1 |
About arbitrary number of players limit :
|
1 |
About arbitrary number of players limit :
|
2 |
\n
|
2 |
\n
|
3 |
Why
not
to
make
the
unit
limit
become
adaptative/"unlimited"
instead,
in
a
reasonable
way
to
avoid
lag
?
|
3 |
Why
not
to
make
the
unit
limit
to
be
adaptative/"unlimited"
instead,
in
a
reasonable
way
to
avoid
lag
?
|
4 |
This way there will be no more players queueing until the end of a battle because they were not able to play as consequence of some limit.
|
4 |
This way there will be no more players queueing until the end of a battle because they were not able to play as consequence of some limit.
|
5 |
\n
|
5 |
\n
|
6 |
I also agree with @malric in [url=https://zero-k.info/Forum/Post/271474#271474]his post[/url], even if it is a bit out of topic.
|
6 |
I also agree with @malric in [url=https://zero-k.info/Forum/Post/271474#271474]his post[/url], even if it is a bit out of topic.
|