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@Aquanim
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@Aquanim
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this set up was advantagous to ettin
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this set up was advantagous to ettin
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in fact since the AA builder have to take ground as well [pure AA doesn't hold ground either] you would have less AA than the air player have magpie, skewing the advantage to magpie player instead of parity as demonstrated here.
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in fact since the AA builder have to take ground as well [pure AA doesn't hold ground either] you would have less AA than the air player have magpie, skewing the advantage to magpie player instead of parity as demonstrated here.
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to address ettin repair 4 magpie kill 1 ettin outright, so each pass the result would be largely the same
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to address ettin repair 4 magpie kill 1 ettin outright, so each pass the result would be largely the same
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4 ettins have to be together to make cost and can only cover a specific area so the same amount of magpie can force a multiple of AA metal built if the front is large enough. If air player force 2-3x their metal share in their opponent to build AA and also score kills, then when ground lose to inferior force, it's not the air player fault.
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4 ettins have to be together to make cost and can only cover a specific area so the same amount of magpie can force a multiple of AA metal built if the front is large enough. If air player force 2-3x their metal share in their opponent to build AA and also score kills, then when ground lose to inferior force, it's not the air player fault.
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Magpie priority target to me and I expect other as well was almost alway AA, so AA first then the rest
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Magpie priority target to me and I expect other as well was almost alway AA, so AA first then the rest
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given move attack command, ettin do automatically retreat a bit, not as good as manual control of course but then you are forcing the oponent to lose more APM than you [air player can just shift queue the attack]
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given move attack command, ettin do automatically retreat a bit, not as good as manual control of course but then you are forcing the oponent to lose more APM than you [air player can just shift queue the attack]
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in comparision
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in comparision
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1 likho vs 4 ettin end with likho dead and 2 ettins down even if ettin is relatively clumbed up [almost to a point] [which they rarely are] and ettin is AoE AA so it should have been better against magpie than it is against Likho
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1 likho vs 4 ettin end with likho dead and 2 ettins down even if ettin is relatively clumbed up [almost to a point] [which they rarely are] and ettin is AoE AA so it should have been better against magpie than it is against Likho
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1 odin is killed by 3 ettin in 10-13 secs and ettins can respond better to odin due to their speed
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1 odin is killed by 3 ettin in 10-13 secs and ettins can respond better to odin due to their speed
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if your answer to magpie dominance is that the defender should have had more metal in shield and cloaker then I think it is high time to nerf magpie
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if your answer to magpie dominance is that the defender should have had more metal in shield and cloaker then I think it is high time to nerf magpie
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My problem is not that nothing can kill magpie, my argument is that it is too good for its cost. I am not addressing the E cost in this analysis and I admit this is a major weakness .
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My problem is not that nothing can kill magpie, my argument is that it is too good for its cost. I am not addressing the E cost in this analysis and I admit this is a major weakness .
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I am advocating for a minor nerf to HP making it closer to raven in term of hp per metal or a buff to AA AoE
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I am advocating for a minor nerf to HP making it closer to raven in term of hp per metal or a buff to AA AoE
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It would also be good for my morale if you publicly admit that 2 ettins were not "sufficient to shutdown all magpies" as I recall you said.
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It would also be good for my morale if you publicly admit that 2 ettins were not "sufficient to shutdown all magpies" as I recall you said.
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specifically you said: " he [the enemy] only needs two [ettins] to delete you [Sortale] from the game"
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