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Map Violet Rampart Generator v1.4

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Date Editor Before After
3/6/2025 3:24:15 PMAUrankSmokeDragon before revert after revert
3/6/2025 9:37:57 AMAUrankSmokeDragon before revert after revert
3/6/2025 9:37:00 AMAUrankSmokeDragon before revert after revert
Before After
1 sounds like an issue caused by drawing too much water suddenly.. i made a mod for you to test it.. just make swifts as normal they have full map vison.. map is also flooded.. it may be a good idea to change it to dry aswell to test if thats any different. 1 sounds like an issue caused by drawing too much water suddenly.. i made a mod for you to test it.. just make swifts as normal they have full map vison.. map is also flooded.. it may be a good idea to change it to dry aswell to test if thats any different.
2 \n 2 \n
3 https://zero-k.info/Mods/Detail/123 3 https://zero-k.info/Mods/Detail/123
4 \n 4 \n
5 reason 1. . if whole map is water i think its always drawn and not suddenly called into being drawn on fog reveal . . and maybe possibly while being drawn at another loaction simultaniously. . 5 nope. . reason 1. . if whole map is water i think its always drawn and not suddenly called into being drawn on fog reveal . . and maybe possibly while being drawn at another loaction simultaniously. .
6 \n 6 \n
7 reason 2. . maybe revealing map with the modded swift does not cause lag ??? 7 nope. . reason 2. . maybe revealing map with the modded swift does not cause lag ???
8 \n 8 \n
9 reason 3. . maybe this mod will cause extreme lag ??? 9 yes. . . reason 3. . maybe this mod will cause extreme lag ???
10 \n 10 \n
11 need test no water to see if its water based.
11 \n 12 \n