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yes i agree so long as the metal spent is tracked per unit so that the unit type is also tracked =) this is a good idea thanks as it will reflect players choices to spend metal on said units.
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yes i agree so long as the metal spent is tracked per unit so that the unit type is also tracked =) this is a good idea thanks as it will reflect players choices to spend metal on said units.
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https://springrts.com/wiki/Lua_SyncedRead
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https://springrts.com/wiki/Lua_SyncedRead
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5 |
now to find some code that can track this..
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now to find some code that can track this..
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7 |
i think know how to create and store local data too
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