1 |
sounds like an issue caused by drawing too much water suddenly.. i made a mod for you to test it.. just make swifts as normal they have full map vison.. map is also flooded.. it may be a good idea to change it to dry aswell to test if thats any different.
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1 |
sounds like an issue caused by drawing too much water suddenly.. i made a mod for you to test it.. just make swifts as normal they have full map vison.. map is also flooded.. it may be a good idea to change it to dry aswell to test if thats any different.
|
2 |
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|
2 |
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|
3 |
https://zero-k.info/Mods/Detail/123
|
3 |
https://zero-k.info/Mods/Detail/123
|
4 |
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|
4 |
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|
5 |
reason
1.
.
if
whole
map
is
water
i
think
its
always
drawn
and
not
suddenly
called
into
being
drawn
on
fog
reveal
.
.
and
maybe
possibly
while
being
drawn
at
another
loaction
simultaniously.
.
|
5 |
nope.
.
reason
1.
.
if
whole
map
is
water
i
think
its
always
drawn
and
not
suddenly
called
into
being
drawn
on
fog
reveal
.
.
and
maybe
possibly
while
being
drawn
at
another
loaction
simultaniously.
.
|
6 |
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|
6 |
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|
7 |
reason
2.
.
maybe
revealing
map
with
the
modded
swift
does
not
cause
lag
???
|
7 |
nope.
.
reason
2.
.
maybe
revealing
map
with
the
modded
swift
does
not
cause
lag
???
|
8 |
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|
8 |
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|
9 |
reason
3.
.
maybe
this
mod
will
cause
extreme
lag
???
|
9 |
yes.
.
.
reason
3.
.
maybe
this
mod
will
cause
extreme
lag
???
|
10 |
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|
10 |
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|
|
|
11 |
need test no water to see if its water based.
|
11 |
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|
12 |
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|