Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Map ZeroWars Rebalance v2.1.8l

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/18/2024 9:23:28 AMGBrankmacrodemon before revert after revert
Before After
1 - StartDrones respawn on death 1 - StartDrones respawn on death
2 - Chicken cost rebalance 2 - Chicken cost rebalance
3 - Puppy Grenade AoE increased 3 - Puppy Grenade AoE increased
4 - Added Firewalker 4 - Added Firewalker
5 - Tiamet Shield back to 2000 but spawns with no shield because 4hundred didn't like it 5 - Tiamet Shield back to 2000 but spawns with no shield because 4hundred didn't like it
6 - Upgrade buttons now show level requirement but font/window size still needs to be tweaked 6 - Upgrade buttons now show level requirement but font/window size still needs to be tweaked
7 - Nebula Spawns Drones 7 - Nebula Spawns Drones
8 - Nebula Shield Spawns Fully charged 8 - Nebula Shield Spawns Fully charged
9 - Aspis Shield Spawns Fully charged 9 - Aspis Shield Spawns Fully charged
10 \n 10 \n
11 - Nexus and Turret Shield Incresed, shield starts at 50% 11 - Nexus and Turret Shield Incresed, shield starts at 50%
12 - Nexus and Turret Health Increased 12 - Nexus and Turret Health Increased
13 - Turret now shoots missiles in addition to canon 13 - Turret now shoots missiles in addition to canon
14 - Shields fixed to block all damage 14 - Shields fixed to block all damage
15 \n 15 \n
16 - New Hero Flea 16 - New Hero Flea
17 - Heroes can now teleport to safety, useful for when they find themselves stuck in the nexus or thrown off the map by a jugglenaught 17 - Heroes can now teleport to safety, useful for when they find themselves stuck in the nexus or thrown off the map by a jugglenaught
18 \n 18 \n
19 Airpad and other building can no longer be destroyed 19 - Airpad and other building can no longer be destroyed
20 \n
21 # Dante
22 Sight: 385
23 Armor: **2500** (1250)
24 Speed: ?
25 | Weapon | Damage | Range | Reload |
26 |---------------|-------------|-------|--------|
27 | Flamethrower | **20** (10) | 320 | 0.1333 |
28 | Heat Ray | **50** (25) | 410 | 0.1 |
29 | Napalm Rockets| **160** (80)| 460 | 2 |
30 \n
31 LevelUp HP 0.20
32 **Path 1**
33 - **Fire Rocket** Unlock Fire Rockets
34 - **Advanced Explosives** +25% Rocket Damage
35 - **Quadra Rockets** +2 Rockets
36 - **Hell Fire** +25% Rocket Damage
37 \n
38 **Path 2**
39 - **Double Heatray** Unlock Heatray
40 - **Heat Core** +15% Damage
41 - **Heat Pipelines** +15% Damage, +20% Movement
42 - **Sun Core** +15% Damage, +20% Movement
43 \n
44 **Path 3**
45 - **Faster Repair** +25% Faster Regen Time
46 - **Medium Repair** +10% Faster Regen Time
47 - **Enhanced Repair** +10% Faster Regen Time
48 - **Ultimate Repair** +15% Faster Regen Time
49 \n 20 \n
50 **Path 4** 21 - All heroes damage increased, health increased
51 - **Rocket Salvo** Unlock Rocket Salvo
52 - **Extra Rockets** +12 Rockets
53 - **Rocket Swarm** +12 Rockets
54 - **Rocket Armada** +12 Rockets
55 \n
56 # Duck
57 Sight: **600** (560)
58 Armor: **2000** (1000)
59 Speed: 85
60 | Weapon | Damage | Range | Reload |
61 |------------------|--------------|-------|--------|
62 | Grenade Launcher | **300** (150)| 450 | 1.6 |
63 | E.M.P Blast | 8000P | 500 | 16 |
64 \n
65 LevelUp HP 0.15
66 **Path 1**
67 - **Heavy Grenade** +25% Damage{
68 - **HESH Ammo** +25% AOE
69 - **Impact Upgrade** +25% Damage
70 - **Cluster Grenade** +25% AOE
71 \n
72 **Path 2**
73 - **Extended Mag** +25% Fire Rate
74 - **Autoloader** +25% Fire Rate
75 - **Double Salvo** Two Salvos,-50% Fire Rate
76 - **Liquid Cooling** +25% Fire Rate
77 \n
78 **Path 3**
79 - **Light Armour** +800 HP
80 - **Medium Armour** +800 HP
81 - **Heavy Armour** +800 HP
82 - **Ultimate Armour** +800 HP
83 \n
84 **Path 4**
85 - **E.M.P Blast** Unlock E.M.P Blast
86 - **E.M.P Overdrive**+75% Paralyze Time
87 - **E.M.P Overclock** +75% Paralyze Time
88 - **E.M.P Storm** +75% Paralyze Time
89 \n
90 # Flea
91 Sight: 700
92 Armor: **300** (150)
93 Speed: 85
94 | Weapon | Damage | Range | Reload |
95 |------------------|----------------------------|-------|--------|
96 | Laser | **200** (96) Ground/480 Air| 250 | 0.233 |
97 | AA Laser | 480 Air | 500 | 0.233 |
98 | Electro-Stunner | 8000P | 580 | 16 |
99 \n
100 LevelUp HP 0.2
101 **Path 1**
102 - **Adv Beamlaser** +50% Damage
103 - **Energy Crystal** +50% Damage
104 - **Beam Bundling** +50% Damage
105 - **Power Crystal** +50% Damage
106 \n
107 **Path 2**
108 - **Lazer Cooling** +30% Fire Rate
109 - **Heat Pipes** +30% Fire Rate
110 - **Nitrogen Tank** +30% Fire Rate
111 - **Sub Zero** +30% Fire Rate
112 \n
113 **Path 3**
114 - **Light Armour** +200 HP
115 - **Ultra-Light Armour** +20% Movement Speed
116 - **Ultra Armour** +500 HP
117 - **Ultimate Ultra Armour** +500 HP and +20% Movement Speed
118 \n
119 **Path 4**
120 - **Paralyze Rifle** Unlock Shock Rifle
121 - **Higher Calibre** +40% Paralyze Time, +25% AOE
122 - **H.E.A.T Ammo** +40% Paralyze Time, +25% AOE
123 - **Max Calibre** +40% Paralyze Time, +25% AOE
124 \n
125 # Knight
126 Sight: 385
127 Armor: **3500** (1750)
128 Speed: ??
129 | Weapon | Damage | Range | Reload |
130 |----------------------|--------|-------|--------|
131 | High Intensity Laser | 70 (35)| 440 | 0.2 |
132 | Gauss Battery | 700 | 600 | 16 |
133 \n
134 LevelUp HP 0.2
135 **Path 1**
136 - **Plasma Upgrade** +25% Damage
137 - **Ionized plasma** +25% Damage
138 - **Tesla Upgrade** +25% Damage
139 - **Sun Core ** +25% Damage
140 \n
141 **Path 2**
142 - **Lazer Cooling** +15% Fire Rate
143 - **Heat Pipes** +15% Fire Rate
144 - **Nitrogen Tank** +15% Fire Rate
145 - **Sub Zero** +15% Fire Rate
146 \n
147 **Path 3**
148 - **Light Armour** +1500 HP
149 - **Medium Armour** +1500 HP
150 - **Heavy Armour** +1500 HP
151 - **Ultimate Armour** +1500 HP
152 \n
153 **Path 4**
154 - **Gauss Blast** Unlock Gauss Blast
155 - **Extra Gauss** +1 Burst
156 - **Gauss Array** +1 Burst
157 - **Recursive Gauss** +2 Burst
158 \n
159 # Moderator
160 Sight: **1200** (420)
161 Armor: 750
162 Speed: ??
163 | Weapon | Damage | Range | Reload |
164 |----------------------|---------------|-------|--------|
165 | Disruptor Pulse Beam | **400** (100) | 420 | 1 |
166 | Disruptor Bomb | **750** (500) | 450 | 25 |
167 \n
168 LevelUp HP 0.15
169 **Path 1**
170 - **Adv Beamlaser** +35% Damage, +35% Slow Damage
171 - **Energy Crystal** +35% Damage, +35% Slow Damage
172 - **Beam Bundling** +35% Damage, +35% Slow Damage
173 - **Power Crystal** +35% Damage, +35% Slow Damage
174 \n
175 **Path 2**
176 - **Cooling System** +25% Fire Rate
177 - **Adv Circuits** +25% Fire Rate
178 - **Cryo Stabylizer** +25% Fire Rate
179 - **Resonant Conduit** +25% Fire Rate
180 \n
181 **Path 3**
182 - **Light Armour** +800 HP
183 - **Medium Armour** +800 HP
184 - **Adv Targeting** +15% range
185 - **Precision Module** +15% range
186 \n
187 **Path 4**
188 - **Disruptor Bomb** Unlock Disruptor Bomb
189 - **Time Distortion** +50% Damage
190 - **Chronomancy** +50% Damage
191 - **Violet Slugger** +50% Damage
192 \n
193 # Puppy
194 Sight: 640
195 Armor: **1000** (750)
196 Speed: ??
197 | Weapon | Damage | Range | Reload |
198 |------------------|---------------|---------------|--------|
199 | Legless Puppy | **550** (275) | **225** (250) | 1.5 |
200 | Spawner Missile | **1200** (600)| 550 | 16 |
201 \n
202 LevelUp HP 0.15
203 **Path1**
204 - **Missile Pods** +30% Damage
205 - **HESH Ammo** +30% Damage
206 - **Impact Upgrade** +30% Damage
207 - **Cluster Grenade** +30% Damage
208 \n
209 **Path 2**
210 - **Extended Mag** +25% Fire Rate
211 - **Autoloader** +25% Fire Rate
212 - **Double Salvo** Two Salvos, -40% Fire Rate
213 - **Overdrive** +25% Fire Rate
214 \n
215 **Path 3**
216 - **Faster Repair** +25% Faster Regen Time
217 - **Light Armour** +800 HP
218 - **Medium Armour** +800 HP
219 - **Ultimate Armour** +800 HP
220 \n
221 **Path 4**
222 - **Puppy Gun** Unlock Puppy Gun
223 - **Flock of Puppies** +2 Puppies
224 - **Herd of Puppies** +2 Puppies
225 - **Puppy Army** +4 Puppies
226 \n
227 # Sniper
228 Sight: 400
229 Armor: **1500** (750)
230 Speed: ??
231 | Weapon | Damage | Range | Reload |
232 |---------------------------|--------------|-------|--------|
233 | Light Gauss Cannon | **600** (200)| 580 | 2 |
234 | Pulsed Particle Projector | 1000000P | 580 | 16 |
235 \n
236 LevelUp HP 0.15
237 **Path 1**
238 - **Higher Calibre** +25% Damage
239 - **Shrapnel** +25% AOE
240 - **Improved Percing** +25% Damage
241 - **Improved Piercing** +25% Damage
242 \n
243 **Path 2**
244 - **Extended Mag** +20% Fire Rate
245 - **Improved Firerate** +20% Fire Rate
246 - **Semi-Automatic** +20% Fire Rate
247 - **Belt-Fed** +20% Fire Rate
248 \n
249 **Path 3**
250 - **Improved Servo** +20% Movement Speed
251 - **Advanced Motors** +20% Movement Speed
252 - **Industrial Motors** +20% Movement Speed
253 - **Experimental Servo** +20% Movement Speed
254 \n
255 **Path 4**
256 - **Paralyze Rifle** Unlock Shock Rifle
257 - **Higher Calibre** +40% Paralyze Time , +25% AOE
258 - **H.E.A.T Ammo** +40% Paralyze Time, +25% AOE
259 - **Max Calibre** +40% Paralyze Time
260 \n