1 |
I am not a Zero-K developer. Zero-K is not and would not be distributing any copyright material. Any changes to the game's files would have to be independently sourced by any individual wanting to modify the game on their own machine. It's analogous to emulation; software which can theoretically be used to run media is fine so long as no copyright material is provided.
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1 |
I am not a Zero-K developer. Zero-K is not and would not be distributing any copyright material. Any changes to the game's files would have to be independently sourced by any individual wanting to modify the game on their own machine. It's analogous to emulation; software which can theoretically be used to run media is fine so long as no copyright material is provided.
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2 |
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2 |
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3 |
This is the same as any individual creating a mod to put iron man into Grand Theft Auto or creating Homer Simpson as their character in Skyrim.
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3 |
This is the same as any individual creating a mod to put iron man into Grand Theft Auto or creating Homer Simpson as their character in Skyrim.
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4 |
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4 |
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5 |
The
end
goal
of
course
is
to
have
voiced
custom
recordings
made
specifically
for
Zero-K
by
it's
developers
that
would
require
no
modding.
After
that,
any
individual
user
would
be
able
to
source
whatever
audio
recordings
they
want
at
their
own
discretion.
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5 |
The
end
goal
of
course
is
to
have
voiced
custom
recordings
made
specifically
for
Zero-K
by
it's
developers
that
would
require
no
modding
and
be
fully
covered
by
whatever
licenses
Zero-K
operates
under.
After
that,
any
individual
user
would
be
able
to
source
whatever
audio
recordings
they
want
at
their
own
discretion.
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