1 |
[quote]So overall I personally can`t imagine anything like what you propose, but that does not mean I am not convinceable.[/quote]
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1 |
[quote]So overall I personally can`t imagine anything like what you propose, but that does not mean I am not convinceable.[/quote]
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2 |
I'm
pleased
to
have
had
the
discussion,
in
any
case.
Someone
else
might
create
a
new
mashup
of
possibilities,
but
it
seems
to
me
that
long-range
death-dealing
is
pretty
well
covered.
Something
closer
to
the
action
should
be
possible.
|
2 |
I'm
pleased
to
have
had
the
discussion,
in
any
case.
Someone
else
might
create
a
new
mashup
of
possibilities,
but
it
seems
to
me
that
long-range
death-dealing
is
pretty
well
covered.
Something
closer
to
the
action
should
be
possible.
A
superweapon
that
can't
be
destroyed,
and
is
sort
of
forced
to
be
in
the
middle
of
things,
would
represent
new
gameplay.
|
3 |
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3 |
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4 |
[quote]Some stats on how often different superweapons win would be good.[/quote]
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4 |
[quote]Some stats on how often different superweapons win would be good.[/quote]
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5 |
No stats or links, but I can remember a [i]few[/i] recent games were a DRP made a memorable appearance. Not even 1/10th as often as the other two, which IMO are almost indistinguishable in practice, and usually (but not always) rather boring. (The weapon is far away. You can't reach it. Your teams dies.)
|
5 |
No stats or links, but I can remember a [i]few[/i] recent games were a DRP made a memorable appearance. Not even 1/10th as often as the other two, which IMO are almost indistinguishable in practice, and usually (but not always) rather boring. (The weapon is far away. You can't reach it. Your teams dies.)
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