1 |
I usually am not a try-hard player. I do not try "stupid stuff." I play to win, but TAW allows me to focus on 1 type of effort - 1 lane, eco, air, raiding, water, mobile support, expensive support, nuke/widow, super weapon construction, etc. I can also switch focus as the game evolves. I do not need to do all those tasks at once in a TAW that I would need to do in smaller teams or 1v1.
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1 |
I usually am not a try-hard player. I do not try "stupid stuff." I play to win, but TAW allows me to focus on 1 type of effort - 1 lane, eco, air, raiding, water, mobile support, expensive support, nuke/widow, super weapon construction, etc. I can also switch focus as the game evolves. I do not need to do all those tasks at once in a TAW that I would need to do in smaller teams or 1v1.
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2 |
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2 |
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3 |
I
play
to
relax,
but
I
like
the
competition
of
large
TAW
games.
Often,
I
just
like
to
watch
TAW
games
because
the
victor
usually
is
not
decided
in
the
first
5
minutes
like
most
1v1
games
and
recovery
from
a
losing
position
is
more
likely
in
a
TAW
than
a
smaller
game
due
to
super
weapons.
|
3 |
I
play
to
relax,
but
I
like
the
competition
of
large
TAW
games.
Often,
I
just
like
to
watch
TAW
games
because
the
victor
usually
is
not
decided
in
the
first
5
minutes
like
most
1v1
games
and
recovery
from
a
losing
position
is
more
likely
in
a
TAW
than
a
smaller
game
due
to
super
weapons.
If
I
cannot
play
a
TAW
because
there
is
no
room,
then
I
often
am
quite
content
to
watch.
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4 |
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|
4 |
\n
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5 |
It feels great to use Nukes, Odin, Scylla, Tac Nuke, DRP, Zenith, or Sneaky Air Strike, to turn a game around - or solidify a winning position.
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5 |
It feels great to use Nukes, Odin, Scylla, Tac Nuke, DRP, Zenith, or Sneaky Air Strike, to turn a game around - or solidify a winning position.
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6 |
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6 |
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7 |
My profession is mentally very taxing so that is not what I want from a game.
|
7 |
My profession is mentally very taxing so that is not what I want from a game.
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