1 |
I'd agree with the OP's message up to a few years ago but now i'm not sure.
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1 |
I'd agree with the OP's message up to a few years ago but now i'm not sure.
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2 |
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2 |
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3 |
16v16 is way beyond the limits of many RTS so it's a way ZK stands out.
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3 |
16v16 is way beyond the limits of many RTS so it's a way ZK stands out.
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4 |
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4 |
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5 |
People
have
been
making
videos
about
BAR
highlighting
matches
with
even
higher
player
counts,
but
it's
an
occasional
event:
their
battle
rooms
are
limited
to
8v8,
often
with
some
kind
of
low
rank
and/or
play
time
restriction.
|
5 |
People
have
been
making
videos
about
BAR
highlighting
matches
with
even
higher
player
counts,
but
it's
an
occasional
event:
their
battle
rooms
are
limited
to
8v8,
often
with
some
kind
of
minimum
rank
and/or
play
time
restriction.
|
6 |
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|
6 |
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|
7 |
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|
7 |
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8 |
There's some periods of the day where it's hard to get players even with most joining the all-welcome room and the game becomes active as they join that one populated room and it builds momentum. Not sure what would happen if it were removed and people had to build "play" momentum on two or three rooms (niobium and palladium or the matchmaker).
|
8 |
There's some periods of the day where it's hard to get players even with most joining the all-welcome room and the game becomes active as they join that one populated room and it builds momentum. Not sure what would happen if it were removed and people had to build "play" momentum on two or three rooms (niobium and palladium or the matchmaker).
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9 |
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9 |
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10 |
Palladium seems to be somewhat popular. Maybe there could be a rank-restricted room between palladium and niobium.
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10 |
Palladium seems to be somewhat popular. Maybe there could be a rank-restricted room between palladium and niobium.
|
11 |
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11 |
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