1 |
im
starting
a
two
part
project
to
track
the
high
water
mark
on
the
numbers
of
each
unit
made
during
battles.
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1 |
im
starting
a
two
part
project
to
track
the
[s]high
water
mark
on
the
numbers[/s]
total
produced
of
each
unit
made
during
battles.
|
2 |
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2 |
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3 |
possibly using something like Spring.GetTeamUnitsCounts
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3 |
possibly using something like Spring.GetTeamUnitsCounts
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4 |
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4 |
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5 |
my aim will be to then translate this into a mod that reduces costs based on how infrequently the unit is made.. so if a unit is made 1% of all units 50% of games then it will be 1%/50% = 0.5% of original price
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5 |
my aim will be to then translate this into a mod that reduces costs based on how infrequently the unit is made.. so if a unit is made 1% of all units 50% of games then it will be 1%/50% = 0.5% of original price
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6 |
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6 |
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7 |
ill also factor in the original cost so that if the unit costs allot it is affected less since expencive units are typicaly produced less
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7 |
ill also factor in the original cost so that if the unit costs allot it is affected less since expencive units are typicaly produced less
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8 |
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8 |
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9 |
along the way im going to need help so i concider this an open project
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9 |
along the way im going to need help so i concider this an open project
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10 |
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10 |
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11 |
i hope it may also help as a feedback for balance patches
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11 |
i hope it may also help as a feedback for balance patches
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