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How best to deal with Ravager balls?

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Date Editor Before After
4/29/2024 4:11:06 PMGBrankdyth68 before revert after revert
Before After
1 @katastrophe 1 @katastrophe
2 [q]I think exept domi rover has not much to stop something like 5 thugs 2 outlaws in the first maybe 10 minutes of the game. [/q] 2 [q]I think exept domi rover has not much to stop something like 5 thugs 2 outlaws in the first maybe 10 minutes of the game. [/q]
3 \n 3 \n
4 From what I can tell 5 Ravagers beats this for cost. Or can just go around it tbh. 4 From what I can tell 5 Ravagers beats this for cost. Or can just go around it tbh.
5 \n
6 @Niarteloc
7 [q]For shieldballs, adding more outlaws than you feel is reasonable works pretty well. 1Felon-3Outlaw-8Thug is comparable in cost to 10 ravagers, and easily defeats the ravagers while a comparably costed 2Felon-1Outlaw-6Thug ball dies.[/q]
8 My sandbox tests show the shieldball losing here.
9 \n
10 My in-game concurs, with a moderately depleted 3.7m shieldball being nearly destroyed by 8 Ravagers (who retreated rather than finishing it off). Half way through this match: https://zero-k.info/Battles/Detail/1887440