Post edit history
Trinity missile
| Before | After | ||
|---|---|---|---|
| 1 | Is a state toggle on Trinity which enables/disables a confirm dialog for firing the Nuke practical? | 1 | Is a state toggle on Trinity which enables/disables a confirm dialog for firing the Nuke practical? |
| 2 | \n | ||
| 3 | I think you should be able to fire the Nuke with no warning if you choose (sometimes the timing is important, after all) but I can also definitely see the argument for a bit of misclick safety. |
