1 |
It's
difficult
to
use
https://zero-k.
info/Battles/Detail/1887440
as
evidence.
Basically
you
have
mediocre
rover
play
not
beating
a
purple
(
the
inflection
points
are
the
comm
snipe
at
the
start
and
the
Thunderbird
nearer
the
end)
.
That
might
mean
that
Ravager
is
too
strong
against
shields,
because
I
should
have
been
crushed,
but
I
guess
more
evidence
is
needed.
|
1 |
It's
difficult
to
use
https://zero-k.
info/Battles/Detail/1887440
as
evidence.
Basically
you
have
mediocre
rover
play
not
beating
a
purple-ish
(
the
inflection
points
are
the
comm
snipe
at
the
start
and
the
Thunderbird
nearer
the
end)
.
That
might
mean
that
Ravager
is
too
strong
against
shields,
because
I
should
have
been
crushed,
but
I
guess
more
evidence
is
needed.
|
2 |
\n
|
2 |
\n
|
3 |
In a straight fight shieldball *should* lose against the optimal unit composition from another factory, right? If it does better than that then you can only fight it by not fighting it, which doesn't seem like good design.
|
3 |
In a straight fight shieldball *should* lose against the optimal unit composition from another factory, right? If it does better than that then you can only fight it by not fighting it, which doesn't seem like good design.
|
4 |
\n
|
4 |
\n
|
5 |
Just at a very high level you'd expect Ravager to work relatively well against shields since the weakness of weapon range and accuracy is less acute, and strengths of speed and not being made of paper really help.
|
5 |
Just at a very high level you'd expect Ravager to work relatively well against shields since the weakness of weapon range and accuracy is less acute, and strengths of speed and not being made of paper really help.
|