1 |
mojjj:
imo
ZK
should
do
anything
but
make
the
game
more
complex
|
1 |
mojjj:
imo
ZK
should
do
anything
but
make
the
game
more
complex.
(
more
different
mechanics.
imo
overdrive
is
already
too
nontransparent)
|
2 |
\n
|
2 |
\n
|
3 |
saktoth: That rapid factory switching and not knowing what angle to expect an attack from is exactly what i would aim for. You have cheap scouts and radars, i think any competent player should be able to find out what is happening on the edge of their opponents base.
|
3 |
saktoth: That rapid factory switching and not knowing what angle to expect an attack from is exactly what i would aim for. You have cheap scouts and radars, i think any competent player should be able to find out what is happening on the edge of their opponents base.
|
4 |
It is not that the current cost is bad, not at all actually. It was an idea to allow for faster counter measures against certain units and factories. (like facing air with a vehicle lab)
|
4 |
It is not that the current cost is bad, not at all actually. It was an idea to allow for faster counter measures against certain units and factories. (like facing air with a vehicle lab)
|