1 |
I don`t get the point of it being close range. So what you mean is that it would force the enemy to attack the spot it is build in?
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1 |
I don`t get the point of it being close range. So what you mean is that it would force the enemy to attack the spot it is build in?
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2 |
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2 |
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3 |
There are some things contradicting each other:
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3 |
There are some things contradicting each other:
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4 |
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4 |
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5 |
[q] Something that can be made at a reasonable price, that can break down all that annoying porc? [/q]
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5 |
[q] Something that can be made at a reasonable price, that can break down all that annoying porc? [/q]
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6 |
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7 |
[q] Doing massive damage is less important than getting it out there to stir up some action. [/q]
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7 |
[q] Doing massive damage is less important than getting it out there to stir up some action. [/q]
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8 |
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9 |
not sure how you want to get rid of desolator-cerbs protected by two-digit-numbers of shields...
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9 |
not sure how you want to get rid of desolator-cerbs protected by two-digit-numbers of shields...
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10 |
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11 |
[q] the damn thing can't be destroyed, only unplugged from power, disabled, stunned, and captured. [/q]
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11 |
[q] the damn thing can't be destroyed, only unplugged from power, disabled, stunned, and captured. [/q]
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12 |
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12 |
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13 |
First,
"stunned"
would
also
mean
shockley,
aka
silo.
Second,
desolator
is
already
a
bit
like
that,
and
I
find
it
pretty
unfun
to
play
against
it,
if
you
can`t
go
around
it.
The
thing
is
that
pylons
are
quite
easy
to
protect
and
-
especially
-
to
rebuild.
So
overall
I
personally
can`t
imagine
anything
like
you
propose,
but
that
does
not
mean
I
am
not
convinceable.
|
13 |
First,
"stunned"
would
also
mean
shockley,
aka
silo.
Second,
desolator
is
already
a
bit
like
that,
and
I
find
it
pretty
unfun
to
play
against
it,
if
you
can`t
go
around
it.
The
thing
is
that
pylons
are
quite
easy
to
protect
and
-
especially
-
to
rebuild.
So
overall
I
personally
can`t
imagine
anything
like
what
you
propose,
but
that
does
not
mean
I
am
not
convinceable.
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14 |
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15 |
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