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Calling for a DRP buff.

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Date Editor Before After
4/3/2024 2:34:57 PMNOrankskuggmodzer0 before revert after revert
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1 [quote]So overall I personally can`t imagine anything like what you propose, but that does not mean I am not convinceable.[/quote] 1 [quote]So overall I personally can`t imagine anything like what you propose, but that does not mean I am not convinceable.[/quote]
2 I'm pleased to have had the discussion, in any case. Someone else might create a new mashup of possibilities, but it seems to me that long-range death-dealing is pretty well covered. Something closer to the action should be possible. 2 I'm pleased to have had the discussion, in any case. Someone else might create a new mashup of possibilities, but it seems to me that long-range death-dealing is pretty well covered. Something closer to the action should be possible. A superweapon that can't be destroyed, and is sort of forced to be in the middle of things, would represent new gameplay.
3 \n 3 \n
4 [quote]Some stats on how often different superweapons win would be good.[/quote] 4 [quote]Some stats on how often different superweapons win would be good.[/quote]
5 No stats or links, but I can remember a [i]few[/i] recent games were a DRP made a memorable appearance. Not even 1/10th as often as the other two, which IMO are almost indistinguishable in practice, and usually (but not always) rather boring. (The weapon is far away. You can't reach it. Your teams dies.) 5 No stats or links, but I can remember a [i]few[/i] recent games were a DRP made a memorable appearance. Not even 1/10th as often as the other two, which IMO are almost indistinguishable in practice, and usually (but not always) rather boring. (The weapon is far away. You can't reach it. Your teams dies.)