1 |
- StartDrones respawn on death
|
1 |
- StartDrones respawn on death
|
2 |
- Chicken cost rebalance
|
2 |
- Chicken cost rebalance
|
3 |
- Puppy Grenade AoE increased
|
3 |
- Puppy Grenade AoE increased
|
4 |
- Added Firewalker
|
4 |
- Added Firewalker
|
5 |
- Tiamet Shield back to 2000 but spawns with no shield because 4hundred didn't like it
|
5 |
- Tiamet Shield back to 2000 but spawns with no shield because 4hundred didn't like it
|
6 |
- Upgrade buttons now show level requirement but font/window size still needs to be tweaked
|
6 |
- Upgrade buttons now show level requirement but font/window size still needs to be tweaked
|
7 |
- Nebula Spawns Drones
|
7 |
- Nebula Spawns Drones
|
8 |
- Nebula Shield Spawns Fully charged
|
8 |
- Nebula Shield Spawns Fully charged
|
9 |
- Aspis Shield Spawns Fully charged
|
9 |
- Aspis Shield Spawns Fully charged
|
10 |
\n
|
10 |
\n
|
11 |
- Nexus and Turret Shield Incresed, shield starts at 50%
|
11 |
- Nexus and Turret Shield Incresed, shield starts at 50%
|
12 |
- Nexus and Turret Health Increased
|
12 |
- Nexus and Turret Health Increased
|
13 |
- Turret now shoots missiles in addition to canon
|
13 |
- Turret now shoots missiles in addition to canon
|
14 |
- Shields fixed to block all damage
|
14 |
- Shields fixed to block all damage
|
15 |
\n
|
15 |
\n
|
16 |
- New Hero Flea
|
16 |
- New Hero Flea
|
17 |
- Heroes can now teleport to safety, useful for when they find themselves stuck in the nexus or thrown off the map by a jugglenaught
|
17 |
- Heroes can now teleport to safety, useful for when they find themselves stuck in the nexus or thrown off the map by a jugglenaught
|
18 |
\n
|
18 |
\n
|
19 |
Airpad
and
other
building
can
no
longer
be
destroyed
|
19 |
-
Airpad
and
other
building
can
no
longer
be
destroyed
|
20 |
\n
|
|
|
21 |
# Dante
|
|
|
22 |
Sight: 385
|
|
|
23 |
Armor: **2500** (1250)
|
|
|
24 |
Speed: ?
|
|
|
25 |
| Weapon | Damage | Range | Reload |
|
|
|
26 |
|---------------|-------------|-------|--------|
|
|
|
27 |
| Flamethrower | **20** (10) | 320 | 0.1333 |
|
|
|
28 |
| Heat Ray | **50** (25) | 410 | 0.1 |
|
|
|
29 |
| Napalm Rockets| **160** (80)| 460 | 2 |
|
|
|
30 |
\n
|
|
|
31 |
LevelUp HP 0.20
|
|
|
32 |
**Path 1**
|
|
|
33 |
- **Fire Rocket** Unlock Fire Rockets
|
|
|
34 |
- **Advanced Explosives** +25% Rocket Damage
|
|
|
35 |
- **Quadra Rockets** +2 Rockets
|
|
|
36 |
- **Hell Fire** +25% Rocket Damage
|
|
|
37 |
\n
|
|
|
38 |
**Path 2**
|
|
|
39 |
- **Double Heatray** Unlock Heatray
|
|
|
40 |
- **Heat Core** +15% Damage
|
|
|
41 |
- **Heat Pipelines** +15% Damage, +20% Movement
|
|
|
42 |
- **Sun Core** +15% Damage, +20% Movement
|
|
|
43 |
\n
|
|
|
44 |
**Path 3**
|
|
|
45 |
- **Faster Repair** +25% Faster Regen Time
|
|
|
46 |
- **Medium Repair** +10% Faster Regen Time
|
|
|
47 |
- **Enhanced Repair** +10% Faster Regen Time
|
|
|
48 |
- **Ultimate Repair** +15% Faster Regen Time
|
|
|
49 |
\n
|
20 |
\n
|
50 |
**Path
4**
|
21 |
-
All
heroes
damage
increased,
health
increased
|
51 |
- **Rocket Salvo** Unlock Rocket Salvo
|
|
|
52 |
- **Extra Rockets** +12 Rockets
|
|
|
53 |
- **Rocket Swarm** +12 Rockets
|
|
|
54 |
- **Rocket Armada** +12 Rockets
|
|
|
55 |
\n
|
|
|
56 |
# Duck
|
|
|
57 |
Sight: **600** (560)
|
|
|
58 |
Armor: **2000** (1000)
|
|
|
59 |
Speed: 85
|
|
|
60 |
| Weapon | Damage | Range | Reload |
|
|
|
61 |
|------------------|--------------|-------|--------|
|
|
|
62 |
| Grenade Launcher | **300** (150)| 450 | 1.6 |
|
|
|
63 |
| E.M.P Blast | 8000P | 500 | 16 |
|
|
|
64 |
\n
|
|
|
65 |
LevelUp HP 0.15
|
|
|
66 |
**Path 1**
|
|
|
67 |
- **Heavy Grenade** +25% Damage{
|
|
|
68 |
- **HESH Ammo** +25% AOE
|
|
|
69 |
- **Impact Upgrade** +25% Damage
|
|
|
70 |
- **Cluster Grenade** +25% AOE
|
|
|
71 |
\n
|
|
|
72 |
**Path 2**
|
|
|
73 |
- **Extended Mag** +25% Fire Rate
|
|
|
74 |
- **Autoloader** +25% Fire Rate
|
|
|
75 |
- **Double Salvo** Two Salvos,-50% Fire Rate
|
|
|
76 |
- **Liquid Cooling** +25% Fire Rate
|
|
|
77 |
\n
|
|
|
78 |
**Path 3**
|
|
|
79 |
- **Light Armour** +800 HP
|
|
|
80 |
- **Medium Armour** +800 HP
|
|
|
81 |
- **Heavy Armour** +800 HP
|
|
|
82 |
- **Ultimate Armour** +800 HP
|
|
|
83 |
\n
|
|
|
84 |
**Path 4**
|
|
|
85 |
- **E.M.P Blast** Unlock E.M.P Blast
|
|
|
86 |
- **E.M.P Overdrive**+75% Paralyze Time
|
|
|
87 |
- **E.M.P Overclock** +75% Paralyze Time
|
|
|
88 |
- **E.M.P Storm** +75% Paralyze Time
|
|
|
89 |
\n
|
|
|
90 |
# Flea
|
|
|
91 |
Sight: 700
|
|
|
92 |
Armor: **300** (150)
|
|
|
93 |
Speed: 85
|
|
|
94 |
| Weapon | Damage | Range | Reload |
|
|
|
95 |
|------------------|----------------------------|-------|--------|
|
|
|
96 |
| Laser | **200** (96) Ground/480 Air| 250 | 0.233 |
|
|
|
97 |
| AA Laser | 480 Air | 500 | 0.233 |
|
|
|
98 |
| Electro-Stunner | 8000P | 580 | 16 |
|
|
|
99 |
\n
|
|
|
100 |
LevelUp HP 0.2
|
|
|
101 |
**Path 1**
|
|
|
102 |
- **Adv Beamlaser** +50% Damage
|
|
|
103 |
- **Energy Crystal** +50% Damage
|
|
|
104 |
- **Beam Bundling** +50% Damage
|
|
|
105 |
- **Power Crystal** +50% Damage
|
|
|
106 |
\n
|
|
|
107 |
**Path 2**
|
|
|
108 |
- **Lazer Cooling** +30% Fire Rate
|
|
|
109 |
- **Heat Pipes** +30% Fire Rate
|
|
|
110 |
- **Nitrogen Tank** +30% Fire Rate
|
|
|
111 |
- **Sub Zero** +30% Fire Rate
|
|
|
112 |
\n
|
|
|
113 |
**Path 3**
|
|
|
114 |
- **Light Armour** +200 HP
|
|
|
115 |
- **Ultra-Light Armour** +20% Movement Speed
|
|
|
116 |
- **Ultra Armour** +500 HP
|
|
|
117 |
- **Ultimate Ultra Armour** +500 HP and +20% Movement Speed
|
|
|
118 |
\n
|
|
|
119 |
**Path 4**
|
|
|
120 |
- **Paralyze Rifle** Unlock Shock Rifle
|
|
|
121 |
- **Higher Calibre** +40% Paralyze Time, +25% AOE
|
|
|
122 |
- **H.E.A.T Ammo** +40% Paralyze Time, +25% AOE
|
|
|
123 |
- **Max Calibre** +40% Paralyze Time, +25% AOE
|
|
|
124 |
\n
|
|
|
125 |
# Knight
|
|
|
126 |
Sight: 385
|
|
|
127 |
Armor: **3500** (1750)
|
|
|
128 |
Speed: ??
|
|
|
129 |
| Weapon | Damage | Range | Reload |
|
|
|
130 |
|----------------------|--------|-------|--------|
|
|
|
131 |
| High Intensity Laser | 70 (35)| 440 | 0.2 |
|
|
|
132 |
| Gauss Battery | 700 | 600 | 16 |
|
|
|
133 |
\n
|
|
|
134 |
LevelUp HP 0.2
|
|
|
135 |
**Path 1**
|
|
|
136 |
- **Plasma Upgrade** +25% Damage
|
|
|
137 |
- **Ionized plasma** +25% Damage
|
|
|
138 |
- **Tesla Upgrade** +25% Damage
|
|
|
139 |
- **Sun Core ** +25% Damage
|
|
|
140 |
\n
|
|
|
141 |
**Path 2**
|
|
|
142 |
- **Lazer Cooling** +15% Fire Rate
|
|
|
143 |
- **Heat Pipes** +15% Fire Rate
|
|
|
144 |
- **Nitrogen Tank** +15% Fire Rate
|
|
|
145 |
- **Sub Zero** +15% Fire Rate
|
|
|
146 |
\n
|
|
|
147 |
**Path 3**
|
|
|
148 |
- **Light Armour** +1500 HP
|
|
|
149 |
- **Medium Armour** +1500 HP
|
|
|
150 |
- **Heavy Armour** +1500 HP
|
|
|
151 |
- **Ultimate Armour** +1500 HP
|
|
|
152 |
\n
|
|
|
153 |
**Path 4**
|
|
|
154 |
- **Gauss Blast** Unlock Gauss Blast
|
|
|
155 |
- **Extra Gauss** +1 Burst
|
|
|
156 |
- **Gauss Array** +1 Burst
|
|
|
157 |
- **Recursive Gauss** +2 Burst
|
|
|
158 |
\n
|
|
|
159 |
# Moderator
|
|
|
160 |
Sight: **1200** (420)
|
|
|
161 |
Armor: 750
|
|
|
162 |
Speed: ??
|
|
|
163 |
| Weapon | Damage | Range | Reload |
|
|
|
164 |
|----------------------|---------------|-------|--------|
|
|
|
165 |
| Disruptor Pulse Beam | **400** (100) | 420 | 1 |
|
|
|
166 |
| Disruptor Bomb | **750** (500) | 450 | 25 |
|
|
|
167 |
\n
|
|
|
168 |
LevelUp HP 0.15
|
|
|
169 |
**Path 1**
|
|
|
170 |
- **Adv Beamlaser** +35% Damage, +35% Slow Damage
|
|
|
171 |
- **Energy Crystal** +35% Damage, +35% Slow Damage
|
|
|
172 |
- **Beam Bundling** +35% Damage, +35% Slow Damage
|
|
|
173 |
- **Power Crystal** +35% Damage, +35% Slow Damage
|
|
|
174 |
\n
|
|
|
175 |
**Path 2**
|
|
|
176 |
- **Cooling System** +25% Fire Rate
|
|
|
177 |
- **Adv Circuits** +25% Fire Rate
|
|
|
178 |
- **Cryo Stabylizer** +25% Fire Rate
|
|
|
179 |
- **Resonant Conduit** +25% Fire Rate
|
|
|
180 |
\n
|
|
|
181 |
**Path 3**
|
|
|
182 |
- **Light Armour** +800 HP
|
|
|
183 |
- **Medium Armour** +800 HP
|
|
|
184 |
- **Adv Targeting** +15% range
|
|
|
185 |
- **Precision Module** +15% range
|
|
|
186 |
\n
|
|
|
187 |
**Path 4**
|
|
|
188 |
- **Disruptor Bomb** Unlock Disruptor Bomb
|
|
|
189 |
- **Time Distortion** +50% Damage
|
|
|
190 |
- **Chronomancy** +50% Damage
|
|
|
191 |
- **Violet Slugger** +50% Damage
|
|
|
192 |
\n
|
|
|
193 |
# Puppy
|
|
|
194 |
Sight: 640
|
|
|
195 |
Armor: **1000** (750)
|
|
|
196 |
Speed: ??
|
|
|
197 |
| Weapon | Damage | Range | Reload |
|
|
|
198 |
|------------------|---------------|---------------|--------|
|
|
|
199 |
| Legless Puppy | **550** (275) | **225** (250) | 1.5 |
|
|
|
200 |
| Spawner Missile | **1200** (600)| 550 | 16 |
|
|
|
201 |
\n
|
|
|
202 |
LevelUp HP 0.15
|
|
|
203 |
**Path1**
|
|
|
204 |
- **Missile Pods** +30% Damage
|
|
|
205 |
- **HESH Ammo** +30% Damage
|
|
|
206 |
- **Impact Upgrade** +30% Damage
|
|
|
207 |
- **Cluster Grenade** +30% Damage
|
|
|
208 |
\n
|
|
|
209 |
**Path 2**
|
|
|
210 |
- **Extended Mag** +25% Fire Rate
|
|
|
211 |
- **Autoloader** +25% Fire Rate
|
|
|
212 |
- **Double Salvo** Two Salvos, -40% Fire Rate
|
|
|
213 |
- **Overdrive** +25% Fire Rate
|
|
|
214 |
\n
|
|
|
215 |
**Path 3**
|
|
|
216 |
- **Faster Repair** +25% Faster Regen Time
|
|
|
217 |
- **Light Armour** +800 HP
|
|
|
218 |
- **Medium Armour** +800 HP
|
|
|
219 |
- **Ultimate Armour** +800 HP
|
|
|
220 |
\n
|
|
|
221 |
**Path 4**
|
|
|
222 |
- **Puppy Gun** Unlock Puppy Gun
|
|
|
223 |
- **Flock of Puppies** +2 Puppies
|
|
|
224 |
- **Herd of Puppies** +2 Puppies
|
|
|
225 |
- **Puppy Army** +4 Puppies
|
|
|
226 |
\n
|
|
|
227 |
# Sniper
|
|
|
228 |
Sight: 400
|
|
|
229 |
Armor: **1500** (750)
|
|
|
230 |
Speed: ??
|
|
|
231 |
| Weapon | Damage | Range | Reload |
|
|
|
232 |
|---------------------------|--------------|-------|--------|
|
|
|
233 |
| Light Gauss Cannon | **600** (200)| 580 | 2 |
|
|
|
234 |
| Pulsed Particle Projector | 1000000P | 580 | 16 |
|
|
|
235 |
\n
|
|
|
236 |
LevelUp HP 0.15
|
|
|
237 |
**Path 1**
|
|
|
238 |
- **Higher Calibre** +25% Damage
|
|
|
239 |
- **Shrapnel** +25% AOE
|
|
|
240 |
- **Improved Percing** +25% Damage
|
|
|
241 |
- **Improved Piercing** +25% Damage
|
|
|
242 |
\n
|
|
|
243 |
**Path 2**
|
|
|
244 |
- **Extended Mag** +20% Fire Rate
|
|
|
245 |
- **Improved Firerate** +20% Fire Rate
|
|
|
246 |
- **Semi-Automatic** +20% Fire Rate
|
|
|
247 |
- **Belt-Fed** +20% Fire Rate
|
|
|
248 |
\n
|
|
|
249 |
**Path 3**
|
|
|
250 |
- **Improved Servo** +20% Movement Speed
|
|
|
251 |
- **Advanced Motors** +20% Movement Speed
|
|
|
252 |
- **Industrial Motors** +20% Movement Speed
|
|
|
253 |
- **Experimental Servo** +20% Movement Speed
|
|
|
254 |
\n
|
|
|
255 |
**Path 4**
|
|
|
256 |
- **Paralyze Rifle** Unlock Shock Rifle
|
|
|
257 |
- **Higher Calibre** +40% Paralyze Time , +25% AOE
|
|
|
258 |
- **H.E.A.T Ammo** +40% Paralyze Time, +25% AOE
|
|
|
259 |
- **Max Calibre** +40% Paralyze Time
|
|
|
260 |
\n
|
|
|