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project start

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Date Editor Before After
1/10/2025 7:23:41 AMAUrankSmokeDragon before revert after revert
1/9/2025 4:09:12 PMAUrankSmokeDragon before revert after revert
Before After
1 im starting a two part project to track the high water mark on the numbers of each unit made during battles. 1 im starting a two part project to track the [s]high water mark on the numbers[/s] total produced of each unit made during battles.
2 \n 2 \n
3 possibly using something like Spring.GetTeamUnitsCounts 3 possibly using something like Spring.GetTeamUnitsCounts
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5 my aim will be to then translate this into a mod that reduces costs based on how infrequently the unit is made.. so if a unit is made 1% of all units 50% of games then it will be 1%/50% = 0.5% of original price 5 my aim will be to then translate this into a mod that reduces costs based on how infrequently the unit is made.. so if a unit is made 1% of all units 50% of games then it will be 1%/50% = 0.5% of original price
6 \n 6 \n
7 ill also factor in the original cost so that if the unit costs allot it is affected less since expencive units are typicaly produced less 7 ill also factor in the original cost so that if the unit costs allot it is affected less since expencive units are typicaly produced less
8 \n 8 \n
9 along the way im going to need help so i concider this an open project 9 along the way im going to need help so i concider this an open project
10 \n 10 \n
11 i hope it may also help as a feedback for balance patches 11 i hope it may also help as a feedback for balance patches