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While I don't mind the big game lobby, I do think it's incentivizing a lack of match diversity which forces players into a binary of huge matches (8v8 - 16v16) or 1v1 with not much in between until the off hours when player counts dwindle.
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1 |
While I don't mind the big game lobby, I do think it's incentivizing a lack of match diversity which forces players into a binary of huge matches (8v8 - 16v16) or 1v1 with not much in between until the off hours when player counts dwindle.
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Zero-K has 5 unique flavors, give or take, with accompanying play styles at each of the team sizes (1v1, 2v2, 3v3, 4v-8v, 8v-16v).
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Zero-K has 5 unique flavors, give or take, with accompanying play styles at each of the team sizes (1v1, 2v2, 3v3, 4v-8v, 8v-16v).
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I wouldn't want to prevent anyone from playing their preferred flavor.
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I wouldn't want to prevent anyone from playing their preferred flavor.
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There are probably other players during peak hours who would want to do a 3v3, like me, instead of joining the lobster pot but it requires more effort to setup and since it requires extra effort from 6 individual people with no guarantee it will result in a 3v3, it basically doesn't happen despite all 6 people ostensibly wanting the match. Spectating the lobster spot is both lower effort and higher guarantee of being able to play sooner.
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There are probably other players during peak hours who would want to do a 3v3, like me, instead of joining the lobster pot but it requires more effort to setup and since it requires extra effort from 6 individual people with no guarantee it will result in a 3v3, it basically doesn't happen despite all 6 people ostensibly wanting the match. Spectating the lobster spot is both lower effort and higher guarantee of being able to play sooner.
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So I think the goal should simply be to facilitate the desire for match diversity that is already present in the community but is suppressed due to inconvenience. I suspect the greater fun of playing at different match sizes more consistently would also boost player retention.
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So I think the goal should simply be to facilitate the desire for match diversity that is already present in the community but is suppressed due to inconvenience. I suspect the greater fun of playing at different match sizes more consistently would also boost player retention.
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I really like the idea of getting the waiting players into a queue.
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I really like the idea of getting the waiting players into a queue.
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Maybe
it's
as
simple
as
popping
a
dialogue
box
everytime
someone
joins
a
currently
running
lobby
or
as
a
spectator
to
queue
for
Teams
MM
while
they
wait?
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13 |
Maybe
it's
as
simple
as
popping
a
dialogue
box
everytime
someone
joins
a
currently
running
lobby
or
as
a
spectator
to
queue
for
Teams
MM
while
they
wait?
Or
putting
all
of
the
waitlist
into
"Teams
All
Welcome
#2"
automatically
like
Brackman
suggested?
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