1 |
[quote]You can already tell buildings and units to be low priority for metal consumption. So if you do go into excess, they stop functioning and consuming.[/quote]
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1 |
[quote]You can already tell buildings and units to be low priority for metal consumption. So if you do go into excess, they stop functioning and consuming.[/quote]
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2 |
What? Why would you want to spend less metal when you're excessing? Excessing metal is when your metal income is higher than your expenditure, and your storage is full. This is the time when you want to be spending all your metal as fast as possible to get out of excess, the exact time you don't want your factory caretakers to start repairing some random unit and waste even more metal.
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2 |
What? Why would you want to spend less metal when you're excessing? Excessing metal is when your metal income is higher than your expenditure, and your storage is full. This is the time when you want to be spending all your metal as fast as possible to get out of excess, the exact time you don't want your factory caretakers to start repairing some random unit and waste even more metal.
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3 |
Are
you
confusing
it
with
being
at
0
metal
and
having
an
excess
of
buildpower?
|
3 |
Are
you
confusing
it
with
being
at
0
metal
stored
and
having
an
excess
of
buildpower?
|