 626 ["Raven"] = {150, 2000},
627 ["Magpie"] = {150, 2000}, 627 ["Magpie"] = {150, 2000},
628 ["Phoenix"] = {150, 2000}, 628 ["Phoenix"] = {150, 2000},
629 ["Thunderbird"] = {150, 2000}, 629 ["Thunderbird"] = {150, 2000},
630 ["Likho"] = {150, 2000}, 630 ["Likho"] = {150, 2000},
631 ["Odin"] = {150, 2000}, 631 ["Odin"] = {150, 2000},
632 ["Sparrow"] = {150, 2000}, 632 ["Sparrow"] = {150, 2000},
633 ["Owl"] = {150, 2000}, 633 ["Owl"] = {150, 2000},
634 ["Dart"] = {40, 700}, 634 ["Dart"] = {40, 700},
635 ["Scorcher"] = {40, 700}, 635 ["Scorcher"] = {40, 700},
636 ["Fencer"] = {40, 700}, 636 ["Fencer"] = {40, 700},
637 ["Ripper"] = {40, 700}, 637 ["Ripper"] = {40, 700},
638 ["Ravager"] = {40, 700}, 638 ["Ravager"] = {40, 700},
639 ["Dominatrix"] = {40, 700}, 639 ["Dominatrix"] = {40, 700},
640 ["Badger"] = {40, 700}, 640 ["Badger"] = {40, 700},
641 ["Impaler"] = {40, 700}, 641 ["Impaler"] = {40, 700},
642 ["Crasher"] = {40, 700} 642 ["Crasher"] = {40, 700}
643 } 643 }
644 for name, ud in pairs(UnitDefs) do 644 for name, ud in pairs(UnitDefs) do
645 if unit_metalcost_ranges[ud.name] then 645 if unit_metalcost_ranges[ud.name] then
646 local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name]) 646 local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name])
647 if ud.metalcost then 647 if ud.metalcost then
648 local distance_metalcost_midpoint = ud.metalcost - min_metalcost 648 local distance_metalcost_midpoint = ud.metalcost - min_metalcost
649 ud.metalcost = max_metalcost - distance_metalcost_midpoint 649 ud.metalcost = max_metalcost - distance_metalcost_midpoint
650 end 650 end
651 end 651 end
652 end 652 end
653 }}}[/q] 653 }}}[/q]
654 [/spoiler] 654 [/spoiler]
655 reverse unit stat based on min max range 655 reverse unit stat based on min max range
656 [spoiler] 656 [spoiler]
657 [q]{{{ 657 [q]{{{
658 for name, ud in pairs(UnitDefs) do 658 for name, ud in pairs(UnitDefs) do
659 if ud.weapondefs then 659 if ud.weapondefs then
660 for _, wd in pairs(ud.weapondefs) do 660 for _, wd in pairs(ud.weapondefs) do
661 local min_range = 1 661 local min_range = 1
662 local max_range = 10000 662 local max_range = 10000
663 if wd.range then 663 if wd.range then
664 local distance_from_midpoint = wd.range - min_range 664 local distance_from_midpoint = wd.range - min_range
665 wd.range = max_range - distance_range_midpoint 665 wd.range = max_range - distance_range_midpoint
666 end 666 end
667 end 667 end
668 end 668 end
669 end 669 end
670 }}}[/q] 670 }}}[/q]
671 [/spoiler] 671 [/spoiler]
672 full tweak list 672 full tweak list
673 [spoiler] 673 [spoiler]
674 [q]{{{ 674 [q]{{{
675 { 675 {
676 factorycloak = { 676 factorycloak = {
677 customParams = { 677 customParams = {
678 }, 678 },
679 sfxtypes = { 679 sfxtypes = {
680 explosiongenerators = { 680 explosiongenerators = {
681 }, 681 },
682 }, 682 },
683 weapons = { 683 weapons = {
684 { 684 {
685 }, 685 },
686 }, 686 },
687 weaponDefs = { 687 weaponDefs = {
688 WEAPON = { 688 WEAPON = {
689 customParams = { 689 customParams = {
690 }, 690 },
691 damage = { 691 damage = {
692 }, 692 },
693 }, 693 },
694 }, 694 },
695 featureDefs = { 695 featureDefs = {
696 DEAD = { 696 DEAD = {
697 }, 697 },
698 HEAP = { 698 HEAP = {
699 }, 699 },
700 }, 700 },
701 }, 701 },
702 factoryshield = { 702 factoryshield = {
703 customParams = { 703 customParams = {
704 }, 704 },
705 sfxtypes = { 705 sfxtypes = {
706 explosiongenerators = { 706 explosiongenerators = {
707 }, 707 },
708 }, 708 },
709 weapons = { 709 weapons = {
710 { 710 {
711 }, 711 },
712 }, 712 },
713 weaponDefs = { 713 weaponDefs = {
714 WEAPON = { 714 WEAPON = {
715 customParams = { 715 customParams = {
716 }, 716 },
717 damage = { 717 damage = {
718 }, 718 },
719 }, 719 },
720 }, 720 },
721 featureDefs = { 721 featureDefs = {
722 DEAD = { 722 DEAD = {
723 }, 723 },
724 HEAP = { 724 HEAP = {
725 }, 725 },
726 }, 726 },
727 }, 727 },
728 factoryveh = { 728 factoryveh = {
729 customParams = { 729 customParams = {
730 }, 730 },
731 sfxtypes = { 731 sfxtypes = {
732 explosiongenerators = { 732 explosiongenerators = {
733 }, 733 },
734 }, 734 },
735 weapons = { 735 weapons = {
736 { 736 {
737 }, 737 },
738 }, 738 },
739 weaponDefs = { 739 weaponDefs = {
740 WEAPON = { 740 WEAPON = {
741 customParams = { 741 customParams = {
742 }, 742 },
743 damage = { 743 damage = {
744 }, 744 },
745 }, 745 },
746 }, 746 },
747 featureDefs = { 747 featureDefs = {
748 DEAD = { 748 DEAD = {
749 }, 749 },
750 HEAP = { 750 HEAP = {
751 }, 751 },
752 }, 752 },
753 }, 753 },
754 factoryhover = { 754 factoryhover = {
755 customParams = { 755 customParams = {
756 }, 756 },
757 sfxtypes = { 757 sfxtypes = {
758 explosiongenerators = { 758 explosiongenerators = {
759 }, 759 },
760 }, 760 },
761 weapons = { 761 weapons = {
762 { 762 {
763 }, 763 },
764 }, 764 },
765 weaponDefs = { 765 weaponDefs = {
766 WEAPON = { 766 WEAPON = {
767 customParams = { 767 customParams = {
768 }, 768 },
769 damage = { 769 damage = {
770 }, 770 },
771 }, 771 },
772 }, 772 },
773 featureDefs = { 773 featureDefs = {
774 DEAD = { 774 DEAD = {
775 }, 775 },
776 HEAP = { 776 HEAP = {
777 }, 777 },
778 }, 778 },
779 }, 779 },
780 factorygunship = { 780 factorygunship = {
781 customParams = { 781 customParams = {
782 }, 782 },
783 sfxtypes = { 783 sfxtypes = {
784 explosiongenerators = { 784 explosiongenerators = {
785 }, 785 },
786 }, 786 },
787 weapons = { 787 weapons = {
788 { 788 {
789 }, 789 },
790 }, 790 },
791 weaponDefs = { 791 weaponDefs = {
792 WEAPON = { 792 WEAPON = {
793 customParams = { 793 customParams = {
794 }, 794 },
795 damage = { 795 damage = {
796 }, 796 },
797 }, 797 },
798 }, 798 },
799 featureDefs = { 799 featureDefs = {
800 DEAD = { 800 DEAD = {
801 }, 801 },
802 HEAP = { 802 HEAP = {
803 }, 803 },
804 }, 804 },
805 }, 805 },
806 factoryplane = { 806 factoryplane = {
807 customParams = { 807 customParams = {
808 }, 808 },
809 sfxtypes = { 809 sfxtypes = {
810 explosiongenerators = { 810 explosiongenerators = {
811 }, 811 },
812 }, 812 },
813 weapons = { 813 weapons = {
814 { 814 {
815 }, 815 },
816 }, 816 },
817 weaponDefs = { 817 weaponDefs = {
818 WEAPON = { 818 WEAPON = {
819 customParams = { 819 customParams = {
820 }, 820 },
821 damage = { 821 damage = {
822 }, 822 },
823 }, 823 },
824 }, 824 },
825 featureDefs = { 825 featureDefs = {
826 DEAD = { 826 DEAD = {
827 }, 827 },
828 HEAP = { 828 HEAP = {
829 }, 829 },
830 }, 830 },
831 }, 831 },
832 factoryspider = { 832 factoryspider = {
833 customParams = { 833 customParams = {
834 }, 834 },
835 sfxtypes = { 835 sfxtypes = {
836 explosiongenerators = { 836 explosiongenerators = {
837 }, 837 },
838 }, 838 },
839 weapons = { 839 weapons = {
840 { 840 {
841 }, 841 },
842 }, 842 },
843 weaponDefs = { 843 weaponDefs = {
844 WEAPON = { 844 WEAPON = {
845 customParams = { 845 customParams = {
846 }, 846 },
847 damage = { 847 damage = {
848 }, 848 },
849 }, 849 },
850 }, 850 },
851 featureDefs = { 851 featureDefs = {
852 DEAD = { 852 DEAD = {
853 }, 853 },
854 HEAP = { 854 HEAP = {
855 }, 855 },
856 }, 856 },
857 }, 857 },
858 factoryjump = { 858 factoryjump = {
859 customParams = { 859 customParams = {
860 }, 860 },
861 sfxtypes = { 861 sfxtypes = {
862 explosiongenerators = { 862 explosiongenerators = {
863 }, 863 },
864 }, 864 },
865 weapons = { 865 weapons = {
866 { 866 {
867 }, 867 },
868 }, 868 },
869 weaponDefs = { 869 weaponDefs = {
870 WEAPON = { 870 WEAPON = {
871 customParams = { 871 customParams = {
872 }, 872 },
873 damage = { 873 damage = {
874 }, 874 },
875 }, 875 },
876 }, 876 },
877 featureDefs = { 877 featureDefs = {
878 DEAD = { 878 DEAD = {
879 }, 879 },
880 HEAP = { 880 HEAP = {
881 }, 881 },
882 }, 882 },
883 }, 883 },
884 factorytank = { 884 factorytank = {
885 customParams = { 885 customParams = {
886 }, 886 },
887 sfxtypes = { 887 sfxtypes = {
888 explosiongenerators = { 888 explosiongenerators = {
889 }, 889 },
890 }, 890 },
891 weapons = { 891 weapons = {
892 { 892 {
893 }, 893 },
894 }, 894 },
895 weaponDefs = { 895 weaponDefs = {
896 WEAPON = { 896 WEAPON = {
897 customParams = { 897 customParams = {
898 }, 898 },
899 damage = { 899 damage = {
900 }, 900 },
901 }, 901 },
902 }, 902 },
903 featureDefs = { 903 featureDefs = {
904 DEAD = { 904 DEAD = {
905 }, 905 },
906 HEAP = { 906 HEAP = {
907 }, 907 },
908 }, 908 },
909 }, 909 },
910 factoryamph = { 910 factoryamph = {
911 customParams = { 911 customParams = {
912 }, 912 },
913 sfxtypes = { 913 sfxtypes = {
914 explosiongenerators = { 914 explosiongenerators = {
915 }, 915 },
916 }, 916 },
917 weapons = { 917 weapons = {
918 { 918 {
919 }, 919 },
920 }, 920 },
921 weaponDefs = { 921 weaponDefs = {
922 WEAPON = { 922 WEAPON = {
923 customParams = { 923 customParams = {
924 }, 924 },
925 damage = { 925 damage = {
926 }, 926 },
927 }, 927 },
928 }, 928 },
929 featureDefs = { 929 featureDefs = {
930 DEAD = { 930 DEAD = {
931 }, 931 },
932 HEAP = { 932 HEAP = {
933 }, 933 },
934 }, 934 },
935 }, 935 },
936 factoryship = { 936 factoryship = {
937 customParams = { 937 customParams = {
938 }, 938 },
939 sfxtypes = { 939 sfxtypes = {
940 explosiongenerators = { 940 explosiongenerators = {
941 }, 941 },
942 }, 942 },
943 weapons = { 943 weapons = {
944 { 944 {
945 }, 945 },
946 }, 946 },
947 weaponDefs = { 947 weaponDefs = {
948 WEAPON = { 948 WEAPON = {
949 customParams = { 949 customParams = {
950 }, 950 },
951 damage = { 951 damage = {
952 }, 952 },
953 }, 953 },
954 }, 954 },
955 featureDefs = { 955 featureDefs = {
956 DEAD = { 956 DEAD = {
957 }, 957 },
958 HEAP = { 958 HEAP = {
959 }, 959 },
960 }, 960 },
961 }, 961 },
962 striderhub = { 962 striderhub = {
963 customParams = { 963 customParams = {
964 }, 964 },
965 sfxtypes = { 965 sfxtypes = {
966 explosiongenerators = { 966 explosiongenerators = {
967 }, 967 },
968 }, 968 },
969 weapons = { 969 weapons = {
970 { 970 {
971 }, 971 },
972 }, 972 },
973 weaponDefs = { 973 weaponDefs = {
974 WEAPON = { 974 WEAPON = {
975 customParams = { 975 customParams = {
976 }, 976 },
977 damage = { 977 damage = {
978 }, 978 },
979 }, 979 },
980 }, 980 },
981 featureDefs = { 981 featureDefs = {
982 DEAD = { 982 DEAD = {
983 }, 983 },
984 HEAP = { 984 HEAP = {
985 }, 985 },
986 }, 986 },
987 }, 987 },
988 staticmex = { 988 staticmex = {
989 customParams = { 989 customParams = {
990 }, 990 },
991 sfxtypes = { 991 sfxtypes = {
992 explosiongenerators = { 992 explosiongenerators = {
993 }, 993 },
994 }, 994 },
995 weapons = { 995 weapons = {
996 { 996 {
997 }, 997 },
998 }, 998 },
999 weaponDefs = { 999 weaponDefs = {
1000 WEAPON = { 1000 WEAPON = {
1001 customParams = { 1001 customParams = {
1002 }, 1002 },
1003 damage = { 1003 damage = {
1004 }, 1004 },
1005 }, 1005 },
1006 }, 1006 },
1007 featureDefs = { 1007 featureDefs = {
1008 DEAD = { 1008 DEAD = {
1009 }, 1009 },
1010 HEAP = { 1010 HEAP = {
1011 }, 1011 },
1012 }, 1012 },
1013 }, 1013 },
1014 energywind = { 1014 energywind = {
1015 customParams = { 1015 customParams = {
1016 }, 1016 },
1017 sfxtypes = { 1017 sfxtypes = {
1018 explosiongenerators = { 1018 explosiongenerators = {
1019 }, 1019 },
1020 }, 1020 },
1021 weapons = { 1021 weapons = {
1022 { 1022 {
1023 }, 1023 },
1024 }, 1024 },
1025 weaponDefs = { 1025 weaponDefs = {
1026 WEAPON = { 1026 WEAPON = {
1027 customParams = { 1027 customParams = {
1028 }, 1028 },
1029 damage = { 1029 damage = {
1030 }, 1030 },
1031 }, 1031 },
1032 }, 1032 },
1033 featureDefs = { 1033 featureDefs = {
1034 DEAD = { 1034 DEAD = {
1035 }, 1035 },
1036 HEAP = { 1036 HEAP = {
1037 }, 1037 },
1038 }, 1038 },
1039 }, 1039 },
1040 energysolar = { 1040 energysolar = {
1041 customParams = { 1041 customParams = {
1042 }, 1042 },
1043 sfxtypes = { 1043 sfxtypes = {
1044 explosiongenerators = { 1044 explosiongenerators = {
1045 }, 1045 },
1046 }, 1046 },
1047 weapons = { 1047 weapons = {
1048 { 1048 {
1049 }, 1049 },
1050 }, 1050 },
1051 weaponDefs = { 1051 weaponDefs = {
1052 WEAPON = { 1052 WEAPON = {
1053 customParams = { 1053 customParams = {
1054 }, 1054 },
1055 damage = { 1055 damage = {
1056 }, 1056 },
1057 }, 1057 },
1058 }, 1058 },
1059 featureDefs = { 1059 featureDefs = {
1060 DEAD = { 1060 DEAD = {
1061 }, 1061 },
1062 HEAP = { 1062 HEAP = {
1063 }, 1063 },
1064 }, 1064 },
1065 }, 1065 },
1066 energygeo = { 1066 energygeo = {
1067 customParams = { 1067 customParams = {
1068 }, 1068 },
1069 sfxtypes = { 1069 sfxtypes = {
1070 explosiongenerators = { 1070 explosiongenerators = {
1071 }, 1071 },
1072 }, 1072 },
1073 weapons = { 1073 weapons = {
1074 { 1074 {
1075 }, 1075 },
1076 }, 1076 },
1077 weaponDefs = { 1077 weaponDefs = {
1078 WEAPON = { 1078 WEAPON = {
1079 customParams = { 1079 customParams = {
1080 }, 1080 },
1081 damage = { 1081 damage = {
1082 }, 1082 },
1083 }, 1083 },
1084 }, 1084 },
1085 featureDefs = { 1085 featureDefs = {
1086 DEAD = { 1086 DEAD = {
1087 }, 1087 },
1088 HEAP = { 1088 HEAP = {
1089 }, 1089 },
1090 }, 1090 },
1091 }, 1091 },
1092 energyfusion = { 1092 energyfusion = {
1093 customParams = { 1093 customParams = {
1094 }, 1094 },
1095 sfxtypes = { 1095 sfxtypes = {
1096 explosiongenerators = { 1096 explosiongenerators = {
1097 }, 1097 },
1098 }, 1098 },
1099 weapons = { 1099 weapons = {
1100 { 1100 {
1101 }, 1101 },
1102 }, 1102 },
1103 weaponDefs = { 1103 weaponDefs = {
1104 WEAPON = { 1104 WEAPON = {
1105 customParams = { 1105 customParams = {
1106 }, 1106 },
1107 damage = { 1107 damage = {
1108 }, 1108 },
1109 }, 1109 },
1110 }, 1110 },
1111 featureDefs = { 1111 featureDefs = {
1112 DEAD = { 1112 DEAD = {
1113 }, 1113 },
1114 HEAP = { 1114 HEAP = {
1115 }, 1115 },
1116 }, 1116 },
1117 }, 1117 },
1118 energysingu = { 1118 energysingu = {
1119 customParams = { 1119 customParams = {
1120 }, 1120 },
1121 sfxtypes = { 1121 sfxtypes = {
1122 explosiongenerators = { 1122 explosiongenerators = {
1123 }, 1123 },
1124 }, 1124 },
1125 weapons = { 1125 weapons = {
1126 { 1126 {
1127 }, 1127 },
1128 }, 1128 },
1129 weaponDefs = { 1129 weaponDefs = {
1130 WEAPON = { 1130 WEAPON = {
1131 customParams = { 1131 customParams = {
1132 }, 1132 },
1133 damage = { 1133 damage = {
1134 }, 1134 },
1135 }, 1135 },
1136 }, 1136 },
1137 featureDefs = { 1137 featureDefs = {
1138 DEAD = { 1138 DEAD = {
1139 }, 1139 },
1140 HEAP = { 1140 HEAP = {
1141 }, 1141 },
1142 }, 1142 },
1143 }, 1143 },
1144 staticstorage = { 1144 staticstorage = {
1145 customParams = { 1145 customParams = {
1146 }, 1146 },
1147 sfxtypes = { 1147 sfxtypes = {
1148 explosiongenerators = { 1148 explosiongenerators = {
1149 }, 1149 },
1150 }, 1150 },
1151 weapons = { 1151 weapons = {
1152 { 1152 {
1153 }, 1153 },
1154 }, 1154 },
1155 weaponDefs = { 1155 weaponDefs = {
1156 WEAPON = { 1156 WEAPON = {
1157 customParams = { 1157 customParams = {
1158 }, 1158 },
1159 damage = { 1159 damage = {
1160 }, 1160 },
1161 }, 1161 },
1162 }, 1162 },
1163 featureDefs = { 1163 featureDefs = {
1164 DEAD = { 1164 DEAD = {
1165 }, 1165 },
1166 HEAP = { 1166 HEAP = {
1167 }, 1167 },
1168 }, 1168 },
1169 }, 1169 },
1170 energypylon = { 1170 energypylon = {
1171 customParams = { 1171 customParams = {
1172 }, 1172 },
1173 sfxtypes = { 1173 sfxtypes = {
1174 explosiongenerators = { 1174 explosiongenerators = {
1175 }, 1175 },
1176 }, 1176 },
1177 weapons = { 1177 weapons = {
1178 { 1178 {
1179 }, 1179 },
1180 }, 1180 },
1181 weaponDefs = { 1181 weaponDefs = {
1182 WEAPON = { 1182 WEAPON = {
1183 customParams = { 1183 customParams = {
1184 }, 1184 },
1185 damage = { 1185 damage = {
1186 }, 1186 },
1187 }, 1187 },
1188 }, 1188 },
1189 featureDefs = { 1189 featureDefs = {
1190 DEAD = { 1190 DEAD = {
1191 }, 1191 },
1192 HEAP = { 1192 HEAP = {
1193 }, 1193 },
1194 }, 1194 },
1195 }, 1195 },
1196 staticcon = { 1196 staticcon = {
1197 customParams = { 1197 customParams = {
1198 }, 1198 },
1199 sfxtypes = { 1199 sfxtypes = {
1200 explosiongenerators = { 1200 explosiongenerators = {
1201 }, 1201 },
1202 }, 1202 },
1203 weapons = { 1203 weapons = {
1204 { 1204 {
1205 }, 1205 },
1206 }, 1206 },
1207 weaponDefs = { 1207 weaponDefs = {
1208 WEAPON = { 1208 WEAPON = {
1209 customParams = { 1209 customParams = {
1210 }, 1210 },
1211 damage = { 1211 damage = {
1212 }, 1212 },
1213 }, 1213 },
1214 }, 1214 },
1215 featureDefs = { 1215 featureDefs = {
1216 DEAD = { 1216 DEAD = {
1217 }, 1217 },
1218 HEAP = { 1218 HEAP = {
1219 }, 1219 },
1220 }, 1220 },
1221 }, 1221 },
1222 staticrearm = { 1222 staticrearm = {
1223 customParams = { 1223 customParams = {
1224 }, 1224 },
1225 sfxtypes = { 1225 sfxtypes = {
1226 explosiongenerators = { 1226 explosiongenerators = {
1227 }, 1227 },
1228 }, 1228 },
1229 weapons = { 1229 weapons = {
1230 { 1230 {
1231 }, 1231 },
1232 }, 1232 },
1233 weaponDefs = { 1233 weaponDefs = {
1234 WEAPON = { 1234 WEAPON = {
1235 customParams = { 1235 customParams = {
1236 }, 1236 },
1237 damage = { 1237 damage = {
1238 }, 1238 },
1239 }, 1239 },
1240 }, 1240 },
1241 featureDefs = { 1241 featureDefs = {
1242 DEAD = { 1242 DEAD = {
1243 }, 1243 },
1244 HEAP = { 1244 HEAP = {
1245 }, 1245 },
1246 }, 1246 },
1247 }, 1247 },
1248 turretlaser = { 1248 turretlaser = {
1249 customParams = { 1249 customParams = {
1250 }, 1250 },
1251 sfxtypes = { 1251 sfxtypes = {
1252 explosiongenerators = { 1252 explosiongenerators = {
1253 }, 1253 },
1254 }, 1254 },
1255 weapons = { 1255 weapons = {
1256 { 1256 {
1257 }, 1257 },
1258 }, 1258 },
1259 weaponDefs = { 1259 weaponDefs = {
1260 WEAPON = { 1260 WEAPON = {
1261 customParams = { 1261 customParams = {
1262 }, 1262 },
1263 damage = { 1263 damage = {
1264 }, 1264 },
1265 }, 1265 },
1266 }, 1266 },
1267 featureDefs = { 1267 featureDefs = {
1268 DEAD = { 1268 DEAD = {
1269 }, 1269 },
1270 HEAP = { 1270 HEAP = {
1271 }, 1271 },
1272 }, 1272 },
1273 }, 1273 },
1274 turretmissile = { 1274 turretmissile = {
1275 customParams = { 1275 customParams = {
1276 }, 1276 },
1277 sfxtypes = { 1277 sfxtypes = {
1278 explosiongenerators = { 1278 explosiongenerators = {
1279 }, 1279 },
1280 }, 1280 },
1281 weapons = { 1281 weapons = {
1282 { 1282 {
1283 }, 1283 },
1284 }, 1284 },
1285 weaponDefs = { 1285 weaponDefs = {
1286 WEAPON = { 1286 WEAPON = {
1287 customParams = { 1287 customParams = {
1288 }, 1288 },
1289 damage = { 1289 damage = {
1290 }, 1290 },
1291 }, 1291 },
1292 }, 1292 },
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5003 weaponDefs = { 5003 weaponDefs = {
5004 WEAPON = { 5004 WEAPON = {
5005 customParams = { 5005 customParams = {
5006 }, 5006 },
5007 damage = { 5007 damage = {
5008 }, 5008 },
5009 }, 5009 },
5010 }, 5010 },
5011 featureDefs = { 5011 featureDefs = {
5012 DEAD = { 5012 DEAD = {
5013 }, 5013 },
5014 HEAP = { 5014 HEAP = {
5015 }, 5015 },
5016 }, 5016 },
5017 }, 5017 },
5018 striderdetriment = { 5018 striderdetriment = {
5019 customParams = { 5019 customParams = {
5020 }, 5020 },
5021 sfxtypes = { 5021 sfxtypes = {
5022 explosiongenerators = { 5022 explosiongenerators = {
5023 }, 5023 },
5024 }, 5024 },
5025 weapons = { 5025 weapons = {
5026 { 5026 {
5027 }, 5027 },
5028 }, 5028 },
5029 weaponDefs = { 5029 weaponDefs = {
5030 WEAPON = { 5030 WEAPON = {
5031 customParams = { 5031 customParams = {
5032 }, 5032 },
5033 damage = { 5033 damage = {
5034 }, 5034 },
5035 }, 5035 },
5036 }, 5036 },
5037 featureDefs = { 5037 featureDefs = {
5038 DEAD = { 5038 DEAD = {
5039 }, 5039 },
5040 HEAP = { 5040 HEAP = {
5041 }, 5041 },
5042 }, 5042 },
5043 }, 5043 },
5044 shipheavyarty = { 5044 shipheavyarty = {
5045 customParams = { 5045 customParams = {
5046 }, 5046 },
5047 sfxtypes = { 5047 sfxtypes = {
5048 explosiongenerators = { 5048 explosiongenerators = {
5049 }, 5049 },
5050 }, 5050 },
5051 weapons = { 5051 weapons = {
5052 { 5052 {
5053 }, 5053 },
5054 }, 5054 },
5055 weaponDefs = { 5055 weaponDefs = {
5056 WEAPON = { 5056 WEAPON = {
5057 customParams = { 5057 customParams = {
5058 }, 5058 },
5059 damage = { 5059 damage = {
5060 }, 5060 },
5061 }, 5061 },
5062 }, 5062 },
5063 featureDefs = { 5063 featureDefs = {
5064 DEAD = { 5064 DEAD = {
5065 }, 5065 },
5066 HEAP = { 5066 HEAP = {
5067 }, 5067 },
5068 }, 5068 },
5069 }, 5069 },
5070 shipcarrier = { 5070 shipcarrier = {
5071 customParams = { 5071 customParams = {
5072 }, 5072 },
5073 sfxtypes = { 5073 sfxtypes = {
5074 explosiongenerators = { 5074 explosiongenerators = {
5075 }, 5075 },
5076 }, 5076 },
5077 weapons = { 5077 weapons = {
5078 { 5078 {
5079 }, 5079 },
5080 }, 5080 },
5081 weaponDefs = { 5081 weaponDefs = {
5082 WEAPON = { 5082 WEAPON = {
5083 customParams = { 5083 customParams = {
5084 }, 5084 },
5085 damage = { 5085 damage = {
5086 }, 5086 },
5087 }, 5087 },
5088 }, 5088 },
5089 featureDefs = { 5089 featureDefs = {
5090 DEAD = { 5090 DEAD = {
5091 }, 5091 },
5092 HEAP = { 5092 HEAP = {
5093 }, 5093 },
5094 }, 5094 },
5095 }, 5095 },
5096 subtacmissile = { 5096 subtacmissile = {
5097 customParams = { 5097 customParams = {
5098 }, 5098 },
5099 sfxtypes = { 5099 sfxtypes = {
5100 explosiongenerators = { 5100 explosiongenerators = {
5101 }, 5101 },
5102 }, 5102 },
5103 weapons = { 5103 weapons = {
5104 { 5104 {
5105 }, 5105 },
5106 }, 5106 },
5107 weaponDefs = { 5107 weaponDefs = {
5108 WEAPON = { 5108 WEAPON = {
5109 customParams = { 5109 customParams = {
5110 }, 5110 },
5111 damage = { 5111 damage = {
5112 }, 5112 },
5113 }, 5113 },
5114 }, 5114 },
5115 featureDefs = { 5115 featureDefs = {
5116 DEAD = { 5116 DEAD = {
5117 }, 5117 },
5118 HEAP = { 5118 HEAP = {
5119 }, 5119 },
5120 }, 5120 },
5121 }, 5121 },
5122 } 5122 }
5123 }}}[/q] 5123 }}}[/q]
5124 [/spoiler] 5124 [/spoiler]
5125 build list 5125 build list
5126 [spoiler] 5126 [spoiler]
5127 [q]{{{ 5127 [q]{{{
5128 [[factorycloak]], 5128 [[factorycloak]],
5129 [[factoryshield]], 5129 [[factoryshield]],
5130 [[factoryveh]], 5130 [[factoryveh]],
5131 [[factoryhover]], 5131 [[factoryhover]],
5132 [[factorygunship]], 5132 [[factorygunship]],
5133 [[factoryplane]], 5133 [[factoryplane]],
5134 [[factoryspider]], 5134 [[factoryspider]],
5135 [[factoryjump]], 5135 [[factoryjump]],
5136 [[factorytank]], 5136 [[factorytank]],
5137 [[factoryamph]], 5137 [[factoryamph]],
5138 [[factoryship]], 5138 [[factoryship]],
5139 [[striderhub]], 5139 [[striderhub]],
5140 [[staticmex]], 5140 [[staticmex]],
5141 [[energywind]], 5141 [[energywind]],
5142 [[energysolar]], 5142 [[energysolar]],
5143 [[energygeo]], 5143 [[energygeo]],
5144 [[energyfusion]], 5144 [[energyfusion]],
5145 [[energysingu]], 5145 [[energysingu]],
5146 [[staticstorage]], 5146 [[staticstorage]],
5147 [[energypylon]], 5147 [[energypylon]],
5148 [[staticcon]], 5148 [[staticcon]],
5149 [[staticrearm]], 5149 [[staticrearm]],
5150 [[turretlaser]], 5150 [[turretlaser]],
5151 [[turretmissile]], 5151 [[turretmissile]],
5152 [[turretriot]], 5152 [[turretriot]],
5153 [[turretemp]], 5153 [[turretemp]],
5154 [[turretgauss]], 5154 [[turretgauss]],
5155 [[turretheavylaser]], 5155 [[turretheavylaser]],
5156 [[turretaaclose]], 5156 [[turretaaclose]],
5157 [[turretaalaser]], 5157 [[turretaalaser]],
5158 [[turretaaflak]], 5158 [[turretaaflak]],
5159 [[turretaafar]], 5159 [[turretaafar]],
5160 [[turretaaheavy]], 5160 [[turretaaheavy]],
5161 [[turretimpulse]], 5161 [[turretimpulse]],
5162 [[turrettorp]], 5162 [[turrettorp]],
5163 [[turretheavy]], 5163 [[turretheavy]],
5164 [[turretantiheavy]], 5164 [[turretantiheavy]],
5165 [[staticshield]], 5165 [[staticshield]],
5166 [[staticradar]], 5166 [[staticradar]],
5167 [[staticjammer]], 5167 [[staticjammer]],
5168 [[staticheavyradar]], 5168 [[staticheavyradar]],
5169 [[staticmissilesilo]], 5169 [[staticmissilesilo]],
5170 [[staticantinuke]], 5170 [[staticantinuke]],
5171 [[staticarty]], 5171 [[staticarty]],
5172 [[staticheavyarty]], 5172 [[staticheavyarty]],
5173 [[staticnuke]], 5173 [[staticnuke]],
5174 [[zenith]], 5174 [[zenith]],
5175 [[raveparty]], 5175 [[raveparty]],
5176 [[mahlazer]], 5176 [[mahlazer]],
5177 [[cloakcon]], 5177 [[cloakcon]],
5178 [[cloakraid]], 5178 [[cloakraid]],
5179 [[cloakskirm]], 5179 [[cloakskirm]],
5180 [[cloakriot]], 5180 [[cloakriot]],
5181 [[cloakassault]], 5181 [[cloakassault]],
5182 [[cloakarty]], 5182 [[cloakarty]],
5183 [[cloakheavyraid]], 5183 [[cloakheavyraid]],
5184 [[cloakaa]], 5184 [[cloakaa]],
5185 [[cloaksnipe]], 5185 [[cloaksnipe]],
5186 [[cloakbomb]], 5186 [[cloakbomb]],
5187 [[cloakjammer]], 5187 [[cloakjammer]],
5188 [[shieldcon]], 5188 [[shieldcon]],
5189 [[shieldraid]], 5189 [[shieldraid]],
5190 [[shieldskirm]], 5190 [[shieldskirm]],
5191 [[shieldriot]], 5191 [[shieldriot]],
5192 [[shieldassault]], 5192 [[shieldassault]],
5193 [[shieldarty]], 5193 [[shieldarty]],
5194 [[shieldscout]], 5194 [[shieldscout]],
5195 [[shieldaa]], 5195 [[shieldaa]],
5196 [[shieldfelon]], 5196 [[shieldfelon]],
5197 [[shieldbomb]], 5197 [[shieldbomb]],
5198 [[shieldshield]], 5198 [[shieldshield]],
5199 [[vehcon]], 5199 [[vehcon]],
5200 [[vehraid]], 5200 [[vehraid]],
5201 [[vehsupport]], 5201 [[vehsupport]],
5202 [[vehriot]], 5202 [[vehriot]],
5203 [[vehassault]], 5203 [[vehassault]],
5204 [[veharty]], 5204 [[veharty]],
5205 [[vehscout]], 5205 [[vehscout]],
5206 [[vehaa]], 5206 [[vehaa]],
5207 [[vehheavyarty]], 5207 [[vehheavyarty]],
5208 [[vehcapture]], 5208 [[vehcapture]],
5209 [[hovercon]], 5209 [[hovercon]],
5210 [[hoverraid]], 5210 [[hoverraid]],
5211 [[hoverskirm]], 5211 [[hoverskirm]],
5212 [[hoverriot]], 5212 [[hoverriot]],
5213 [[hoverassault]], 5213 [[hoverassault]],
5214 [[hoverarty]], 5214 [[hoverarty]],
5215 [[hoverheavyraid]], 5215 [[hoverheavyraid]],
5216 [[hoveraa]], 5216 [[hoveraa]],
5217 [[hoverdepthcharge]], 5217 [[hoverdepthcharge]],
5218 [[gunshipcon]], 5218 [[gunshipcon]],
5219 [[gunshipraid]], 5219 [[gunshipraid]],
5220 [[gunshipskirm]], 5220 [[gunshipskirm]],
5221 [[gunshipbomb]], 5221 [[gunshipbomb]],
5222 [[gunshipassault]], 5222 [[gunshipassault]],
5223 [[gunshipheavyskirm]], 5223 [[gunshipheavyskirm]],
5224 [[gunshipemp]], 5224 [[gunshipemp]],
5225 [[gunshipaa]], 5225 [[gunshipaa]],
5226 [[gunshipkrow]], 5226 [[gunshipkrow]],
5227 [[gunshiptrans]], 5227 [[gunshiptrans]],
5228 [[gunshipheavytrans]], 5228 [[gunshipheavytrans]],
5229 [[magpie]], 5229 [[magpie]],
5230 [[planecon]], 5230 [[planecon]],
5231 [[planefighter]], 5231 [[planefighter]],
5232 [[bomberriot]], 5232 [[bomberriot]],
5233 [[bomberprec]], 5233 [[bomberprec]],
5234 [[planelightscout]], 5234 [[planelightscout]],
5235 [[planeheavyfighter]], 5235 [[planeheavyfighter]],
5236 [[bomberheavy]], 5236 [[bomberheavy]],
5237 [[bomberdisarm]], 5237 [[bomberdisarm]],
5238 [[planescout]], 5238 [[planescout]],
5239 [[odin]], 5239 [[odin]],
5240 [[spidercon]], 5240 [[spidercon]],
5241 [[spiderscout]], 5241 [[spiderscout]],
5242 [[spiderskirm]], 5242 [[spiderskirm]],
5243 [[spiderriot]], 5243 [[spiderriot]],
5244 [[spiderassault]], 5244 [[spiderassault]],
5245 [[spideremp]], 5245 [[spideremp]],
5246 [[spideraa]], 5246 [[spideraa]],
5247 [[spidercrabe]], 5247 [[spidercrabe]],
5248 [[spiderantiheavy]], 5248 [[spiderantiheavy]],
5249 [[jumpcon]], 5249 [[jumpcon]],
5250 [[jumpraid]], 5250 [[jumpraid]],
5251 [[jumpskirm]], 5251 [[jumpskirm]],
5252 [[jumpblackhole]], 5252 [[jumpblackhole]],
5253 [[jumpassault]], 5253 [[jumpassault]],
5254 [[jumparty]], 5254 [[jumparty]],
5255 [[jumpscout]], 5255 [[jumpscout]],
5256 [[jumpaa]], 5256 [[jumpaa]],
5257 [[jumpsumo]], 5257 [[jumpsumo]],
5258 [[jumpbomb]], 5258 [[jumpbomb]],
5259 [[tankcon]], 5259 [[tankcon]],
5260 [[tankheavyraid]], 5260 [[tankheavyraid]],
5261 [[tankriot]], 5261 [[tankriot]],
5262 [[tankassault]], 5262 [[tankassault]],
5263 [[tankarty]], 5263 [[tankarty]],
5264 [[tankraid]], 5264 [[tankraid]],
5265 [[tankaa]], 5265 [[tankaa]],
5266 [[tankheavyassault]], 5266 [[tankheavyassault]],
5267 [[tankheavyarty]], 5267 [[tankheavyarty]],
5268 [[amphcon]], 5268 [[amphcon]],
5269 [[amphraid]], 5269 [[amphraid]],
5270 [[amphfloater]], 5270 [[amphfloater]],
5271 [[amphriot]], 5271 [[amphriot]],
5272 [[amphsupport]], 5272 [[amphsupport]],
5273 [[amphlaunch]], 5273 [[amphlaunch]],
5274 [[amphimpulse]], 5274 [[amphimpulse]],
5275 [[amphaa]], 5275 [[amphaa]],
5276 [[amphassault]], 5276 [[amphassault]],
5277 [[amphbomb]], 5277 [[amphbomb]],
5278 [[amphtele]], 5278 [[amphtele]],
5279 [[shipcon]], 5279 [[shipcon]],
5280 [[shiptorpraider]], 5280 [[shiptorpraider]],
5281 [[shipskirm]], 5281 [[shipskirm]],
5282 [[shipriot]], 5282 [[shipriot]],
5283 [[shipassault]], 5283 [[shipassault]],
5284 [[shiparty]], 5284 [[shiparty]],
5285 [[shipscout]], 5285 [[shipscout]],
5286 [[shipaa]], 5286 [[shipaa]],
5287 [[subraider]], 5287 [[subraider]],
5288 [[athena]], 5288 [[athena]],
5289 [[striderantiheavy]], 5289 [[striderantiheavy]],
5290 [[striderscorpion]], 5290 [[striderscorpion]],
5291 [[striderdante]], 5291 [[striderdante]],
5292 [[striderarty]], 5292 [[striderarty]],
5293 [[striderfunnelweb]], 5293 [[striderfunnelweb]],
5294 [[striderbantha]], 5294 [[striderbantha]],
5295 [[striderdetriment]], 5295 [[striderdetriment]],
5296 [[shipheavyarty]], 5296 [[shipheavyarty]],
5297 [[shipcarrier]], 5297 [[shipcarrier]],
5298 [[subtacmissile]], 5298 [[subtacmissile]],
5299 }}}[/q] 5299 }}}[/q]
5300 [/spoiler] 5300 [/spoiler]
5301 [spoiler] 5301 [spoiler]
5302 {{{[q] 5302 {{{[q]
5303 ud.name == "cloakcon" or 5303 ud.name == "cloakcon" or
5304 ud.name == "cloakraid" or 5304 ud.name == "cloakraid" or
5305 ud.name == "cloakskirm" or 5305 ud.name == "cloakskirm" or
5306 ud.name == "cloakriot" or 5306 ud.name == "cloakriot" or
5307 ud.name == "cloakassault" or 5307 ud.name == "cloakassault" or
5308 ud.name == "cloakarty" or 5308 ud.name == "cloakarty" or
5309 ud.name == "cloakheavyraid" or 5309 ud.name == "cloakheavyraid" or
5310 ud.name == "cloakaa" or 5310 ud.name == "cloakaa" or
5311 ud.name == "cloaksnipe" or 5311 ud.name == "cloaksnipe" or
5312 ud.name == "cloakbomb" or 5312 ud.name == "cloakbomb" or
5313 ud.name == "cloakjammer" or 5313 ud.name == "cloakjammer" or
5314 ud.name == "shieldcon" or 5314 ud.name == "shieldcon" or
5315 ud.name == "shieldraid" or 5315 ud.name == "shieldraid" or
5316 ud.name == "shieldskirm" or 5316 ud.name == "shieldskirm" or
5317 ud.name == "shieldriot" or 5317 ud.name == "shieldriot" or
5318 ud.name == "shieldassault" or 5318 ud.name == "shieldassault" or
5319 ud.name == "shieldarty" or 5319 ud.name == "shieldarty" or
5320 ud.name == "shieldscout" or 5320 ud.name == "shieldscout" or
5321 ud.name == "shieldaa" or 5321 ud.name == "shieldaa" or
5322 ud.name == "shieldfelon" or 5322 ud.name == "shieldfelon" or
5323 ud.name == "shieldbomb" or 5323 ud.name == "shieldbomb" or
5324 ud.name == "shieldshield" or 5324 ud.name == "shieldshield" or
5325 ud.name == "vehcon" or 5325 ud.name == "vehcon" or
5326 ud.name == "vehraid" or 5326 ud.name == "vehraid" or
5327 ud.name == "vehsupport" or 5327 ud.name == "vehsupport" or
5328 ud.name == "vehriot" or 5328 ud.name == "vehriot" or
5329 ud.name == "vehassault" or 5329 ud.name == "vehassault" or
5330 ud.name == "veharty" or 5330 ud.name == "veharty" or
5331 ud.name == "vehscout" or 5331 ud.name == "vehscout" or
5332 ud.name == "vehaa" or 5332 ud.name == "vehaa" or
5333 ud.name == "vehheavyarty" or 5333 ud.name == "vehheavyarty" or
5334 ud.name == "vehcapture" or 5334 ud.name == "vehcapture" or
5335 ud.name == "hovercon" or 5335 ud.name == "hovercon" or
5336 ud.name == "hoverraid" or 5336 ud.name == "hoverraid" or
5337 ud.name == "hoverskirm" or 5337 ud.name == "hoverskirm" or
5338 ud.name == "hoverriot" or 5338 ud.name == "hoverriot" or
5339 ud.name == "hoverassault" or 5339 ud.name == "hoverassault" or
5340 ud.name == "hoverarty" or 5340 ud.name == "hoverarty" or
5341 ud.name == "hoverheavyraid" or 5341 ud.name == "hoverheavyraid" or
5342 ud.name == "hoveraa" or 5342 ud.name == "hoveraa" or
5343 ud.name == "hoverdepthcharge" or 5343 ud.name == "hoverdepthcharge" or
5344 ud.name == "gunshipcon" or 5344 ud.name == "gunshipcon" or
5345 ud.name == "gunshipraid" or 5345 ud.name == "gunshipraid" or
5346 ud.name == "gunshipskirm" or 5346 ud.name == "gunshipskirm" or
5347 ud.name == "gunshipbomb" or 5347 ud.name == "gunshipbomb" or
5348 ud.name == "gunshipassault" or 5348 ud.name == "gunshipassault" or
5349 ud.name == "gunshipheavyskirm" or 5349 ud.name == "gunshipheavyskirm" or
5350 ud.name == "gunshipemp" or 5350 ud.name == "gunshipemp" or
5351 ud.name == "gunshipaa" or 5351 ud.name == "gunshipaa" or
5352 ud.name == "gunshipkrow" or 5352 ud.name == "gunshipkrow" or
5353 ud.name == "gunshiptrans" or 5353 ud.name == "gunshiptrans" or
5354 ud.name == "gunshipheavytrans" or 5354 ud.name == "gunshipheavytrans" or
5355 ud.name == "planecon" or 5355 ud.name == "planecon" or
5356 ud.name == "planefighter" or 5356 ud.name == "planefighter" or
5357 ud.name == "bomberriot" or 5357 ud.name == "bomberriot" or
5358 ud.name == "bomberprec" or 5358 ud.name == "bomberprec" or
5359 ud.name == "planelightscout" or 5359 ud.name == "planelightscout" or
5360 ud.name == "planeheavyfighter" or 5360 ud.name == "planeheavyfighter" or
5361 ud.name == "bomberheavy" or 5361 ud.name == "bomberheavy" or
5362 ud.name == "bomberdisarm" or 5362 ud.name == "bomberdisarm" or
5363 ud.name == "planescout" or 5363 ud.name == "planescout" or
5364 ud.name == "spidercon" or 5364 ud.name == "spidercon" or
5365 ud.name == "spiderscout" or 5365 ud.name == "spiderscout" or
5366 ud.name == "spiderskirm" or 5366 ud.name == "spiderskirm" or
5367 ud.name == "spiderriot" or 5367 ud.name == "spiderriot" or
5368 ud.name == "spiderassault" or 5368 ud.name == "spiderassault" or
5369 ud.name == "spideremp" or 5369 ud.name == "spideremp" or
5370 ud.name == "spideraa" or 5370 ud.name == "spideraa" or
5371 ud.name == "spidercrabe" or 5371 ud.name == "spidercrabe" or
5372 ud.name == "spiderantiheavy" or 5372 ud.name == "spiderantiheavy" or
5373 ud.name == "jumpcon" or 5373 ud.name == "jumpcon" or
5374 ud.name == "jumpraid" or 5374 ud.name == "jumpraid" or
5375 ud.name == "jumpskirm" or 5375 ud.name == "jumpskirm" or
5376 ud.name == "jumpblackhole" or 5376 ud.name == "jumpblackhole" or
5377 ud.name == "jumpassault" or 5377 ud.name == "jumpassault" or
5378 ud.name == "jumparty" or 5378 ud.name == "jumparty" or
5379 ud.name == "jumpscout" or 5379 ud.name == "jumpscout" or
5380 ud.name == "jumpaa" or 5380 ud.name == "jumpaa" or
5381 ud.name == "jumpsumo" or 5381 ud.name == "jumpsumo" or
5382 ud.name == "jumpbomb" or 5382 ud.name == "jumpbomb" or
5383 ud.name == "tankcon" or 5383 ud.name == "tankcon" or
5384 ud.name == "tankheavyraid" or 5384 ud.name == "tankheavyraid" or
5385 ud.name == "tankriot" or 5385 ud.name == "tankriot" or
5386 ud.name == "tankassault" or 5386 ud.name == "tankassault" or
5387 ud.name == "tankarty" or 5387 ud.name == "tankarty" or
5388 ud.name == "tankraid" or 5388 ud.name == "tankraid" or
5389 ud.name == "tankaa" or 5389 ud.name == "tankaa" or
5390 ud.name == "tankheavyassault" or 5390 ud.name == "tankheavyassault" or
5391 ud.name == "tankheavyarty" or 5391 ud.name == "tankheavyarty" or
5392 ud.name == "amphcon" or 5392 ud.name == "amphcon" or
5393 ud.name == "amphraid" or 5393 ud.name == "amphraid" or
5394 ud.name == "amphfloater" or 5394 ud.name == "amphfloater" or
5395 ud.name == "amphriot" or 5395 ud.name == "amphriot" or
5396 ud.name == "amphsupport" or 5396 ud.name == "amphsupport" or
5397 ud.name == "amphlaunch" or 5397 ud.name == "amphlaunch" or
5398 ud.name == "amphimpulse" or 5398 ud.name == "amphimpulse" or
5399 ud.name == "amphaa" or 5399 ud.name == "amphaa" or
5400 ud.name == "amphassault" or 5400 ud.name == "amphassault" or
5401 ud.name == "amphbomb" or 5401 ud.name == "amphbomb" or
5402 ud.name == "amphtele" or 5402 ud.name == "amphtele" or
5403 ud.name == "shipcon" or 5403 ud.name == "shipcon" or
5404 ud.name == "shiptorpraider" or 5404 ud.name == "shiptorpraider" or
5405 ud.name == "shipskirm" or 5405 ud.name == "shipskirm" or
5406 ud.name == "shipriot" or 5406 ud.name == "shipriot" or
5407 ud.name == "shipassault" or 5407 ud.name == "shipassault" or
5408 ud.name == "shiparty" or 5408 ud.name == "shiparty" or
5409 ud.name == "shipscout" or 5409 ud.name == "shipscout" or
5410 ud.name == "shipaa" or 5410 ud.name == "shipaa" or
5411 ud.name == "subraider" or 5411 ud.name == "subraider" or
5412 ud.name == "athena" or 5412 ud.name == "athena" or
5413 ud.name == "striderantiheavy" or 5413 ud.name == "striderantiheavy" or
5414 ud.name == "striderscorpion" or 5414 ud.name == "striderscorpion" or
5415 ud.name == "striderdante" or 5415 ud.name == "striderdante" or
5416 ud.name == "striderarty" or 5416 ud.name == "striderarty" or
5417 ud.name == "striderfunnelweb" or 5417 ud.name == "striderfunnelweb" or
5418 ud.name == "striderbantha" or 5418 ud.name == "striderbantha" or
5419 ud.name == "striderdetriment" or 5419 ud.name == "striderdetriment" or
5420 ud.name == "shipheavyarty" or 5420 ud.name == "shipheavyarty" or
5421 ud.name == "shipcarrier" or 5421 ud.name == "shipcarrier" or
5422 ud.name == "subtacmissile" or 5422 ud.name == "subtacmissile" or
5423 }}}[/q] 5423 }}}[/q]
5424 [/spoiler] 5424 [/spoiler]
5425 [spoiler] 5425 [spoiler]
5426 {{{[q] 5426 {{{[q]
5427 ud.name == "Conjurer" or 5427 ud.name == "Conjurer" or
5428 ud.name == "Glaive" or 5428 ud.name == "Glaive" or
5429 ud.name == "Ronin" or 5429 ud.name == "Ronin" or
5430 ud.name == "Reaver" or 5430 ud.name == "Reaver" or
5431 ud.name == "Knight" or 5431 ud.name == "Knight" or
5432 ud.name == "Sling" or 5432 ud.name == "Sling" or
5433 ud.name == "Scythe" or 5433 ud.name == "Scythe" or
5434 ud.name == "Gremlin" or 5434 ud.name == "Gremlin" or
5435 ud.name == "Phantom" or 5435 ud.name == "Phantom" or
5436 ud.name == "Imp" or 5436 ud.name == "Imp" or
5437 ud.name == "Iris" or 5437 ud.name == "Iris" or
5438 ud.name == "Convict" or 5438 ud.name == "Convict" or
5439 ud.name == "Bandit" or 5439 ud.name == "Bandit" or
5440 ud.name == "Rogue" or 5440 ud.name == "Rogue" or
5441 ud.name == "Outlaw" or 5441 ud.name == "Outlaw" or
5442 ud.name == "Thug" or 5442 ud.name == "Thug" or
5443 ud.name == "Racketeer" or 5443 ud.name == "Racketeer" or
5444 ud.name == "Dirtbag" or 5444 ud.name == "Dirtbag" or
5445 ud.name == "Vandal" or 5445 ud.name == "Vandal" or
5446 ud.name == "Felon" or 5446 ud.name == "Felon" or
5447 ud.name == "Snitch" or 5447 ud.name == "Snitch" or
5448 ud.name == "Aspis" or 5448 ud.name == "Aspis" or
5449 ud.name == "Mason" or 5449 ud.name == "Mason" or
5450 ud.name == "Scorcher" or 5450 ud.name == "Scorcher" or
5451 ud.name == "Fencer" or 5451 ud.name == "Fencer" or
5452 ud.name == "Ripper" or 5452 ud.name == "Ripper" or
5453 ud.name == "Ravager" or 5453 ud.name == "Ravager" or
5454 ud.name == "Badger" or 5454 ud.name == "Badger" or
5455 ud.name == "Dart" or 5455 ud.name == "Dart" or
5456 ud.name == "Crasher" or 5456 ud.name == "Crasher" or
5457 ud.name == "Impaler" or 5457 ud.name == "Impaler" or
5458 ud.name == "Dominatrix" or 5458 ud.name == "Dominatrix" or
5459 ud.name == "Quill" or 5459 ud.name == "Quill" or
5460 ud.name == "Dagger" or 5460 ud.name == "Dagger" or
5461 ud.name == "Scalpel" or 5461 ud.name == "Scalpel" or
5462 ud.name == "Mace" or 5462 ud.name == "Mace" or
5463 ud.name == "Halberd" or 5463 ud.name == "Halberd" or
5464 ud.name == "Lance" or 5464 ud.name == "Lance" or
5465 ud.name == "Bolas" or 5465 ud.name == "Bolas" or
5466 ud.name == "Flail" or 5466 ud.name == "Flail" or
5467 ud.name == "Claymore" or 5467 ud.name == "Claymore" or
5468 ud.name == "Wasp" or 5468 ud.name == "Wasp" or
5469 ud.name == "Locust" or 5469 ud.name == "Locust" or
5470 ud.name == "Harpy" or 5470 ud.name == "Harpy" or
5471 ud.name == "Blastwing" or 5471 ud.name == "Blastwing" or
5472 ud.name == "Revenant" or 5472 ud.name == "Revenant" or
5473 ud.name == "Nimbus" or 5473 ud.name == "Nimbus" or
5474 ud.name == "Gnat" or 5474 ud.name == "Gnat" or
5475 ud.name == "Trident" or 5475 ud.name == "Trident" or
5476 ud.name == "Krow" or 5476 ud.name == "Krow" or
5477 ud.name == "Charon" or 5477 ud.name == "Charon" or
5478 ud.name == "Hercules" or 5478 ud.name == "Hercules" or
5479 ud.name == "Crane" or 5479 ud.name == "Crane" or
5480 ud.name == "Swift" or 5480 ud.name == "Swift" or
5481 ud.name == "Phoenix" or 5481 ud.name == "Phoenix" or
5482 ud.name == "Raven" or 5482 ud.name == "Raven" or
5483 ud.name == "Sparrow" or 5483 ud.name == "Sparrow" or
5484 ud.name == "Raptor" or 5484 ud.name == "Raptor" or
5485 ud.name == "Likho" or 5485 ud.name == "Likho" or
5486 ud.name == "Thunderbird" or 5486 ud.name == "Thunderbird" or
5487 ud.name == "Owl" or 5487 ud.name == "Owl" or
5488 ud.name == "Weaver" or 5488 ud.name == "Weaver" or
5489 ud.name == "Flea" or 5489 ud.name == "Flea" or
5490 ud.name == "Recluse" or 5490 ud.name == "Recluse" or
5491 ud.name == "Redback" or 5491 ud.name == "Redback" or
5492 ud.name == "Hermit" or 5492 ud.name == "Hermit" or
5493 ud.name == "Venom" or 5493 ud.name == "Venom" or
5494 ud.name == "Tarantula" or 5494 ud.name == "Tarantula" or
5495 ud.name == "Crab" or 5495 ud.name == "Crab" or
5496 ud.name == "Widow" or 5496 ud.name == "Widow" or
5497 ud.name == "Constable" or 5497 ud.name == "Constable" or
5498 ud.name == "Pyro" or 5498 ud.name == "Pyro" or
5499 ud.name == "Moderator" or 5499 ud.name == "Moderator" or
5500 ud.name == "Placeholder" or 5500 ud.name == "Placeholder" or
5501 ud.name == "Jack" or 5501 ud.name == "Jack" or
5502 ud.name == "Firewalker" or 5502 ud.name == "Firewalker" or
5503 ud.name == "Puppy" or 5503 ud.name == "Puppy" or
5504 ud.name == "Toad" or 5504 ud.name == "Toad" or
5505 ud.name == "Jugglenaut" or 5505 ud.name == "Jugglenaut" or
5506 ud.name == "Skuttle" or 5506 ud.name == "Skuttle" or
5507 ud.name == "Welder" or 5507 ud.name == "Welder" or
5508 ud.name == "Blitz" or 5508 ud.name == "Blitz" or
5509 ud.name == "Ogre" or 5509 ud.name == "Ogre" or
5510 ud.name == "Minotaur" or 5510 ud.name == "Minotaur" or
5511 ud.name == "Emissary" or 5511 ud.name == "Emissary" or
5512 ud.name == "Kodachi" or 5512 ud.name == "Kodachi" or
5513 ud.name == "Ettin" or 5513 ud.name == "Ettin" or
5514 ud.name == "Cyclops" or 5514 ud.name == "Cyclops" or
5515 ud.name == "Tremor" or 5515 ud.name == "Tremor" or
5516 ud.name == "Conch" or 5516 ud.name == "Conch" or
5517 ud.name == "Duck" or 5517 ud.name == "Duck" or
5518 ud.name == "Buoy" or 5518 ud.name == "Buoy" or
5519 ud.name == "Scallop" or 5519 ud.name == "Scallop" or
5520 ud.name == "Bulkhead" or 5520 ud.name == "Bulkhead" or
5521 ud.name == "Lobster" or 5521 ud.name == "Lobster" or
5522 ud.name == "Archer" or 5522 ud.name == "Archer" or
5523 ud.name == "Angler" or 5523 ud.name == "Angler" or
5524 ud.name == "Grizzly" or 5524 ud.name == "Grizzly" or
5525 ud.name == "Limpet" or 5525 ud.name == "Limpet" or
5526 ud.name == "Djinn" or 5526 ud.name == "Djinn" or
5527 ud.name == "Mariner" or 5527 ud.name == "Mariner" or
5528 ud.name == "Hunter" or 5528 ud.name == "Hunter" or
5529 ud.name == "Mistral" or 5529 ud.name == "Mistral" or
5530 ud.name == "Corsair" or 5530 ud.name == "Corsair" or
5531 ud.name == "Siren" or 5531 ud.name == "Siren" or
5532 ud.name == "Envoy" or 5532 ud.name == "Envoy" or
5533 ud.name == "Cutter" or 5533 ud.name == "Cutter" or
5534 ud.name == "Zephyr" or 5534 ud.name == "Zephyr" or
5535 ud.name == "Seawolf" or 5535 ud.name == "Seawolf" or
5536 ud.name == "Athena" or 5536 ud.name == "Athena" or
5537 ud.name == "Ultimatum" or 5537 ud.name == "Ultimatum" or
5538 ud.name == "Scorpion" or 5538 ud.name == "Scorpion" or
5539 ud.name == "Dante" or 5539 ud.name == "Dante" or
5540 ud.name == "Merlin" or 5540 ud.name == "Merlin" or
5541 ud.name == "Funnelweb" or 5541 ud.name == "Funnelweb" or
5542 ud.name == "Paladin" or 5542 ud.name == "Paladin" or
5543 ud.name == "Detriment" or 5543 ud.name == "Detriment" or
5544 ud.name == "Shogun" or 5544 ud.name == "Shogun" or
5545 ud.name == "Reef" or 5545 ud.name == "Reef" or
5546 ud.name == "Scylla" or 5546 ud.name == "Scylla" or
5547 \n 5547 \n
5548 ud.name == "Lotus" or 5548 ud.name == "Lotus" or
5549 ud.name == "Picket" or 5549 ud.name == "Picket" or
5550 ud.name == "Stardust" or 5550 ud.name == "Stardust" or
5551 ud.name == "Faraday" or 5551 ud.name == "Faraday" or
5552 ud.name == "Gauss" or 5552 ud.name == "Gauss" or
5553 ud.name == "Stinger" or 5553 ud.name == "Stinger" or
5554 ud.name == "Hacksaw" or 5554 ud.name == "Hacksaw" or
5555 ud.name == "Razor" or 5555 ud.name == "Razor" or
5556 ud.name == "Thresher" or 5556 ud.name == "Thresher" or
5557 ud.name == "Chainsaw" or 5557 ud.name == "Chainsaw" or
5558 ud.name == "Artemis" or 5558 ud.name == "Artemis" or
5559 ud.name == "Newton" or 5559 ud.name == "Newton" or
5560 ud.name == "Urchin" or 5560 ud.name == "Urchin" or
5561 ud.name == "Desolator" or 5561 ud.name == "Desolator" or
5562 ud.name == "Lucifer" or 5562 ud.name == "Lucifer" or
5563 ud.name == "Cerberus" or 5563 ud.name == "Cerberus" or
5564 ud.name == "Big Bertha" or 5564 ud.name == "Big Bertha" or
5565 ud.name == "Zenith" or 5565 ud.name == "Zenith" or
5566 ud.name == "raveparty" or 5566 ud.name == "raveparty" or
5567 ud.name == "mahlazer" or 5567 ud.name == "mahlazer" or
5568 }}}[/q] 5568 }}}[/q]
5569 [/spoiler] 5569 [/spoiler]
5570 [/spoiler] 5570 [/spoiler]
5571 \n 5571 \n
5572 [spoiler][color=yellow]. 5572 [spoiler][color=yellow].
5573 |||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler] 5573 |||||||||||||||||||||||||||||||||||||||||>>[/color][/spoiler]